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https://github.com/ZDoom/gzdoom.git
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66d28a24b8
Needless to say, this is simply too volatile and would require constant active maintenance, not to mention a huge amount of work up front to get going. It also hid a nasty problem with the Destroy method. Due to the way the garbage collector works, Destroy cannot be exposed to scripts as-is. It may be called from scripts but it may not be overridden from scripts because the garbage collector can call this function after all data needed for calling a scripted override has already been destroyed because if that data is also being collected there is no guarantee that proper order of destruction is observed. So for now Destroy is just a normal native method to scripted classes
425 lines
10 KiB
C++
425 lines
10 KiB
C++
/*
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** m_argv.cpp
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** Manages command line arguments
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**
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**---------------------------------------------------------------------------
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** Copyright 1998-2006 Randy Heit
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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#include <string.h>
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#include "m_argv.h"
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#include "cmdlib.h"
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#include "i_system.h"
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IMPLEMENT_CLASS(DArgs, false, false)
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//===========================================================================
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//
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// DArgs Default Constructor
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//
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//===========================================================================
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DArgs::DArgs()
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{
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}
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//===========================================================================
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//
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// DArgs Copy Constructor
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//
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//===========================================================================
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DArgs::DArgs(const DArgs &other)
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: DObject(), Argv(other.Argv)
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{
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}
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//===========================================================================
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//
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// DArgs Argv Constructor
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//
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//===========================================================================
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DArgs::DArgs(int argc, char **argv)
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{
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SetArgs(argc, argv);
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}
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//===========================================================================
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//
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// DArgs String Argv Constructor
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//
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//===========================================================================
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DArgs::DArgs(int argc, FString *argv)
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{
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AppendArgs(argc, argv);
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}
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//===========================================================================
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//
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// DArgs Copy Operator
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//
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//===========================================================================
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DArgs &DArgs::operator=(const DArgs &other)
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{
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Argv = other.Argv;
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return *this;
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}
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//===========================================================================
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//
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// DArgs :: SetArgs
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//
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//===========================================================================
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void DArgs::SetArgs(int argc, char **argv)
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{
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Argv.Resize(argc);
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for (int i = 0; i < argc; ++i)
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{
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Argv[i] = argv[i];
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}
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}
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//===========================================================================
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//
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// DArgs :: FlushArgs
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//
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//===========================================================================
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void DArgs::FlushArgs()
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{
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Argv.Clear();
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}
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//===========================================================================
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//
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// DArgs :: CheckParm
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//
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// Checks for the given parameter in the program's command line arguments.
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// Returns the argument number (1 to argc-1) or 0 if not present
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//
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//===========================================================================
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int DArgs::CheckParm(const char *check, int start) const
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{
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for (unsigned i = start; i < Argv.Size(); ++i)
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{
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if (0 == stricmp(check, Argv[i]))
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{
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return i;
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}
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}
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return 0;
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}
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//===========================================================================
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//
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// DArgs :: CheckParmList
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//
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// Returns the number of arguments after the parameter (if found) and also
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// returns a pointer to the first argument.
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//
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//===========================================================================
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int DArgs::CheckParmList(const char *check, FString **strings, int start) const
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{
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unsigned int i, parmat = CheckParm(check, start);
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if (parmat == 0)
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{
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if (strings != NULL)
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{
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*strings = NULL;
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}
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return 0;
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}
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for (i = ++parmat; i < Argv.Size(); ++i)
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{
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if (Argv[i][0] == '-' || Argv[i][1] == '+')
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{
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break;
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}
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}
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if (strings != NULL)
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{
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*strings = &Argv[parmat];
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}
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return i - parmat;
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}
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//===========================================================================
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//
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// DArgs :: CheckValue
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//
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// Like CheckParm, but it also checks that the parameter has a value after
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// it and returns that or NULL if not present.
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//
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//===========================================================================
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const char *DArgs::CheckValue(const char *check) const
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{
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int i = CheckParm(check);
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if (i > 0 && i < (int)Argv.Size() - 1)
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{
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i++;
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return Argv[i][0] != '+' && Argv[i][0] != '-' ? Argv[i].GetChars() : NULL;
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}
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else
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{
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return NULL;
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}
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}
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//===========================================================================
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//
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// DArgs :: TakeValue
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//
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// Like CheckValue, except it also removes the parameter and its argument
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// (if present) from argv.
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//
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//===========================================================================
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FString DArgs::TakeValue(const char *check)
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{
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int i = CheckParm(check);
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FString out;
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if (i > 0 && i < (int)Argv.Size())
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{
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if (i < (int)Argv.Size() - 1 && Argv[i+1][0] != '+' && Argv[i+1][0] != '-')
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{
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out = Argv[i+1];
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Argv.Delete(i, 2); // Delete the parm and its value.
