mirror of
https://github.com/ZDoom/gzdoom.git
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760f70d3f1
so that all files are included by a central one instead of compiling each one separately. This speeds up the compilation process by 25% when doing a complete rebuild in Visual C. - Cleaned up more header dependencies. SVN r1226 (trunk)
185 lines
5.2 KiB
C++
185 lines
5.2 KiB
C++
/*
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** teaminfo.cpp
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** Implementation of the TEAMINFO lump.
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**
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**---------------------------------------------------------------------------
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** Copyright 2007-2008 Christopher Westley
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions
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** are met:
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**
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** 1. Redistributions of source code must retain the above copyright
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** notice, this list of conditions and the following disclaimer.
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** 2. Redistributions in binary form must reproduce the above copyright
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** notice, this list of conditions and the following disclaimer in the
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** documentation and/or other materials provided with the distribution.
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** 3. The name of the author may not be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**---------------------------------------------------------------------------
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**
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*/
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// HEADER FILES ------------------------------------------------------------
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#include "i_system.h"
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#include "sc_man.h"
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#include "teaminfo.h"
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#include "v_video.h"
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#include "v_palette.h"
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#include "v_font.h"
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#include "w_wad.h"
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// MACROS ------------------------------------------------------------------
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// TYPES -------------------------------------------------------------------
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// EXTERNAL FUNCTION PROTOTYPES --------------------------------------------
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// PUBLIC FUNCTION PROTOTYPES ----------------------------------------------
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void TEAMINFO_Init ();
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void TEAMINFO_ParseTeam (FScanner &sc);
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bool TEAMINFO_IsValidTeam (int team);
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// PRIVATE FUNCTION PROTOTYPES ---------------------------------------------
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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TArray <TEAMINFO> teams;
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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static const char *keywords_teaminfo [] = {
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"PLAYERCOLOR",
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"TEXTCOLOR",
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"LOGO",
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NULL
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};
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// CODE --------------------------------------------------------------------
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//==========================================================================
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//
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// TEAMINFO_Init
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//
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//==========================================================================
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void TEAMINFO_Init ()
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{
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int lastlump = 0, lump;
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while ((lump = Wads.FindLump ("TEAMINFO", &lastlump)) != -1)
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{
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FScanner sc(lump);
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while (sc.GetString ())
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{
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if (sc.Compare("CLEARTEAMS"))
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teams.Clear ();
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else if (sc.Compare("TEAM"))
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TEAMINFO_ParseTeam (sc);
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else
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sc.ScriptError ("Unknown command %s in TEAMINFO", sc.String);
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}
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}
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if (teams.Size () < 2)
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I_FatalError ("At least two teams must be defined in TEAMINFO");
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}
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//==========================================================================
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//
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// TEAMINFO_ParseTeam
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//
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//==========================================================================
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void TEAMINFO_ParseTeam (FScanner &sc)
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{
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TEAMINFO team;
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int i;
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sc.MustGetString ();
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team.name = sc.String;
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sc.MustGetStringName("{");
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while (!sc.CheckString("}"))
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{
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sc.MustGetString();
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switch(i = sc.MatchString (keywords_teaminfo))
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{
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case 0:
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sc.MustGetString ();
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team.playercolor = V_GetColor (NULL, sc.String);
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break;
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case 1:
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sc.MustGetString();
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team.textcolor = '[';
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team.textcolor << sc.String << ']';
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break;
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case 2:
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sc.MustGetString ();
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team.logo = sc.String;
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break;
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default:
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break;
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}
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}
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teams.Push (team);
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}
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//==========================================================================
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//
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// TEAMINFO_IsValidTeam
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//
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//==========================================================================
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bool TEAMINFO_IsValidTeam (int team)
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{
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if (team < 0 || team >= (signed)teams.Size ())
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{
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return false;
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}
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return true;
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}
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//==========================================================================
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//
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// TEAMINFO :: GetTextColor
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//
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//==========================================================================
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int TEAMINFO::GetTextColor () const
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{
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if (textcolor.IsEmpty())
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{
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return CR_UNTRANSLATED;
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}
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const BYTE *cp = (const BYTE *)textcolor.GetChars();
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int color = V_ParseFontColor(cp, 0, 0);
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if (color == CR_UNDEFINED)
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{
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Printf("Undefined color '%s' in definition of team %s\n", textcolor.GetChars (), name.GetChars ());
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color = CR_UNTRANSLATED;
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}
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return color;
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}
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