mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-14 08:31:23 +00:00
6f92efc72c
Ultimately, thingdef should only contain code that is directly related to the DECORATE parser, but that's not the case with this file. It's only function definitions which get used during gameplay and will also be accessed by ZScript. The change is intentionally on master so that pull requests can adjust to it now instead of creating conflicts later.
1460 lines
42 KiB
CMake
1460 lines
42 KiB
CMake
cmake_minimum_required( VERSION 2.8.7 )
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include(../precompiled_headers.cmake)
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if( COMMAND cmake_policy )
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cmake_policy( SET CMP0003 NEW )
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endif()
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include( CheckCXXSourceCompiles )
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include( CheckFunctionExists )
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include( CheckCXXCompilerFlag )
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include( CheckIncludeFile )
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include( CheckIncludeFiles )
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include( CheckLibraryExists )
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include( FindPkgConfig )
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if( NOT APPLE )
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option( NO_ASM "Disable assembly code" OFF )
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else()
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# At the moment asm code doesn't work with OS X, so disable by default
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option( NO_ASM "Disable assembly code" ON )
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endif()
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if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
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option( NO_STRIP "Do not strip Release or MinSizeRel builds" )
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# At least some versions of Xcode fail if you strip with the linker
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# instead of the separate strip utility.
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if( APPLE )
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set( NO_STRIP ON )
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endif()
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endif()
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option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
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option( DYN_OPENAL "Dynamically load OpenAL" ON )
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if( APPLE )
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option( OSX_COCOA_BACKEND "Use native Cocoa backend instead of SDL" ON )
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endif()
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if( CMAKE_SIZEOF_VOID_P MATCHES "8" )
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set( X64 64 )
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endif()
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# You can either use "make install" on the FMOD distribution to put it
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# in standard system locations, or you can unpack the FMOD distribution
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# in the root of the zdoom tree. e.g.:
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# zdoom
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# docs
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# fmodapi<version>linux[64] -or simply- fmod
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# jpeg-6b
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# ...
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# The recommended method is to put it in the zdoom tree, since its
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# headers are unversioned. Especially now that we can't work properly
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# with anything newer than 4.26.xx, you probably don't want to use
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# a system-wide version.
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# Construct version numbers for searching for the FMOD library on Linux.
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set( MINOR_VERSIONS "61" "50" "49" "48" "47" "46" "45" "44" "43" "42" "41"
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"40" "39" "38" "37" "36" "35" "34" "33" "32" "31" "30" "29" "28"
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"27" "26" "25" "24" "23" "22" "21" "20" "21" "19" "18" "17" "16"
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"15" "14" "13" "12" "11" "10" "09" "08" "07" "06" "05" "04" "03"
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"02" "01" "00" )
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set( MAJOR_VERSIONS "44" "34" "28" "26" "24" "22" "20" )
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if( NOT FMOD_DIR_VERSIONS )
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set( FMOD_DIR_VERSIONS "" )
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endif()
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if( NOT FMOD_VERSIONS )
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set( FMOD_VERSIONS "" )
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endif()
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if( NOT FMOD_LOCAL_INC_DIRS )
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set( FMOD_LOCAL_INC_DIRS "" )
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endif()
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if( NOT FMOD_LOCAL_LIB_DIRS )
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set( FMOD_LOCAL_LIB_DIRS "" )
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endif()
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set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "../fmod" )
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foreach( majver ${MAJOR_VERSIONS} )
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foreach( minver ${MINOR_VERSIONS} )
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set( FMOD_VERSIONS ${FMOD_VERSIONS} "fmodex${X64}-4.${majver}.${minver}" )
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# FMOD Ex version 4.44 unified 32-bit and 64-bit linux packages into one.
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if( NOT majver EQUAL "44" )
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set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "${CMAKE_HOME_DIRECTORY}/fmodapi4${majver}${minver}linux${X64}" )
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else()
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set( FMOD_DIR_VERSIONS ${FMOD_DIR_VERSIONS} "${CMAKE_HOME_DIRECTORY}/fmodapi4${majver}${minver}linux" )
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endif()
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endforeach()
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foreach( dir ${FMOD_DIR_VERSIONS} )
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set( FMOD_LOCAL_INC_DIRS ${FMOD_LOCAL_INC_DIRS} "${dir}/api/inc" )
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set( FMOD_LOCAL_LIB_DIRS ${FMOD_LOCAL_LIB_DIRS} "${dir}/api/lib" )
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endforeach()
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endforeach()
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if( NOT ZDOOM_LIBS )
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set( ZDOOM_LIBS "" )
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endif()
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if( WIN32 )
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if( X64 )
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set( WIN_TYPE Win64 )
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set( XBITS x64 )
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else()
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set( WIN_TYPE Win32 )
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set( XBITS x86 )
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endif()
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add_definitions( -D_WIN32 )
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set( FMOD_SEARCH_PATHS
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"C:/Program Files/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
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"C:/Program Files (x86)/FMOD SoundSystem/FMOD Programmers API ${WIN_TYPE}/api"
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# This next one is for Randy.
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"E:/Software/Dev/FMOD/${WIN_TYPE}/api"
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)
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set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc )
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set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib )
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set( NASM_NAMES nasmw nasm )
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find_path( D3D_INCLUDE_DIR d3d9.h
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Include )
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if( NOT D3D_INCLUDE_DIR )
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# Modern versions of the Windows SDK include d3d9.h. Unfortunately,
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# CMake cannot find this file via find_path, so we check for it using
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# CHECK_INCLUDE_FILE.
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CHECK_INCLUDE_FILE( d3d9.h D3D9_H_FOUND )
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if ( NOT D3D9_H_FOUND )
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message( SEND_ERROR "Could not find DirectX 9 header files" )
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endif()
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else()
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include_directories( ${D3D_INCLUDE_DIR} )
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endif()
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find_path( XINPUT_INCLUDE_DIR xinput.h
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Include )
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if( NOT XINPUT_INCLUDE_DIR )
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# Modern versions of the Windows SDK include xinput.h. Unfortunately,
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# CMake cannot find this file via find_path, so we check for it using
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# CHECK_INCLUDE_FILES. windows.h must be included before xinput.h.
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CHECK_INCLUDE_FILES( "windows.h;xinput.h" XINPUT_H_FOUND )
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if( NOT XINPUT_H_FOUND )
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message( WARNING "Could not find xinput.h. XInput will be disabled." )
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add_definitions( -DNO_XINPUT )
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endif()
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else()
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include_directories( ${XINPUT_INCLUDE_DIR} )
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endif()
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find_library( DX_dinput8_LIBRARY dinput8
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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find_library( DX_dxguid_LIBRARY dxguid
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PATHS ENV DXSDK_DIR
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PATH_SUFFIXES Lib Lib/${XBITS} )
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# Modern versions of the Windows SDK include dinput8.lib. Unfortunately,
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# CMake cannot find these libraries via find_library.
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if( NOT DX_dinput8_LIBRARY )
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# If we got this far, assume dinput8.lib is in the system library path.
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set( DX_dinput8_LIBRARY dinput8 )
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endif()
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# Modern versions of the Windows SDK do NOT include dxguid.lib. Its contents
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# were moved to dinput8.lib.
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if( NOT DX_dxguid_LIBRARY )
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message( STATUS "Could not find dxguid.lib. Build may fail on old Windows SDKs.")
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endif()
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set( ZDOOM_LIBS
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wsock32
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winmm
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"${DX_dinput8_LIBRARY}"
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ole32
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user32
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gdi32
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comctl32
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comdlg32
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ws2_32
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setupapi
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oleaut32
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DelayImp )
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if( DX_dxguid_LIBRARY )
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list( APPEND ZDOOM_LIBS "${DX_dxguid_LIBRARY}" )
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endif()
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else()
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if( APPLE )
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set( FMOD_SEARCH_PATHS "/Developer/FMOD Programmers API Mac/api" )
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set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES inc )
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set( FMOD_LIB_PATH_SUFFIXES PATH_SUFFIXES lib )
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set( NO_GTK ON )
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# Prevent inclusion of fp.h and FixMath.h from Carbon framework
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# Declarations from these files are not used but cause the following conflicts:
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# - redefinition of 'FixedToFloat' and 'FloatToFixed' macros
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# - redefinition of 'pi' as different kind of symbol
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add_definitions( -D__FP__ -D__FIXMATH__ )
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else()
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option( NO_GTK "Disable GTK+ dialogs (Not applicable to Windows)" )
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option( VALGRIND "Add special Valgrind sequences to self-modifying code" )
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set( FMOD_SEARCH_PATHS
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/usr/local/include
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/usr/local/include/fmodex
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/usr/include
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/usr/include/fmodex
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/opt/local/include
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/opt/local/include/fmodex
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/opt/include
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/opt/include/fmodex )
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set( FMOD_INC_PATH_SUFFIXES PATH_SUFFIXES fmodex )
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# Use GTK+ for the IWAD picker, if available.
