gzdoom/wadsrc/static/actors
MajorCooke 08570ec48e - Added flags for A_Fade functions:
- FTF_REMOVE: Removes the actor when the alpha hits a certain level.
- - A_FadeIn - 1.0
- - A_FadeOut - 0.0
- - A_FadeTo - Alpha target level reached
- FTF_CLAMP: Automatically fixes the alpha so it won't leave the range [0.0, 1.0].
2014-11-25 13:24:35 -06:00
..
chex - Fixed some typos with chex quest obituaries and French translation error. 2014-07-15 21:20:05 -04:00
doom - fixed: the Revenant's frame duration in its missile state were wrong. 2014-08-27 11:06:12 +02:00
heretic - added pickup sprite and editor number for Heretic's gold wand. 2014-10-24 00:06:18 +02:00
hexen Add NOBLOOD flag to Heresiarch actor 2014-03-18 12:29:14 +02:00
raven Add NOGRAVITY to every Raven actor with FLOATBOB 2013-11-19 19:42:13 -06:00
shared - added a Buddha powerup 2014-10-25 09:53:23 +02:00
strife - fixed: With P_ExplodeMissile now working properly it is no longer valid to terminate a looping sound in a missile's death state because it now gets called after the death sound has been started. 2014-11-25 16:49:27 +01:00
actor.txt - Added flags for A_Fade functions: 2014-11-25 13:24:35 -06:00
constants.txt - Added flags for A_Fade functions: 2014-11-25 13:24:35 -06:00