gzdoom/wadsrc/static/actors/hexen/hexenkeys.txt

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1.7 KiB
Text

ACTOR HexenKey : Key
{
Radius 8
Height 20
}
ACTOR KeySteel : HexenKey
{
Inventory.Icon KEYSLOT1
Inventory.PickupMessage "$TXT_KEY_STEEL"
States
{
Spawn:
KEY1 A -1
Stop
}
}
ACTOR KeyCave : HexenKey
{
Inventory.Icon KEYSLOT2
Inventory.PickupMessage "$TXT_KEY_CAVE"
States
{
Spawn:
KEY2 A -1
Stop
}
}
ACTOR KeyAxe : HexenKey
{
Inventory.Icon KEYSLOT3
Inventory.PickupMessage "$TXT_KEY_AXE"
States
{
Spawn:
KEY3 A -1
Stop
}
}
ACTOR KeyFire : HexenKey
{
Inventory.Icon KEYSLOT4
Inventory.PickupMessage "$TXT_KEY_FIRE"
States
{
Spawn:
KEY4 A -1
Stop
}
}
ACTOR KeyEmerald : HexenKey
{
Inventory.Icon KEYSLOT5
Inventory.PickupMessage "$TXT_KEY_EMERALD"
States
{
Spawn:
KEY5 A -1
Stop
}
}
ACTOR KeyDungeon : HexenKey
{
Inventory.Icon KEYSLOT6
Inventory.PickupMessage "$TXT_KEY_DUNGEON"
States
{
Spawn:
KEY6 A -1
Stop
}
}
ACTOR KeySilver : HexenKey
{
Inventory.Icon KEYSLOT7
Inventory.PickupMessage "$TXT_KEY_SILVER"
States
{
Spawn:
KEY7 A -1
Stop
}
}
ACTOR KeyRusted : HexenKey
{
Inventory.Icon KEYSLOT8
Inventory.PickupMessage "$TXT_KEY_RUSTED"
States
{
Spawn:
KEY8 A -1
Stop
}
}
ACTOR KeyHorn : HexenKey
{
Inventory.Icon KEYSLOT9
Inventory.PickupMessage "$TXT_KEY_HORN"
States
{
Spawn:
KEY9 A -1
Stop
}
}
ACTOR KeySwamp : HexenKey
{
Inventory.Icon KEYSLOTA
Inventory.PickupMessage "$TXT_KEY_SWAMP"
States
{
Spawn:
KEYA A -1
Stop
}
}
ACTOR KeyCastle : HexenKey
{
Inventory.Icon KEYSLOTB
Inventory.PickupMessage "$TXT_KEY_CASTLE"
States
{
Spawn:
KEYB A -1
Stop
}
}