..
anim_switches.cpp
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
2011-07-06 14:20:54 +00:00
animations.cpp
- added some error checks for trying to create unsupported animations for textures with full path names.
2015-07-13 09:08:08 +02:00
automaptexture.cpp
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
2011-07-05 10:02:38 +00:00
bitmap.cpp
- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
2012-05-11 02:26:50 +00:00
bitmap.h
- Added new patch style "Overlay" for TEXTURES. This is the same as CopyAlpha, except it only
2012-05-11 02:26:50 +00:00
buildtexture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
canvastexture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
ddstexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
emptytexture.cpp
- Fix some GCC 4.7.1 warnings.
2012-07-07 03:43:11 +00:00
flattexture.cpp
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
2011-07-05 10:02:38 +00:00
imgztexture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
jpegtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
multipatchtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
patchtexture.cpp
- Fixed: 2048 should be a valid height for a Doom patch.
2011-11-03 21:08:39 +00:00
pcxtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
pngtexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
rawpagetexture.cpp
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
2011-07-05 10:02:38 +00:00
texture.cpp
- remove texture name length limits for udmf maps
2014-05-18 15:38:46 -07:00
texturemanager.cpp
- fixed: Texture precaching from MAPINFO was broken
2015-12-02 22:31:27 +01:00
textures.h
- made the texture precaching code a bit more self-descriptive after finding a discrepancy in handling between ZDoom and GZDoom's versions.
2015-04-01 11:48:47 +02:00
tgatexture.cpp
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
2015-03-08 18:05:02 -05:00
warptexture.cpp
- removed more r_ header dependencies from the rest of the code.
2011-07-06 15:31:05 +00:00