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if( NOT NO_GTK )
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pkg_check_modules( GTK2 gtk+-2.0 )
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if( GTK2_FOUND )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} ${GTK2_LIBRARIES} )
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include_directories( ${GTK2_INCLUDE_DIRS} )
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link_directories( ${GTK2_LIBRARY_DIRS} )
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else()
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set( NO_GTK ON )
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endif()
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endif()
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endif()
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set( NASM_NAMES nasm )
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if( NO_GTK )
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add_definitions( -DNO_GTK=1 )
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endif()
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# Non-Windows version also needs SDL except native OS X backend
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if( NOT APPLE OR NOT OSX_COCOA_BACKEND )
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find_package( SDL2 REQUIRED )
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include_directories( "${SDL2_INCLUDE_DIR}" )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SDL2_LIBRARY}" )
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endif()
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find_path( FPU_CONTROL_DIR fpu_control.h )
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if( FPU_CONTROL_DIR )
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include_directories( ${FPU_CONTROL_DIR} )
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add_definitions( -DHAVE_FPU_CONTROL )
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endif()
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endif()
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if( NOT NO_OPENAL )
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find_package( OpenAL )
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mark_as_advanced(CLEAR OPENAL_INCLUDE_DIR)
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if( OPENAL_INCLUDE_DIR )
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include_directories( ${OPENAL_INCLUDE_DIR} )
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if( DYN_OPENAL )
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add_definitions( -DDYN_OPENAL )
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else()
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mark_as_advanced(CLEAR OPENAL_LIBRARY)
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if( OPENAL_LIBRARY )
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set( ZDOOM_LIBS ${OPENAL_LIBRARY} ${ZDOOM_LIBS} )
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else()
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set( NO_OPENAL ON )
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endif()
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endif()
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else()
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set( NO_OPENAL ON )
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endif()
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endif()
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if( NOT NO_FMOD )
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# Search for FMOD include files
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if( NOT WIN32 )
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find_path( FMOD_INCLUDE_DIR fmod.hpp
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PATHS ${FMOD_LOCAL_INC_DIRS} )
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endif()
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if( NOT FMOD_INCLUDE_DIR )
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find_path( FMOD_INCLUDE_DIR fmod.hpp
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PATHS ${FMOD_SEARCH_PATHS}
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${FMOD_INC_PATH_SUFFIXES} )
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endif()
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if( FMOD_INCLUDE_DIR )
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message( STATUS "FMOD include files found at ${FMOD_INCLUDE_DIR}" )
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include_directories( "${FMOD_INCLUDE_DIR}" )
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if( EXISTS "${FMOD_INCLUDE_DIR}/fmod_common.h" )
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set( FMOD_STUDIO YES )
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endif()
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else()
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message( STATUS "Could not find FMOD include files" )
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set( NO_FMOD ON )
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endif()
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endif()
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if( NOT NO_FMOD )
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# Decide on the name of the FMOD library we want to use.
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if( NOT FMOD_LIB_NAME AND MSVC )
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set( FMOD_LIB_NAME fmodex${X64}_vc )
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endif()
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if( NOT FMOD_LIB_NAME AND BORLAND )
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set( FMOD_LIB_NAME fmodex${X64}_bc )
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endif()
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if( NOT FMOD_LIB_NAME )
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set( FMOD_LIB_NAME fmodex${X64} )
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endif()
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# Search for FMOD library
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if( WIN32 OR APPLE )
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find_library( FMOD_LIBRARY ${FMOD_LIB_NAME}
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PATHS ${FMOD_SEARCH_PATHS}
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${FMOD_LIB_PATH_SUFFIXES} )
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else()
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find_library( FMOD_LIBRARY
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NAMES ${FMOD_VERSIONS}
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PATHS ${FMOD_LOCAL_LIB_DIRS} )
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endif()
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if( FMOD_LIBRARY )
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message( STATUS "FMOD library found at ${FMOD_LIBRARY}" )
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set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FMOD_LIBRARY}" )
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else()
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message( STATUS "Could not find FMOD library" )
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set( NO_FMOD ON )
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endif()
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endif()
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if( NO_FMOD )
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add_definitions( -DNO_FMOD=1 )
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endif()
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if( NO_OPENAL )
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add_definitions( -DNO_OPENAL=1 )
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set(MPG123_FOUND NO)
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set(SNDFILE_FOUND NO)
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else()
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# Search for libSndFile
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find_package( SndFile )
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# Search for libmpg123
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find_package( MPG123 )
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endif()
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# Search for FluidSynth
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find_package( FluidSynth )
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# Search for NASM
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if( NOT NO_ASM )
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if( UNIX AND X64 )
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find_program( GAS_PATH as )
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if( GAS_PATH )
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set( ASSEMBLER ${GAS_PATH} )
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else()
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message( STATUS "Could not find as. Disabling assembly code." )
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set( NO_ASM ON )
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endif()
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else()
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find_program( NASM_PATH NAMES ${NASM_NAMES} )
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find_program( YASM_PATH yasm )
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if( X64 )
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if( YASM_PATH )
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set( ASSEMBLER ${YASM_PATH} )
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else()
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message( STATUS "Could not find YASM. Disabling assembly code." )
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set( NO_ASM ON )
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endif()
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else()
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if( NASM_PATH )
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set( ASSEMBLER ${NASM_PATH} )
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else()
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message( STATUS "Could not find NASM. Disabling assembly code." )
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set( NO_ASM ON )
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endif()
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endif()
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endif()
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# I think the only reason there was a version requirement was because the
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# executable name for Windows changed from 0.x to 2.0, right? This is
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# how to do it in case I need to do something similar later.
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# execute_process( COMMAND ${NASM_PATH} -v
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# OUTPUT_VARIABLE NASM_VER_STRING )
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# string( REGEX REPLACE ".*version ([0-9]+[.][0-9]+).*" "\\1" NASM_VER "${NASM_VER_STRING}" )
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# if( NOT NASM_VER LESS 2 )
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# message( SEND_ERROR "NASM version should be 2 or later. (Installed version is ${NASM_VER}.)" )
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# endif()
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endif()
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if( NOT NO_ASM )
|
|
# Valgrind support is meaningless without assembly code.
|
|
if( VALGRIND )
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|
add_definitions( -DVALGRIND_AWARE=1 )
