gzdoom/src/common/menu
2021-08-14 09:57:23 +02:00
..
joystickmenu.cpp - moved most of the menu code into the backend. 2020-10-16 22:57:25 +02:00
menu.cpp - fix keyboard repeat events not being sent to menus if TranslateKeyboardEvents is true 2020-12-09 16:20:42 -03:00
menu.h - Implemented AddListMenu MENUDEF directive to allow extending list menus. 2020-10-28 21:45:04 +01:00
menudef.cpp - removed the unused palette parameter from the V_GetColor family of functions. 2021-08-14 09:57:23 +02:00
menustate.h - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00
messagebox.cpp - moved most of the menu code into the backend. 2020-10-16 22:57:25 +02:00
optionmenu.cpp - moved most of the menu code into the backend. 2020-10-16 22:57:25 +02:00
resolutionmenu.cpp - moved most of the menu code into the backend. 2020-10-16 22:57:25 +02:00
savegamemanager.cpp - fixed saving game to wrong save slot 2021-04-26 09:46:20 +03:00
savegamemanager.h - split the savegame manager into a game dependent and a reusable game indepenent part. 2020-10-16 22:57:28 +02:00