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72da1fed7e
- some concepts about building a RenderViewpoint struct. No actual work yet.
111 lines
1.9 KiB
C
111 lines
1.9 KiB
C
#ifndef X86_H
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#define X86_H
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#include "basictypes.h"
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struct CPUInfo // 92 bytes
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{
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union
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{
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char VendorID[16];
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uint32_t dwVendorID[4];
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};
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union
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{
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char CPUString[48];
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uint32_t dwCPUString[12];
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};
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uint8_t Stepping;
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uint8_t Model;
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uint8_t Family;
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uint8_t Type;
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union
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{
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struct
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{
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uint8_t BrandIndex;
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uint8_t CLFlush;
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uint8_t CPUCount;
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uint8_t APICID;
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uint32_t bSSE3:1;
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uint32_t DontCare1:8;
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uint32_t bSSSE3:1;
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uint32_t DontCare1a:9;
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uint32_t bSSE41:1;
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uint32_t bSSE42:1;
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uint32_t DontCare2a:11;
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uint32_t bFPU:1;
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uint32_t bVME:1;
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uint32_t bDE:1;
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uint32_t bPSE:1;
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uint32_t bRDTSC:1;
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uint32_t bMSR:1;
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uint32_t bPAE:1;
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uint32_t bMCE:1;
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uint32_t bCX8:1;
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uint32_t bAPIC:1;
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uint32_t bReserved1:1;
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uint32_t bSEP:1;
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uint32_t bMTRR:1;
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uint32_t bPGE:1;
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uint32_t bMCA:1;
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uint32_t bCMOV:1;
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uint32_t bPAT:1;
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uint32_t bPSE36:1;
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uint32_t bPSN:1;
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uint32_t bCFLUSH:1;
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uint32_t bReserved2:1;
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uint32_t bDS:1;
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uint32_t bACPI:1;
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uint32_t bMMX:1;
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uint32_t bFXSR:1;
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uint32_t bSSE:1;
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uint32_t bSSE2:1;
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uint32_t bSS:1;
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uint32_t bHTT:1;
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uint32_t bTM:1;
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uint32_t bReserved3:1;
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uint32_t bPBE:1;
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uint32_t DontCare2:22;
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uint32_t bMMXPlus:1; // AMD's MMX extensions
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uint32_t bMMXAgain:1; // Just a copy of bMMX above
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uint32_t DontCare3:6;
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uint32_t b3DNowPlus:1;
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uint32_t b3DNow:1;
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};
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uint32_t FeatureFlags[4];
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};
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uint8_t AMDStepping;
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uint8_t AMDModel;
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uint8_t AMDFamily;
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uint8_t bIsAMD;
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union
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{
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struct
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{
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uint8_t DataL1LineSize;
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uint8_t DataL1LinesPerTag;
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uint8_t DataL1Associativity;
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uint8_t DataL1SizeKB;
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};
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uint32_t AMD_DataL1Info;
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};
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};
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extern CPUInfo CPU;
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struct PalEntry;
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void CheckCPUID (CPUInfo *cpu);
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void DumpCPUInfo (const CPUInfo *cpu);
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void DoBlending_SSE2(const PalEntry *from, PalEntry *to, int count, int r, int g, int b, int a);
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#endif
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