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|
# If you're Valgrinding, you probably want to keep symbols around.
|
|
set( NO_STRIP ON )
|
|
endif()
|
|
|
|
# Tell CMake how to assemble our files
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|
if( UNIX )
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set( ASM_OUTPUT_EXTENSION .o )
|
|
if( X64 )
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set( ASM_FLAGS )
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set( ASM_SOURCE_EXTENSION .s )
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else()
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|
if( APPLE )
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set( ASM_FLAGS -fmacho -DM_TARGET_MACHO )
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else()
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set( ASM_FLAGS -felf -DM_TARGET_LINUX )
|
|
endif()
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|
set( ASM_FLAGS "${ASM_FLAGS}" -i${CMAKE_CURRENT_SOURCE_DIR}/ )
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set( ASM_SOURCE_EXTENSION .asm )
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|
endif()
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|
else()
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|
set( ASM_OUTPUT_EXTENSION .obj )
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set( ASM_SOURCE_EXTENSION .asm )
|
|
if( X64 )
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set( ASM_FLAGS -f win64 -DWIN32 -DWIN64 )
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|
else()
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|
set( ASM_FLAGS -f win32 -DWIN32 -i${CMAKE_CURRENT_SOURCE_DIR}/ )
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|
endif()
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|
endif()
|
|
if( WIN32 AND NOT X64 )
|
|
set( FIXRTEXT fixrtext )
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|
else()
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|
set( FIXRTEXT "" )
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endif()
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message( STATUS "Selected assembler: ${ASSEMBLER}" )
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|
MACRO( ADD_ASM_FILE indir infile )
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|
set( ASM_OUTPUT_${infile} "${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/zdoom.dir/${indir}/${infile}${ASM_OUTPUT_EXTENSION}" )
|
|
if( WIN32 AND NOT X64 )
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|
set( FIXRTEXT_${infile} COMMAND ${FIXRTEXT} "${ASM_OUTPUT_${infile}}" )
|
|
else()
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set( FIXRTEXT_${infile} COMMAND "" )
|
|
endif()
|
|
add_custom_command( OUTPUT ${ASM_OUTPUT_${infile}}
|
|
COMMAND ${CMAKE_COMMAND} -E make_directory ${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/zdoom.dir/${indir}
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COMMAND ${ASSEMBLER} ${ASM_FLAGS} -o"${ASM_OUTPUT_${infile}}" "${CMAKE_CURRENT_SOURCE_DIR}/${indir}/${infile}${ASM_SOURCE_EXTENSION}"
|
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${FIXRTEXT_${infile}}
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|
DEPENDS ${indir}/${infile}.asm ${FIXRTEXT} )
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|
set( ASM_SOURCES ${ASM_SOURCES} "${ASM_OUTPUT_${infile}}" )
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ENDMACRO()
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|
endif()
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# Decide on SSE setup
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|
|
|
set( SSE_MATTERS NO )
|
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|
|
# with global use of SSE 2 we do not need special handling for selected files
|
|
if (NOT ZDOOM_USE_SSE2)
|
|
# SSE only matters on 32-bit targets. We check compiler flags to know if we can do it.
|
|
if( CMAKE_SIZEOF_VOID_P MATCHES "4" AND NOT CMAKE_OSX_ARCHITECTURES MATCHES ppc )
|
|
CHECK_CXX_COMPILER_FLAG( "-msse2 -mfpmath=sse" CAN_DO_MFPMATH )
|
|
CHECK_CXX_COMPILER_FLAG( -arch:SSE2 CAN_DO_ARCHSSE2 )
|
|
if( CAN_DO_MFPMATH )
|
|
set( SSE1_ENABLE "-msse -mfpmath=sse" )
|
|
set( SSE2_ENABLE "-msse2 -mfpmath=sse" )
|
|
set( SSE_MATTERS YES )
|
|
elseif( CAN_DO_ARCHSSE2 )
|
|
set( SSE1_ENABLE -arch:SSE )
|
|
set( SSE2_ENABLE -arch:SSE2 )
|
|
set( SSE_MATTERS YES )
|
|
endif()
|
|
endif()
|
|
endif()
|
|
|
|
if( SSE_MATTERS )
|
|
if( WIN32 )
|
|
set( BACKPATCH 1 CACHE BOOL "Enable backpatching." )
|
|
else()
|
|
CHECK_FUNCTION_EXISTS(mprotect HAVE_MPROTECT)
|
|
if( HAVE_MPROTECT )
|
|
set( BACKPATCH 1 CACHE BOOL "Enable backpatching." )
|
|
else()
|
|
set( BACKPATCH 0 )
|
|
endif()
|
|
endif()
|
|
set( SSE 1 CACHE BOOL "Build SSE and SSE2 versions of key code." )
|
|
else()
|
|
set( BACKPATCH 0 )
|
|
endif()
|
|
|
|
# Set up flags for GCC
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
if( PROFILE )
|
|
set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -pg" )
|
|
set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -pg" )
|
|
set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} -pg" )
|
|
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -pg" )
|
|
endif()
|
|
|
|
set( REL_CXX_FLAGS "-fno-rtti" )
|
|
if( NOT PROFILE AND NOT APPLE )
|
|
# On OS X frame pointers are required for exception handling, at least with Clang
|
|
set( REL_CXX_FLAGS "${REL_CXX_FLAGS} -fomit-frame-pointer" )
|
|
endif()
|
|
set( CMAKE_CXX_FLAGS_RELEASE "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELEASE}" )
|
|
set( CMAKE_CXX_FLAGS_MINSIZEREL "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_MINSIZEREL}" )
|
|
set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${REL_CXX_FLAGS} ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" )
|
|
|
|
if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "4.5")
|
|
set( CMAKE_C_FLAGS "-Wno-unused-result ${CMAKE_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS "-Wno-unused-result ${CMAKE_CXX_FLAGS}" )
|
|
endif()
|
|
if( CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
|
|
if( APPLE OR CMAKE_CXX_COMPILER_VERSION VERSION_GREATER "3.6" )
|
|
set( CMAKE_CXX_FLAGS "-Wno-inconsistent-missing-override ${CMAKE_CXX_FLAGS}" )
|
|
endif()
|
|
endif()
|
|
set( CMAKE_C_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_C_FLAGS}" )
|
|
set( CMAKE_CXX_FLAGS "-Wall -Wextra -Wno-unused -Wno-unused-parameter -Wno-missing-field-initializers -ffp-contract=off ${CMAKE_CXX_FLAGS}" )
|
|
|
|
# Use the highest C++ standard available since VS2015 compiles with C++14
|
|
# but we only require C++11. The recommended way to do this in CMake is to
|
|
# probably to use target_compile_features, but I don't feel like maintaining
|
|
# a list of features we use.
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++14" CAN_DO_CPP14 )
|
|
if ( CAN_DO_CPP14 )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++14 ${CMAKE_CXX_FLAGS}" )
|
|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++1y" CAN_DO_CPP1Y )
|
|
if ( CAN_DO_CPP1Y )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++1y ${CMAKE_CXX_FLAGS}" )
|
|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++11" CAN_DO_CPP11 )
|
|
if ( CAN_DO_CPP11 )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++11 ${CMAKE_CXX_FLAGS}" )
|
|
else ()
|
|
CHECK_CXX_COMPILER_FLAG( "-std=gnu++0x" CAN_DO_CPP0X )
|
|
if ( CAN_DO_CPP0X )
|
|
set ( CMAKE_CXX_FLAGS "-std=gnu++0x ${CMAKE_CXX_FLAGS}" )
|
|
endif ()
|
|
endif ()
|
|
endif ()
|
|
endif ()
|
|
|
|
# With standard Apple tools -stdlib=libc++ needs to be specified in order to get
|
|
# C++11 support using SDKs 10.7 and 10.8.
|
|
if ( APPLE AND CMAKE_CXX_COMPILER_ID STREQUAL "Clang" )
|
|
set( CMAKE_CXX_FLAGS "-stdlib=libc++ ${CMAKE_CXX_FLAGS}" )
|
|
set( CMAKE_EXE_LINKER_FLAGS "-stdlib=libc++ ${CMAKE_EXE_LINKER_FLAGS}" )
|
|
endif ()
|
|
|
|
# Remove extra warnings when using the official DirectX headers.
|
|
# Also, TDM-GCC 4.4.0 no longer accepts glibc-style printf formats as valid,
|
|
# which is a royal pain. The previous version I had been using was fine with them.
|
|
if( WIN32 )
|
|
set( CMAKE_CXX_FLAGS "-Wno-unknown-pragmas -Wno-comment -Wno-format ${CMAKE_CXX_FLAGS}" )
|
|
endif()
|
|
|
|
if( NOT NO_STRIP )
|
|
set (CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} -s" )
|
|
set (CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} -s" )
|
|
endif()
|
|
endif()
|
|
|
|
# Check for functions that may or may not exist.
|
|
|
|
CHECK_FUNCTION_EXISTS( filelength FILELENGTH_EXISTS )
|
|
if( FILELENGTH_EXISTS )
|
|
add_definitions( -DHAVE_FILELENGTH=1 )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( strupr STRUPR_EXISTS )
|
|
if( NOT STRUPR_EXISTS )
|
|
add_definitions( -DNEED_STRUPR=1 )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( stricmp STRICMP_EXISTS )
|
|
if( NOT STRICMP_EXISTS )
|
|
add_definitions( -Dstricmp=strcasecmp )
|
|
endif()
|
|
|
|
CHECK_FUNCTION_EXISTS( strnicmp STRNICMP_EXISTS )
|
|
if( NOT STRNICMP_EXISTS )
|
|
add_definitions( -Dstrnicmp=strncasecmp )
|
|
endif()
|
|
|
|
if( NOT MSVC )
|
|
add_definitions( -D__forceinline=inline )
|
|
endif()
|
|
|
|
# Fix stat in v140_xp (broken in RTM and Update 1 so far)
|
|
if( MSVC AND MSVC_VERSION EQUAL 1900 AND CMAKE_GENERATOR_TOOLSET STREQUAL "v140_xp" )
|
|
add_definitions( -D_stat64i32=VS14Stat )
|
|
endif()
|
|
|
|
if( UNIX )
|
|
CHECK_LIBRARY_EXISTS( rt clock_gettime "" CLOCK_GETTIME_IN_RT )
|
|
if( NOT CLOCK_GETTIME_IN_RT )
|
|
CHECK_FUNCTION_EXISTS( clock_gettime CLOCK_GETTIME_EXISTS )
|
|
if( NOT CLOCK_GETTIME_EXISTS )
|
|
message( STATUS "Could not find clock_gettime. Timing statistics will not be available." )
|
|
add_definitions( -DNO_CLOCK_GETTIME )
|
|
endif()
|
|
else()
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} rt )
|
|
endif()
|
|
endif()
|
|
|
|
# Flags
|
|
|
|
if( BACKPATCH )
|
|
add_definitions( -DBACKPATCH )
|
|
endif()
|
|
|
|
# Update gitinfo.h
|
|
|
|
add_custom_target( revision_check ALL
|
|
COMMAND updaterevision src/gitinfo.h
|
|
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
|
|
DEPENDS updaterevision )
|
|
|
|
# Libraries ZDoom needs
|
|
|
|
message( STATUS "Fluid synth libs: ${FLUIDSYNTH_LIBRARIES}" )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${ZLIB_LIBRARIES}" "${JPEG_LIBRARIES}" "${BZIP2_LIBRARIES}" "${GME_LIBRARIES}" )
|
|
include_directories( "${ZLIB_INCLUDE_DIR}" "${BZIP2_INCLUDE_DIR}" "${LZMA_INCLUDE_DIR}" "${JPEG_INCLUDE_DIR}" "${GME_INCLUDE_DIR}" )
|
|
|
|
if( SNDFILE_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${SNDFILE_LIBRARIES}" )
|
|
include_directories( "${SNDFILE_INCLUDE_DIRS}" )
|
|
endif()
|
|
if( MPG123_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${MPG123_LIBRARIES}" )
|
|
include_directories( "${MPG123_INCLUDE_DIR}" )
|
|
endif()
|
|
if( NOT DYN_FLUIDSYNTH )
|
|
if( FLUIDSYNTH_FOUND )
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} "${FLUIDSYNTH_LIBRARIES}" )
|
|
include_directories( "${FLUIDSYNTH_INCLUDE_DIR}" )
|
|
endif()
|
|
else()
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} ${CMAKE_DL_LIBS} )
|
|
endif()
|
|
|
|
# Start defining source files for ZDoom
|
|
set( PLAT_WIN32_SOURCES
|
|
win32/eaxedit.cpp
|
|
win32/fb_d3d9.cpp
|
|
win32/fb_d3d9_wipe.cpp
|
|
win32/fb_ddraw.cpp
|
|
win32/hardware.cpp
|
|
win32/helperthread.cpp
|
|
win32/i_cd.cpp
|
|
win32/i_crash.cpp
|
|
win32/i_input.cpp
|
|
win32/i_keyboard.cpp
|
|
win32/i_mouse.cpp
|
|
win32/i_dijoy.cpp
|
|
win32/i_rawps2.cpp
|
|
win32/i_xinput.cpp
|
|
win32/i_main.cpp
|
|
win32/i_movie.cpp
|
|
win32/i_system.cpp
|
|
win32/i_specialpaths.cpp
|
|
win32/st_start.cpp
|
|
win32/win32video.cpp )
|
|
set( PLAT_POSIX_SOURCES
|
|
posix/i_cd.cpp
|
|
posix/i_movie.cpp
|
|
posix/i_steam.cpp )
|
|
set( PLAT_SDL_SOURCES
|
|
posix/sdl/crashcatcher.c
|
|
posix/sdl/hardware.cpp
|
|
posix/sdl/i_gui.cpp
|
|
posix/sdl/i_input.cpp
|
|
posix/sdl/i_joystick.cpp
|
|
posix/sdl/i_main.cpp
|
|
posix/sdl/i_system.cpp
|
|
posix/sdl/i_timer.cpp
|
|
posix/sdl/sdlvideo.cpp
|
|
posix/sdl/st_start.cpp )
|
|
set( PLAT_UNIX_SOURCES
|
|
posix/unix/i_specialpaths.cpp )
|
|
set( PLAT_OSX_SOURCES
|
|
posix/osx/iwadpicker_cocoa.mm
|
|
posix/osx/i_specialpaths.mm
|
|
posix/osx/zdoom.icns )
|
|
set( PLAT_COCOA_SOURCES
|
|
posix/cocoa/critsec.cpp
|
|
posix/cocoa/i_input.mm
|
|
posix/cocoa/i_joystick.cpp
|
|
posix/cocoa/i_main.mm
|
|
posix/cocoa/i_main_except.cpp
|
|
posix/cocoa/i_system.mm
|
|
posix/cocoa/i_timer.cpp
|
|
posix/cocoa/i_video.mm
|
|
posix/cocoa/st_console.mm
|
|
posix/cocoa/st_start.mm )
|
|
|
|
if( WIN32 )
|
|
set( SYSTEM_SOURCES_DIR win32 )
|
|
set( SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
# CMake is not set up to compile and link rc files with GCC. :(
|
|
add_custom_command( OUTPUT zdoom-rc.o
|
|
COMMAND windres -o zdoom-rc.o -i ${CMAKE_CURRENT_SOURCE_DIR}/win32/zdoom.rc
|
|
DEPENDS win32/zdoom.rc )
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} zdoom-rc.o )
|
|
else()
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} win32/zdoom.rc )
|
|
endif()
|
|
elseif( APPLE )
|
|
if( OSX_COCOA_BACKEND )
|
|
set( SYSTEM_SOURCES_DIR posix posix/cocoa )
|
|
set( SYSTEM_SOURCES ${PLAT_COCOA_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
else()
|
|
set( SYSTEM_SOURCES_DIR posix posix/sdl )
|
|
set( SYSTEM_SOURCES ${PLAT_SDL_SOURCES} )
|
|
set( PLAT_OSX_SOURCES ${PLAT_OSX_SOURCES} posix/sdl/i_system.mm )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_COCOA_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
endif()
|
|
|
|
set( SYSTEM_SOURCES ${SYSTEM_SOURCES} ${PLAT_POSIX_SOURCES} ${PLAT_OSX_SOURCES} "${FMOD_LIBRARY}" )
|
|
|
|
set_source_files_properties( posix/osx/zdoom.icns PROPERTIES MACOSX_PACKAGE_LOCATION Resources )
|
|
set_source_files_properties( "${FMOD_LIBRARY}" PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks )
|
|
set_source_files_properties( posix/osx/iwadpicker_cocoa.mm PROPERTIES COMPILE_FLAGS -fobjc-exceptions )
|
|
else()
|
|
set( SYSTEM_SOURCES_DIR posix posix/sdl )
|
|
set( SYSTEM_SOURCES ${PLAT_POSIX_SOURCES} ${PLAT_SDL_SOURCES} ${PLAT_UNIX_SOURCES} )
|
|
set( OTHER_SYSTEM_SOURCES ${PLAT_WIN32_SOURCES} ${PLAT_OSX_SOURCES} ${PLAT_COCOA_SOURCES} )
|
|
endif()
|
|
|
|
if( NOT ASM_SOURCES )
|
|
set( ASM_SOURCES "" )
|
|
endif()
|
|
|
|
if( NO_ASM )
|
|
add_definitions( -DNOASM )
|
|
else()
|
|
if( X64 )
|
|
ADD_ASM_FILE( asm_x86_64 tmap3 )
|
|
else()
|
|
ADD_ASM_FILE( asm_ia32 a )
|
|
ADD_ASM_FILE( asm_ia32 misc )
|
|
ADD_ASM_FILE( asm_ia32 tmap )
|
|
ADD_ASM_FILE( asm_ia32 tmap2 )
|
|
ADD_ASM_FILE( asm_ia32 tmap3 )
|
|
endif()
|
|
endif()
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h
|
|
COMMAND lemon -C${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y
|
|
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/xlat/xlat_parser.y )
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h
|
|
COMMAND lemon -C${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/zscript/zcc-parse.lemon
|
|
DEPENDS lemon ${CMAKE_CURRENT_SOURCE_DIR}/zscript/zcc-parse.lemon )
|
|
|
|
add_custom_command( OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h
|
|
COMMAND re2c --no-generation-date -s -o ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re
|
|
DEPENDS re2c ${CMAKE_CURRENT_SOURCE_DIR}/sc_man_scanner.re )
|
|
|
|
include_directories( ${CMAKE_CURRENT_BINARY_DIR} )
|
|
|
|
if( SSE_MATTERS )
|
|
if( SSE )
|
|
set( X86_SOURCES nodebuild_classify_sse2.cpp )
|
|
set_source_files_properties( nodebuild_classify_sse2.cpp PROPERTIES COMPILE_FLAGS "${SSE2_ENABLE}" )
|
|
else()
|
|
add_definitions( -DDISABLE_SSE )
|
|
endif()
|
|
else()
|
|
add_definitions( -DDISABLE_SSE )
|
|
set( X86_SOURCES )
|
|
endif()
|
|
|
|
if( SNDFILE_FOUND )
|
|
add_definitions( -DHAVE_SNDFILE )
|
|
endif()
|
|
if( MPG123_FOUND )
|
|
add_definitions( -DHAVE_MPG123 )
|
|
endif()
|
|
if( DYN_FLUIDSYNTH )
|
|
add_definitions( -DHAVE_FLUIDSYNTH -DDYN_FLUIDSYNTH )
|
|
elseif( FLUIDSYNTH_FOUND )
|
|
add_definitions( -DHAVE_FLUIDSYNTH )
|
|
endif()
|
|
|
|
# Project files should be aware of the header files. We can GLOB these since
|
|
# there's generally a new cpp for every header so this file will get changed
|
|
if( WIN32 )
|
|
set( EXTRA_HEADER_DIRS win32/*.h )
|
|
elseif( APPLE )
|
|
if( OSX_COCOA_BACKEND )
|
|
set( EXTRA_HEADER_DIRS posix/*.h posix/cocoa/*.h )
|
|
else()
|
|
set( EXTRA_HEADER_DIRS posix/*.h posix/sdl/*.h )
|
|
endif()
|
|
else()
|
|
set( EXTRA_HEADER_DIRS posix/*.h posix/sdl/*.h )
|
|
endif()
|
|
file( GLOB HEADER_FILES
|
|
${EXTRA_HEADER_DIRS}
|
|
fragglescript/*.h
|
|
g_doom/*.h
|
|
g_heretic/*.h
|
|
g_hexen/*.h
|
|
g_raven/*.h
|
|
g_shared/*.h
|
|
g_strife/*.h
|
|
intermission/*.h
|
|
menu/*.h
|
|
oplsynth/*.h
|
|
oplsynth/dosbox/*.h
|
|
posix/*.h
|
|
posix/cocoa/*.h
|
|
posix/sdl/*.h
|
|
r_data/*.h
|
|
resourcefiles/*.h
|
|
sfmt/*.h
|
|
sound/*.h
|
|
textures/*.h
|
|
thingdef/*.h
|
|
xlat/*.h
|
|
zscript/*.h
|
|
*.h
|
|
)
