gzdoom/src/win32
2018-03-11 19:29:37 +01:00
..
afxres.h
boing1.ico
boing2.ico
boing3.ico
boing4.ico
boing5.ico
boing6.ico
boing7.ico
boing8.ico
critsec.cpp - This shouldn't have been committed. 2018-02-25 16:15:24 +01:00
deadguy.bmp
fb_d3d9.cpp Fixed overbright screenshots with hardware gamma off 2017-12-06 11:24:10 +02:00
fb_d3d9_wipe.cpp
fb_ddraw.cpp
hardware.cpp - implemented win_borderless for fake fullscreen in Windows 2017-12-07 06:32:51 -05:00
hardware.h
helperthread.cpp
helperthread.h
i_cd.cpp
i_crash.cpp - fixed some issues with m_swap's design. 2018-03-11 14:35:36 +01:00
i_dijoy.cpp
i_input.cpp Merge branch 'master' into reverbedit 2018-01-20 11:44:42 +01:00
i_input.h
i_keyboard.cpp
i_main.cpp
i_mouse.cpp
i_rawps2.cpp
i_specialpaths.cpp
i_system.cpp
i_system.h
i_xinput.cpp
icon1.ico
optwin32.h
rawinput.h
resource.h
st_start.cpp - renamed FileRdr back to FileReader. 2018-03-11 19:29:37 +01:00
wglext.h
win32gliface.cpp - implemented 'i_soundinbackground' to continue playing sounds and music while in the background. 2017-12-24 18:01:45 -05:00
win32gliface.h
win32iface.h
win32swiface.h Fixed overbright screenshots with hardware gamma off 2017-12-06 11:24:10 +02:00
win32video.cpp
winres.h
zdoom.exe.manifest
zdoom.rc