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}
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else
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{
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Argv.Delete(i); // Just delete the parm, since it has no value.
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}
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}
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return out;
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}
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//===========================================================================
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//
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// DArgs :: RemoveArg
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//
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//===========================================================================
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void DArgs::RemoveArgs(const char *check)
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{
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int i = CheckParm(check);
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if (i > 0 && i < (int)Argv.Size() - 1)
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{
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do
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{
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RemoveArg(i);
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}
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while (Argv[i][0] != '+' && Argv[i][0] != '-' && i < (int)Argv.Size() - 1);
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}
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}
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//===========================================================================
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//
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// DArgs :: GetArg
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//
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// Gets the argument at a particular position.
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//
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//===========================================================================
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const char *DArgs::GetArg(int arg) const
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{
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return ((unsigned)arg < Argv.Size()) ? Argv[arg].GetChars() : NULL;
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}
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//===========================================================================
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//
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// DArgs :: GetArgList
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//
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// Returns a pointer to the FString at a particular position.
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//
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//===========================================================================
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FString *DArgs::GetArgList(int arg) const
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{
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return ((unsigned)arg < Argv.Size()) ? &Argv[arg] : NULL;
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}
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//===========================================================================
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//
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// DArgs :: NumArgs
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//
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//===========================================================================
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int DArgs::NumArgs() const
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{
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return (int)Argv.Size();
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}
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//===========================================================================
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//
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// DArgs :: AppendArg
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//
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// Adds another argument to argv. Invalidates any previous results from
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// GetArgList().
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//
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//===========================================================================
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void DArgs::AppendArg(FString arg)
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{
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Argv.Push(arg);
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}
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//===========================================================================
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//
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// DArgs :: AppendArgs
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//
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// Adds an array of FStrings to argv.
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//
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//===========================================================================
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void DArgs::AppendArgs(int argc, const FString *argv)
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{
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if (argv != NULL && argc > 0)
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{
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Argv.Grow(argc);
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for (int i = 0; i < argc; ++i)
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{
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Argv.Push(argv[i]);
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}
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}
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}
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//===========================================================================
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//
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// DArgs :: RemoveArg
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//
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// Removes a single argument from argv.
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//
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//===========================================================================
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void DArgs::RemoveArg(int argindex)
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{
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Argv.Delete(argindex);
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}
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//===========================================================================
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//
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// DArgs :: CollectFiles
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//
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// Takes all arguments after any instance of -param and any arguments before
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// all switches that end in .extension and combines them into a single
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// -switch block at the end of the arguments. If extension is NULL, then
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// every parameter before the first switch is added after this -param.
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//
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//===========================================================================
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void DArgs::CollectFiles(const char *param, const char *extension)
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{
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TArray<FString> work;
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unsigned int i;
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size_t extlen = extension == NULL ? 0 : strlen(extension);
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// Step 1: Find suitable arguments before the first switch.
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i = 1;
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while (i < Argv.Size() && Argv[i][0] != '-' && Argv[i][0] != '+')
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{
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bool useit;
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if (extlen > 0)
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{ // Argument's extension must match.
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size_t len = Argv[i].Len();
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useit = (len >= extlen && stricmp(&Argv[i][len - extlen], extension) == 0);
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}
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else
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{ // Anything will do so long as it's before the first switch.
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useit = true;
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}
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if (useit)
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{
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work.Push(Argv[i]);
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Argv.Delete(i);
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}
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else
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{
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i++;
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}
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}
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// Step 2: Find each occurence of -param and add its arguments to work.
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while ((i = CheckParm(param, i)) > 0)
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{
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Argv.Delete(i);
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while (i < Argv.Size() && Argv[i][0] != '-' && Argv[i][0] != '+')
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{
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work.Push(Argv[i]);
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Argv.Delete(i);
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}
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}
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// Optional: Replace short path names with long path names
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#ifdef _WIN32
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for (i = 0; i < work.Size(); ++i)
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{
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work[i] = I_GetLongPathName(work[i]);
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}
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#endif
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// Step 3: Add work back to Argv, as long as it's non-empty.
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if (work.Size() > 0)
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{
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Argv.Push(param);
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AppendArgs(work.Size(), &work[0]);
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}
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}
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//===========================================================================
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//
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// DArgs :: GatherFiles
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//
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// Returns all the arguments after the first instance of -param. If you want
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// to combine more than one or get switchless stuff included, you need to
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// call CollectFiles first.
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//
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//===========================================================================
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DArgs *DArgs::GatherFiles(const char *param) const
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{
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FString *files;
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int filecount;
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filecount = CheckParmList(param, &files);
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return new DArgs(filecount, files);
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}
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