|
|
|
|
# These files will be flagged as "headers" so that they appear in project files
|
|
# without being compiled.
|
|
set( NOT_COMPILED_SOURCE_FILES
|
|
${OTHER_SYSTEM_SOURCES}
|
|
sc_man_scanner.h
|
|
sc_man_scanner.re
|
|
g_doom/a_arachnotron.cpp
|
|
g_doom/a_archvile.cpp
|
|
g_doom/a_bossbrain.cpp
|
|
g_doom/a_bruiser.cpp
|
|
g_doom/a_cacodemon.cpp
|
|
g_doom/a_cyberdemon.cpp
|
|
g_doom/a_demon.cpp
|
|
g_doom/a_doomimp.cpp
|
|
g_doom/a_doomweaps.cpp
|
|
g_doom/a_fatso.cpp
|
|
g_doom/a_keen.cpp
|
|
g_doom/a_lostsoul.cpp
|
|
g_doom/a_painelemental.cpp
|
|
g_doom/a_possessed.cpp
|
|
g_doom/a_revenant.cpp
|
|
g_doom/a_scriptedmarine.cpp
|
|
g_doom/a_spidermaster.cpp
|
|
g_heretic/a_chicken.cpp
|
|
g_heretic/a_dsparil.cpp
|
|
g_heretic/a_hereticartifacts.cpp
|
|
g_heretic/a_hereticimp.cpp
|
|
g_heretic/a_hereticweaps.cpp
|
|
g_heretic/a_ironlich.cpp
|
|
g_heretic/a_knight.cpp
|
|
g_heretic/a_wizard.cpp
|
|
g_hexen/a_bats.cpp
|
|
g_hexen/a_bishop.cpp
|
|
g_hexen/a_blastradius.cpp
|
|
g_hexen/a_boostarmor.cpp
|
|
g_hexen/a_centaur.cpp
|
|
g_hexen/a_clericflame.cpp
|
|
g_hexen/a_clericholy.cpp
|
|
g_hexen/a_clericmace.cpp
|
|
g_hexen/a_clericstaff.cpp
|
|
g_hexen/a_dragon.cpp
|
|
g_hexen/a_fighteraxe.cpp
|
|
g_hexen/a_fighterhammer.cpp
|
|
g_hexen/a_fighterplayer.cpp
|
|
g_hexen/a_fighterquietus.cpp
|
|
g_hexen/a_firedemon.cpp
|
|
g_hexen/a_flechette.cpp
|
|
g_hexen/a_flies.cpp
|
|
g_hexen/a_fog.cpp
|
|
g_hexen/a_healingradius.cpp
|
|
g_hexen/a_heresiarch.cpp
|
|
g_hexen/a_hexenspecialdecs.cpp
|
|
g_hexen/a_iceguy.cpp
|
|
g_hexen/a_korax.cpp
|
|
g_hexen/a_magecone.cpp
|
|
g_hexen/a_magelightning.cpp
|
|
g_hexen/a_magestaff.cpp
|
|
g_hexen/a_pig.cpp
|
|
g_hexen/a_serpent.cpp
|
|
g_hexen/a_spike.cpp
|
|
g_hexen/a_summon.cpp
|
|
g_hexen/a_teleportother.cpp
|
|
g_hexen/a_wraith.cpp
|
|
g_strife/a_acolyte.cpp
|
|
g_strife/a_alienspectres.cpp
|
|
g_strife/a_coin.cpp
|
|
g_strife/a_crusader.cpp
|
|
g_strife/a_entityboss.cpp
|
|
g_strife/a_inquisitor.cpp
|
|
g_strife/a_loremaster.cpp
|
|
g_strife/a_oracle.cpp
|
|
g_strife/a_programmer.cpp
|
|
g_strife/a_reaver.cpp
|
|
g_strife/a_rebels.cpp
|
|
g_strife/a_sentinel.cpp
|
|
g_strife/a_spectral.cpp
|
|
g_strife/a_stalker.cpp
|
|
g_strife/a_strifeitems.cpp
|
|
g_strife/a_strifeweapons.cpp
|
|
g_strife/a_templar.cpp
|
|
g_strife/a_thingstoblowup.cpp
|
|
g_shared/sbarinfo_commands.cpp
|
|
xlat/xlat_parser.y
|
|
xlat_parser.c
|
|
xlat_parser.h
|
|
zscript/zcc-parse.lemon
|
|
zcc-parse.c
|
|
zcc-parse.h
|
|
|
|
# We could have the ASM macro add these files, but it wouldn't add all
|
|
# platforms.
|
|
asm_ia32/a.asm
|
|
asm_ia32/misc.asm
|
|
asm_ia32/tmap.asm
|
|
asm_ia32/tmap2.asm
|
|
asm_ia32/tmap3.asm
|
|
asm_x86_64/tmap3.asm
|
|
asm_x86_64/tmap3.s
|
|
)
|
|
|
|
set( FASTMATH_PCH_SOURCES
|
|
r_swrenderer.cpp
|
|
r_3dfloors.cpp
|
|
r_bsp.cpp
|
|
r_draw.cpp
|
|
r_drawt.cpp
|
|
r_main.cpp
|
|
r_plane.cpp
|
|
r_segs.cpp
|
|
r_sky.cpp
|
|
r_things.cpp
|
|
s_advsound.cpp
|
|
s_environment.cpp
|
|
s_playlist.cpp
|
|
s_sndseq.cpp
|
|
s_sound.cpp
|
|
GuillotineBinPack.cpp
|
|
SkylineBinPack.cpp
|
|
intermission/intermission.cpp
|
|
intermission/intermission_parse.cpp
|
|
menu/colorpickermenu.cpp
|
|
menu/joystickmenu.cpp
|
|
menu/listmenu.cpp
|
|
menu/loadsavemenu.cpp
|
|
menu/menu.cpp
|
|
menu/menudef.cpp
|
|
menu/menuinput.cpp
|
|
menu/messagebox.cpp
|
|
menu/optionmenu.cpp
|
|
menu/playerdisplay.cpp
|
|
menu/playermenu.cpp
|
|
menu/readthis.cpp
|
|
menu/videomenu.cpp
|
|
oplsynth/fmopl.cpp
|
|
oplsynth/mlopl.cpp
|
|
oplsynth/mlopl_io.cpp
|
|
oplsynth/dosbox/opl.cpp
|
|
oplsynth/OPL3.cpp
|
|
oplsynth/nukedopl3.cpp
|
|
timidity/common.cpp
|
|
timidity/instrum.cpp
|
|
timidity/instrum_dls.cpp
|
|
timidity/instrum_font.cpp
|
|
timidity/instrum_sf2.cpp
|
|
timidity/mix.cpp
|
|
timidity/playmidi.cpp
|
|
timidity/resample.cpp
|
|
timidity/timidity.cpp
|
|
wildmidi/file_io.cpp
|
|
wildmidi/gus_pat.cpp
|
|
wildmidi/reverb.cpp
|
|
wildmidi/wm_error.cpp
|
|
r_data/colormaps.cpp
|
|
r_data/r_translate.cpp
|
|
)
|
|
# This is disabled for now because I cannot find a way to give the .pch file a different name.
|
|
# Visual C++ 2015 seems hell-bent of only allowing one .pch file with the same name as the executable.
|
|
#enable_precompiled_headers( g_pch2.h FASTMATH_PCH_SOURCES )
|
|
|
|
# Enable fast math for some sources
|
|
set( FASTMATH_SOURCES
|
|
${FASTMATH_PCH_SOURCES}
|
|
oplsynth/music_opldumper_mididevice.cpp
|
|
oplsynth/music_opl_mididevice.cpp
|
|
oplsynth/opl_mus_player.cpp
|
|
sound/fmodsound.cpp
|
|
sound/i_music.cpp
|
|
sound/i_sound.cpp
|
|
sound/mpg123_decoder.cpp
|
|
sound/music_cd.cpp
|
|
sound/music_dumb.cpp
|
|
sound/music_gme.cpp
|
|
sound/music_mus_midiout.cpp
|
|
sound/music_smf_midiout.cpp
|
|
sound/music_hmi_midiout.cpp
|
|
sound/music_xmi_midiout.cpp
|
|
sound/music_midistream.cpp
|
|
sound/music_midi_base.cpp
|
|
sound/music_midi_timidity.cpp
|
|
sound/music_mus_opl.cpp
|
|
sound/music_stream.cpp
|
|
sound/music_fluidsynth_mididevice.cpp
|
|
sound/music_softsynth_mididevice.cpp
|
|
sound/music_timidity_mididevice.cpp
|
|
sound/music_wildmidi_mididevice.cpp
|
|
sound/music_win_mididevice.cpp
|
|
sound/oalsound.cpp
|
|
sound/sndfile_decoder.cpp
|
|
sound/music_pseudo_mididevice.cpp
|
|
wildmidi/wildmidi_lib.cpp
|
|
)
|
|
|
|
set (PCH_SOURCES
|
|
actorptrselect.cpp
|
|
am_map.cpp
|
|
b_bot.cpp
|
|
b_func.cpp
|
|
b_game.cpp
|
|
b_move.cpp
|
|
b_think.cpp
|
|
bbannouncer.cpp
|
|
c_bind.cpp
|
|
c_cmds.cpp
|
|
c_console.cpp
|
|
c_consolebuffer.cpp
|
|
c_cvars.cpp
|
|
c_dispatch.cpp
|
|
c_expr.cpp
|
|
cmdlib.cpp
|
|
colormatcher.cpp
|
|
compatibility.cpp
|
|
configfile.cpp
|
|
ct_chat.cpp
|
|
d_dehacked.cpp
|
|
d_iwad.cpp
|
|
d_main.cpp
|
|
d_net.cpp
|
|
d_netinfo.cpp
|
|
d_protocol.cpp
|
|
decallib.cpp
|
|
dobject.cpp
|
|
dobjgc.cpp
|
|
dobjtype.cpp
|
|
doomdef.cpp
|
|
doomstat.cpp
|
|
dsectoreffect.cpp
|
|
dthinker.cpp
|
|
edata.cpp
|
|
f_wipe.cpp
|
|
files.cpp
|
|
g_doomedmap.cpp
|
|
g_game.cpp
|
|
g_hub.cpp
|
|
g_level.cpp
|
|
g_mapinfo.cpp
|
|
g_skill.cpp
|
|
gameconfigfile.cpp
|
|
gi.cpp
|
|
gitinfo.cpp
|
