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actors
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-11-03 19:42:03 +01:00 |
filter
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Split ANIMATED into three parts, filtered by game that uses them
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2016-10-15 21:40:24 -05:00 |
glstuff
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- cleaned up the clip plane management for portals.
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2016-04-27 00:41:00 +02:00 |
graphics
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Move extra font characters into filter directories
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2016-02-04 13:23:36 -06:00 |
maparrows
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mapinfo
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-12-06 12:35:22 +01:00 |
sbarinfo
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
shaders
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- added an ATTENUATE flag to dynamic lights, this is set by default for attached lights. For placed lights this is off, because it'd interfere with many existing maps that depend on unattenuated lights.
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2016-10-23 20:42:48 +02:00 |
sounds
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- Reprocess all sounds with flac 1.2.1.
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2009-09-15 01:55:36 +00:00 |
sprites
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- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
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2015-04-27 10:24:49 +02:00 |
textures
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xlat
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- update xlat/eternity.txt for reference.
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2016-08-03 13:16:14 +02:00 |
althudcf.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
animdefs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
compatibility.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-12-06 12:35:22 +01:00 |
confont.lmp
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Updated console font by GFD.
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2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
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decaldef.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
decorate.txt
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- integrated dynamic light definitions into regular DECORATE as another include.
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2016-09-22 09:32:04 +02:00 |
defbinds.txt
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Externalized default key bindings
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2015-04-05 21:40:53 -05:00 |
dehsupp.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
etc.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
fontdefs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
indexfont
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iwadinfo.txt
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- added identification for delaweare.wad to the list of supported IWADs.
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2016-06-02 12:04:35 +02:00 |
language.eng
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-08-21 08:42:06 +02:00 |
language.enu
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-11-15 11:25:42 +01:00 |
language.fr
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ita
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ptb
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lockdefs.txt
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Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
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2016-07-12 23:52:04 +02:00 |
menudef.txt
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Merge branch 'master' of https://github.com/rheit/zdoom
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2016-11-15 11:25:42 +01:00 |
menudef.zz
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Create "final" two non-VR 3D modes: Column-interleaved and checkerboard.
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2016-10-09 13:05:50 -04:00 |
netnotch.dat
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
notch.dat
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- added Gez's patch to move Hexen's startup notches out of the EXE.
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2010-03-27 21:12:08 +00:00 |
reverbs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
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sndinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sndseq.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
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spalhtic.lmp
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teaminfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
terrain.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textcolors.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textures.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
things.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
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x11r6rgb.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
xhairs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |