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zdoom
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gzdoom
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09ae52e26b
gzdoom
/
wadsrc
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static
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shaders
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Christoph Oelckers
b09405a8bd
- changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms.
2014-05-10 17:09:43 +02:00
..
d3d
glsl
- changed rendering of glowing walls so that it doesn't require an additional vertex attribute, just pass the floor and ceiling planes as uniforms.
2014-05-10 17:09:43 +02:00