|
hu_scores.cpp
|
|
i_net.cpp
|
|
info.cpp
|
|
keysections.cpp
|
|
lumpconfigfile.cpp
|
|
m_alloc.cpp
|
|
m_argv.cpp
|
|
m_bbox.cpp
|
|
m_cheat.cpp
|
|
m_joy.cpp
|
|
m_misc.cpp
|
|
m_png.cpp
|
|
m_random.cpp
|
|
memarena.cpp
|
|
md5.cpp
|
|
name.cpp
|
|
nodebuild.cpp
|
|
nodebuild_classify_nosse2.cpp
|
|
nodebuild_events.cpp
|
|
nodebuild_extract.cpp
|
|
nodebuild_gl.cpp
|
|
nodebuild_utility.cpp
|
|
pathexpander.cpp
|
|
p_3dfloors.cpp
|
|
p_3dmidtex.cpp
|
|
p_acs.cpp
|
|
p_actionfunctions.cpp
|
|
p_buildmap.cpp
|
|
p_ceiling.cpp
|
|
p_conversation.cpp
|
|
p_doors.cpp
|
|
p_effect.cpp
|
|
p_enemy.cpp
|
|
p_floor.cpp
|
|
p_glnodes.cpp
|
|
p_interaction.cpp
|
|
p_lights.cpp
|
|
p_linkedsectors.cpp
|
|
p_lnspec.cpp
|
|
p_map.cpp
|
|
p_maputl.cpp
|
|
p_mobj.cpp
|
|
p_pillar.cpp
|
|
p_plats.cpp
|
|
p_pspr.cpp
|
|
p_pusher.cpp
|
|
p_saveg.cpp
|
|
p_scroll.cpp
|
|
p_sectors.cpp
|
|
p_setup.cpp
|
|
p_sight.cpp
|
|
p_slopes.cpp
|
|
p_spec.cpp
|
|
p_states.cpp
|
|
p_switch.cpp
|
|
p_tags.cpp
|
|
p_teleport.cpp
|
|
p_terrain.cpp
|
|
p_things.cpp
|
|
p_tick.cpp
|
|
p_trace.cpp
|
|
p_udmf.cpp
|
|
p_usdf.cpp
|
|
p_user.cpp
|
|
p_writemap.cpp
|
|
p_xlat.cpp
|
|
parsecontext.cpp
|
|
po_man.cpp
|
|
portal.cpp
|
|
r_utility.cpp
|
|
serializer.cpp
|
|
sc_man.cpp
|
|
st_stuff.cpp
|
|
statistics.cpp
|
|
stats.cpp
|
|
stringtable.cpp
|
|
teaminfo.cpp
|
|
tempfiles.cpp
|
|
v_blend.cpp
|
|
v_collection.cpp
|
|
v_draw.cpp
|
|
v_font.cpp
|
|
v_palette.cpp
|
|
v_pfx.cpp
|
|
v_text.cpp
|
|
v_video.cpp
|
|
w_wad.cpp
|
|
wi_stuff.cpp
|
|
zstrformat.cpp
|
|
g_doom/a_doommisc.cpp
|
|
g_heretic/a_hereticmisc.cpp
|
|
g_hexen/a_hexenmisc.cpp
|
|
g_raven/a_artitele.cpp
|
|
g_raven/a_minotaur.cpp
|
|
g_strife/a_strifestuff.cpp
|
|
g_strife/strife_sbar.cpp
|
|
g_shared/a_action.cpp
|
|
g_shared/a_armor.cpp
|
|
g_shared/a_artifacts.cpp
|
|
g_shared/a_bridge.cpp
|
|
g_shared/a_camera.cpp
|
|
g_shared/a_debris.cpp
|
|
g_shared/a_decals.cpp
|
|
g_shared/a_fastprojectile.cpp
|
|
g_shared/a_flashfader.cpp
|
|
g_shared/a_fountain.cpp
|
|
g_shared/a_hatetarget.cpp
|
|
g_shared/a_keys.cpp
|
|
g_shared/a_lightning.cpp
|
|
g_shared/a_mapmarker.cpp
|
|
g_shared/a_morph.cpp
|
|
g_shared/a_movingcamera.cpp
|
|
g_shared/a_pickups.cpp
|
|
g_shared/a_puzzleitems.cpp
|
|
g_shared/a_quake.cpp
|
|
g_shared/a_randomspawner.cpp
|
|
g_shared/a_secrettrigger.cpp
|
|
g_shared/a_sectoraction.cpp
|
|
g_shared/a_setcolor.cpp
|
|
g_shared/a_skies.cpp
|
|
g_shared/a_soundenvironment.cpp
|
|
g_shared/a_soundsequence.cpp
|
|
g_shared/a_spark.cpp
|
|
g_shared/a_specialspot.cpp
|
|
g_shared/a_waterzone.cpp
|
|
g_shared/a_weaponpiece.cpp
|
|
g_shared/a_weapons.cpp
|
|
g_shared/hudmessages.cpp
|
|
g_shared/sbarinfo.cpp
|
|
g_shared/sbar_mugshot.cpp
|
|
g_shared/shared_hud.cpp
|
|
g_shared/shared_sbar.cpp
|
|
resourcefiles/ancientzip.cpp
|
|
resourcefiles/file_7z.cpp
|
|
resourcefiles/file_grp.cpp
|
|
resourcefiles/file_lump.cpp
|
|
resourcefiles/file_rff.cpp
|
|
resourcefiles/file_wad.cpp
|
|
resourcefiles/file_zip.cpp
|
|
resourcefiles/file_pak.cpp
|
|
resourcefiles/file_directory.cpp
|
|
resourcefiles/resourcefile.cpp
|
|
textures/animations.cpp
|
|
textures/anim_switches.cpp
|
|
textures/automaptexture.cpp
|
|
textures/bitmap.cpp
|
|
textures/buildtexture.cpp
|
|
textures/canvastexture.cpp
|
|
textures/ddstexture.cpp
|
|
textures/flattexture.cpp
|
|
textures/imgztexture.cpp
|
|
textures/jpegtexture.cpp
|
|
textures/multipatchtexture.cpp
|
|
textures/patchtexture.cpp
|
|
textures/pcxtexture.cpp
|
|
textures/pngtexture.cpp
|
|
textures/rawpagetexture.cpp
|
|
textures/emptytexture.cpp
|
|
textures/texture.cpp
|
|
textures/texturemanager.cpp
|
|
textures/tgatexture.cpp
|
|
textures/warptexture.cpp
|
|
thingdef/olddecorations.cpp
|
|
thingdef/thingdef.cpp
|
|
thingdef/thingdef_data.cpp
|
|
thingdef/thingdef_exp.cpp
|
|
thingdef/thingdef_expression.cpp
|
|
thingdef/thingdef_parse.cpp
|
|
thingdef/thingdef_properties.cpp
|
|
thingdef/thingdef_states.cpp
|
|
xlat/parse_xlat.cpp
|
|
fragglescript/t_func.cpp
|
|
fragglescript/t_load.cpp
|
|
fragglescript/t_oper.cpp
|
|
fragglescript/t_parse.cpp
|
|
fragglescript/t_prepro.cpp
|
|
fragglescript/t_script.cpp
|
|
fragglescript/t_spec.cpp
|
|
fragglescript/t_variable.cpp
|
|
fragglescript/t_cmd.cpp
|
|
r_data/sprites.cpp
|
|
r_data/voxels.cpp
|
|
r_data/renderstyle.cpp
|
|
r_data/r_interpolate.cpp
|
|
sfmt/SFMT.cpp
|
|
zscript/ast.cpp
|
|
zscript/vmbuilder.cpp
|
|
zscript/vmdisasm.cpp
|
|
zscript/vmexec.cpp
|
|
zscript/vmframe.cpp
|
|
zscript/zcc_compile.cpp
|
|
zscript/zcc_expr.cpp
|
|
zscript/zcc_parser.cpp
|
|
)
|
|
enable_precompiled_headers( g_pch.h PCH_SOURCES )
|
|
|
|
add_executable( zdoom WIN32 MACOSX_BUNDLE
|
|
${HEADER_FILES}
|
|
${NOT_COMPILED_SOURCE_FILES}
|
|
__autostart.cpp
|
|
${ASM_SOURCES}
|
|
${SYSTEM_SOURCES}
|
|
${X86_SOURCES}
|
|
${FASTMATH_SOURCES}
|
|
${PCH_SOURCES}
|
|
x86.cpp
|
|
strnatcmp.c
|
|
zstring.cpp
|
|
math/asin.c
|
|
math/atan.c
|
|
math/const.c
|
|
math/cosh.c
|
|
math/exp.c
|
|
math/isnan.c
|
|
math/log.c
|
|
math/log10.c
|
|
math/mtherr.c
|
|
math/polevl.c
|
|
math/sin.c
|
|
math/sinh.c
|
|
math/sqrt.c
|
|
math/tan.c
|
|
math/tanh.c
|
|
math/fastsin.cpp
|
|
zzautozend.cpp
|
|
)
|
|
|
|
set_source_files_properties( ${FASTMATH_SOURCES} PROPERTIES COMPILE_FLAGS ${ZD_FASTMATH_FLAG} )
|
|
set_source_files_properties( xlat/parse_xlat.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c" )
|
|
set_source_files_properties( sc_man.cpp PROPERTIES OBJECT_DEPENDS "${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h" )
|
|
set_source_files_properties( ${NOT_COMPILED_SOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE )
|
|
if ( WIN32 )
|
|
set_source_files_properties( win32/fb_d3d9.cpp win32/fb_d3d9_wipe.cpp PROPERTIES COMPILE_FLAGS ${ZD_FASTMATH_FLAG} )
|
|
endif()
|
|
|
|
|
|
if(${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
|
|
# [BL] Solaris requires these to be explicitly linked.
|
|
set( ZDOOM_LIBS ${ZDOOM_LIBS} nsl socket)
|
|
endif()
|
|
|
|
target_link_libraries( zdoom ${ZDOOM_LIBS} gdtoa dumb lzma )
|
|
include_directories( .
