depthblur.fp
|
SSAO math bug fixes
|
2016-10-06 07:36:49 +02:00 |
fuzz_noise.fp
|
- Add OpenGL ES 3 support to GL renderer
|
2017-04-06 23:34:42 -04:00 |
fxaa.fp
|
Added FXAA post-processing
|
2016-10-03 00:15:45 +02:00 |
main.fp
|
- Add OpenGL ES 3 support to GL renderer
|
2017-04-06 23:34:42 -04:00 |
main.vp
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- use Doom64 colors on sectors and linedefs.
|
2017-01-28 20:44:46 +01:00 |
shaderdefs.i
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- objectcolor stuff.
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2017-01-28 19:06:21 +01:00 |
swshader.vp
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Add wipes
|
2016-10-11 14:37:57 +02:00 |