gzdoom/wadsrc/static/zscript
2017-09-10 07:04:00 -04:00
..
chex - renamed A_FireCustomMissile and added a deprecated compatibility wrapper to deal with the inverted pitch this function used. 2016-12-24 16:34:45 +01:00
doom - fixed incorrect MinMissileChance of SpiderMastermind. 2017-07-03 09:58:40 +02:00
heretic - fixed: All melee functions calling TraceBleed after DamageMobj must first copy the target member to a local variable. 2017-06-06 09:12:58 +02:00
hexen Removed erroneous code from ZBell.Activate() 2017-09-06 10:13:26 +03:00
inventory Fixed resetting of activation failed flag on pickup 2017-06-14 22:13:40 +03:00
menu - added: m_showinputgrid == '-1' allows for on-screen keyboard to never show, even when using a mouse 2017-09-10 07:04:00 -04:00
raven - applied Maulotaur obituary text from https://forum.zdoom.org/viewtopic.php?f=2&t=56959 2017-06-19 04:16:09 -04:00
shared Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
statscreen Intermission script's noautostartmap keyword is no longer ignored 2017-09-10 11:02:34 +03:00
statusbar Fixed applying of flags on fullscreen inventory bar 2017-06-18 16:57:05 +03:00
strife - fixed: Updating your sigil (Strife) should not override the number of 'deselect' pieces you have when swapping to another weapon. 2017-06-09 06:22:31 -04:00
actor.txt Added Actor.A_SoundVolume(int slot, double volume) function to ZScript 2017-08-31 09:45:09 +03:00
actor_checks.txt - implemented the parser basics of a ZScript versioning system. 2017-03-05 14:13:00 +01:00
base.txt Change camera texture FOV to doubles. 2017-09-02 07:44:38 +02:00
compatibility.txt - scriptified the main statusbar interface and the Strife status bar. 2017-03-22 00:32:52 +01:00
constants.txt - implemented GetCaps() for OpenGL 2017-07-29 17:03:43 -04:00
dynarrays.txt some groundwork for the implementation of dynamic arrays 2017-01-11 00:57:31 +01:00
events.txt - reimplemented the position display, but changed its position a bit upward. 2017-03-29 23:51:53 +02:00
mapdata.txt - increased the snd_channels default and minimum. 2017-03-16 10:38:56 +01:00
sounddata.txt - scriptified ASoundSequence. 2017-01-14 14:37:29 +01:00
zscript_license.txt - removed all Doom Source license and all default Raven copyright headers and replaced them with GPLv3. Also fixed the license in a few other files. 2017-04-17 13:33:19 +02:00