|
|
g_doom
|
|
g_heretic
|
|
g_hexen
|
|
g_raven
|
|
g_strife
|
|
g_shared
|
|
oplsynth
|
|
sound
|
|
textures
|
|
thingdef
|
|
timidity
|
|
wildmidi
|
|
xlat
|
|
zscript
|
|
../gdtoa
|
|
../dumb/include
|
|
${CMAKE_BINARY_DIR}/gdtoa
|
|
${SYSTEM_SOURCES_DIR} )
|
|
|
|
add_dependencies( zdoom revision_check )
|
|
|
|
# Due to some quirks, we need to do this in this order
|
|
if( NOT ZDOOM_OUTPUT_OLDSTYLE )
|
|
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
|
|
# Linux distributions are slow to adopt 2.6. :(
|
|
set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
|
set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
|
|
else()
|
|
set_target_properties( zdoom PROPERTIES
|
|
RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME}
|
|
RUNTIME_OUTPUT_DIRECTORY_RELEASE ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d
|
|
RUNTIME_OUTPUT_DIRECTORY_DEBUG ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr
|
|
RUNTIME_OUTPUT_DIRECTORY_MINSIZEREL ${ZDOOM_OUTPUT_DIR}
|
|
RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd
|
|
RUNTIME_OUTPUT_DIRECTORY_RELWITHDEBINFO ${ZDOOM_OUTPUT_DIR}
|
|
)
|
|
endif()
|
|
|
|
if( MSVC )
|
|
option( ZDOOM_GENERATE_MAPFILE "Generate .map file for debugging." OFF )
|
|
set( LINKERSTUFF "/MANIFEST:NO" )
|
|
|
|
if( NOT NO_FMOD )
|
|
if( FMOD_STUDIO )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /DELAYLOAD:\"fmod${X64}.dll\"" )
|
|
else()
|
|
set( LINKERSTUFF "${LINKERSTUFF} /DELAYLOAD:\"fmodex${X64}.dll\"" )
|
|
endif()
|
|
endif()
|
|
|
|
if( ZDOOM_GENERATE_MAPFILE )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /MAP" )
|
|
endif()
|
|
if( NOT NO_OPENAL )
|
|
set( LINKERSTUFF "${LINKERSTUFF} /DELAYLOAD:\"libmpg123-0.dll\" /DELAYLOAD:\"libsndfile-1.dll\"" )
|
|
endif()
|
|
set_target_properties(zdoom PROPERTIES LINK_FLAGS ${LINKERSTUFF})
|
|
|
|
add_custom_command(TARGET zdoom POST_BUILD
|
|
COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$<TARGET_FILE:zdoom>\"\;\#1
|
|
COMMENT "Adding manifest..."
|
|
)
|
|
|
|
create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
|
endif()
|
|
|
|
if( NOT WIN32 )
|
|
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
|
|
add_custom_command( TARGET zdoom POST_BUILD
|
|
COMMAND chmod +x ${CMAKE_CURRENT_BINARY_DIR}/link-make
|
|
COMMAND /bin/sh -c ${CMAKE_CURRENT_BINARY_DIR}/link-make )
|
|
endif()
|
|
if( CMAKE_COMPILER_IS_GNUCXX )
|
|
# GCC misoptimizes this file
|
|
set_source_files_properties( oplsynth/fmopl.cpp PROPERTIES COMPILE_FLAGS "-fno-tree-dominator-opts -fno-tree-fre" )
|
|
endif()
|
|
if( ZD_CMAKE_COMPILER_IS_GNUCXX_COMPATIBLE )
|
|
# Need to enable intrinsics for this file.
|
|
if( SSE_MATTERS )
|
|
set_source_files_properties( x86.cpp PROPERTIES COMPILE_FLAGS "-msse2 -mmmx" )
|
|
endif()
|
|
endif()
|
|
|
|
if( APPLE )
|
|
set_target_properties(zdoom PROPERTIES
|
|
LINK_FLAGS "-framework Carbon -framework Cocoa -framework IOKit -framework OpenGL"
|
|
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/zdoom-info.plist" )
|
|
|
|
if( NOT NO_FMOD )
|
|
if( FMOD_STUDIO )
|
|
set( FMOD_DYLIB libfmod.dylib )
|
|
else()
|
|
set( FMOD_DYLIB libfmodex.dylib )
|
|
endif()
|
|
|
|
# Fix fmod link so that it can be found in the app bundle.
|
|
find_program( OTOOL otool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin" )
|
|
find_program( INSTALL_NAME_TOOL install_name_tool HINTS "/usr/bin" "${OSX_DEVELOPER_ROOT}/usr/bin" )
|
|
execute_process( COMMAND "${OTOOL}" -L "${FMOD_LIBRARY}"
|
|
COMMAND grep "${FMOD_DYLIB} (compat"
|
|
COMMAND head -n1
|
|
COMMAND awk "{print $1}"
|
|
OUTPUT_VARIABLE FMOD_LINK
|
|
OUTPUT_STRIP_TRAILING_WHITESPACE )
|
|
add_custom_command( TARGET zdoom POST_BUILD
|
|
COMMAND "${INSTALL_NAME_TOOL}" -change "${FMOD_LINK}" @executable_path/../Frameworks/${FMOD_DYLIB} "$<TARGET_FILE:zdoom>"
|
|
COMMENT "Relinking FMOD Ex" )
|
|
endif()
|
|
endif()
|
|
|
|
source_group("Assembly Files\\ia32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_ia32/.+")
|
|
source_group("Assembly Files\\x86_64" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_x86_64/.+")
|
|
source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
|
|
source_group("Audio Files\\OPL Synth" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/oplsynth/.+")
|
|
source_group("Audio Files\\OPL Synth\\DOSBox" FILES oplsynth/dosbox/opl.cpp oplsynth/dosbox/opl.h)
|
|
source_group("Audio Files\\Timidity\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.h$")
|
|
source_group("Audio Files\\Timidity\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/timidity/.+\\.cpp$")
|
|
source_group("Audio Files\\WildMidi\\Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/wildmidi/.+\\.h$")
|
|
source_group("Audio Files\\WildMidi\\Source" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/wildmidi/.+\\.cpp$")
|
|
source_group("Decorate++" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/thingdef/.+")
|
|
source_group("FraggleScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/fragglescript/.+")
|
|
source_group("Games\\Doom Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_doom/.+")
|
|
source_group("Games\\Heretic Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_heretic/.+")
|
|
source_group("Games\\Hexen Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_hexen/.+")
|
|
source_group("Games\\Raven Shared" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_raven/.+")
|
|
source_group("Games\\Strife Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_strife/.+")
|
|
source_group("Intermission" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/intermission/.+")
|
|
source_group("Math" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/math/.+")
|
|
source_group("Menu" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/menu/.+")
|
|
source_group("RapidJSON" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/rapidjson/.+")
|
|
source_group("Render Core\\Render Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.h$")
|
|
source_group("Render Core\\Render Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_.+\\.cpp$")
|
|
source_group("Render Data\\Resource Headers" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.h$")
|
|
source_group("Render Data\\Resource Sources" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/r_data/.+\\.cpp$")
|
|
source_group("Render Data\\Textures" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/textures/.+")
|
|
source_group("Render Interface" FILES r_defs.h r_renderer.h r_sky.cpp r_sky.h r_state.h r_utility.cpp r_utility.h)
|
|
source_group("Resource Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/resourcefiles/.+")
|
|
source_group("POSIX Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/.+")
|
|
source_group("Cocoa Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/cocoa/.+")
|
|
source_group("OS X Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/osx/.+")
|
|
source_group("Unix Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/unix/.+")
|
|
source_group("SDL Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/posix/sdl/.+")
|
|
source_group("SFMT" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sfmt/.+")
|
|
source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_shared/.+")
|
|
source_group("Versioning" FILES version.h win32/zdoom.rc)
|
|
source_group("Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+")
|
|
source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h)
|
|
source_group("ZScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/zscript/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h)
|
|
source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re)
|