gzdoom/libraries/game-music-emu/gme/CMakeLists.txt

204 lines
5.8 KiB
CMake

# List of source files required by libgme and any emulators
# This is not 100% accurate (Fir_Resampler for instance) but
# you'll be OK.
set(libgme_SRCS Blip_Buffer.cpp
Classic_Emu.cpp
Data_Reader.cpp
Dual_Resampler.cpp
Effects_Buffer.cpp
Fir_Resampler.cpp
gme.cpp
Gme_File.cpp
M3u_Playlist.cpp
Multi_Buffer.cpp
Music_Emu.cpp
)
# static builds need to find static zlib (and static forms of other needed
# libraries. Ensure CMake looks only for static libs if we're doing a static
# build. See https://stackoverflow.com/a/44738756
if(NOT BUILD_SHARED_LIBS)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
endif()
find_package(ZLIB QUIET)
# Ay_Apu is very popular around here
if (USE_GME_AY OR USE_GME_KSS)
set(libgme_SRCS ${libgme_SRCS}
Ay_Apu.cpp
)
endif()
# so is Ym2612_Emu
if (USE_GME_VGM OR USE_GME_GYM)
if(GME_YM2612_EMU STREQUAL "Nuked")
add_definitions(-DVGM_YM2612_NUKED)
set(libgme_SRCS ${libgme_SRCS}
Ym2612_Nuked.cpp
)
message("VGM/GYM: Nuked OPN2 emulator will be used")
elseif(GME_YM2612_EMU STREQUAL "MAME")
add_definitions(-DVGM_YM2612_MAME)
set(libgme_SRCS ${libgme_SRCS}
Ym2612_MAME.cpp
)
message("VGM/GYM: MAME YM2612 emulator will be used")
else()
add_definitions(-DVGM_YM2612_GENS)
set(libgme_SRCS ${libgme_SRCS}
Ym2612_GENS.cpp
)
message("VGM/GYM: GENS 2.10 emulator will be used")
endif()
endif()
# But none are as popular as Sms_Apu
if (USE_GME_VGM OR USE_GME_GYM OR USE_GME_KSS)
set(libgme_SRCS ${libgme_SRCS}
Sms_Apu.cpp
)
endif()
if (USE_GME_AY)
set(libgme_SRCS ${libgme_SRCS}
# Ay_Apu.cpp included earlier
Ay_Cpu.cpp
Ay_Emu.cpp
)
endif()
if (USE_GME_GBS)
set(libgme_SRCS ${libgme_SRCS}
Gb_Apu.cpp
Gb_Cpu.cpp
Gb_Oscs.cpp
Gbs_Emu.cpp
)
endif()
if (USE_GME_GYM)
set(libgme_SRCS ${libgme_SRCS}
# Sms_Apu.cpp included earlier
# Ym2612_Emu.cpp included earlier
Gym_Emu.cpp
)
endif()
if (USE_GME_HES)
set(libgme_SRCS ${libgme_SRCS}
Hes_Apu.cpp
Hes_Cpu.cpp
Hes_Emu.cpp
)
endif()
if (USE_GME_KSS)
set(libgme_SRCS ${libgme_SRCS}
# Ay_Apu.cpp included earlier
# Sms_Apu.cpp included earlier
Kss_Cpu.cpp
Kss_Emu.cpp
Kss_Scc_Apu.cpp
)
endif()
if (USE_GME_NSF OR USE_GME_NSFE)
set(libgme_SRCS ${libgme_SRCS}
Nes_Apu.cpp
Nes_Cpu.cpp
Nes_Fme7_Apu.cpp
Nes_Namco_Apu.cpp
Nes_Oscs.cpp
Nes_Vrc6_Apu.cpp
Nsf_Emu.cpp
)
endif()
if (USE_GME_NSFE)
set(libgme_SRCS ${libgme_SRCS}
Nsfe_Emu.cpp
)
endif()
if (USE_GME_SAP)
set(libgme_SRCS ${libgme_SRCS}
Sap_Apu.cpp
Sap_Cpu.cpp
Sap_Emu.cpp
)
endif()
if (USE_GME_SPC)
set(libgme_SRCS ${libgme_SRCS}
Snes_Spc.cpp
Spc_Cpu.cpp
Spc_Dsp.cpp
Spc_Emu.cpp
Spc_Filter.cpp
)
endif()
if (USE_GME_VGM)
set(libgme_SRCS ${libgme_SRCS}
# Sms_Apu.cpp included earlier
# Ym2612_Emu.cpp included earlier
Vgm_Emu.cpp
Vgm_Emu_Impl.cpp
Ym2413_Emu.cpp
)
endif()
# These headers are part of the generic gme interface.
set (EXPORTED_HEADERS gme.h)
# On some platforms we may need to change headers or whatnot based on whether
# we're building the library or merely using the library. The following is
# only defined when building the library to allow us to tell which is which.
#[ZDoom] Not needed
#add_definitions(-DBLARGG_BUILD_DLL)
# For the gme_types.h
include_directories(${CMAKE_CURRENT_BINARY_DIR})
# Add library to be compiled.
add_library(gme STATIC ${libgme_SRCS})
if(ZLIB_FOUND)
message(" ** ZLib library located, compressed file formats will be supported")
target_compile_definitions(gme PRIVATE -DHAVE_ZLIB_H)
target_include_directories(gme PRIVATE ${ZLIB_INCLUDE_DIRS})
target_link_libraries(gme ${ZLIB_LIBRARIES})
# Is not to be installed though
set(PKG_CONFIG_ZLIB -lz) # evaluated in libgme.pc.in
else()
message("ZLib library not found, disabling support for compressed formats such as VGZ")
endif()
# [ZDoom] Not needed.
if( FALSE )
# The version is the release. The "soversion" is the API version. As long
# as only build fixes are performed (i.e. no backwards-incompatible changes
# to the API), the SOVERSION should be the same even when bumping up VERSION.
# The way gme.h is designed, SOVERSION should very rarely be bumped, if ever.
# Hopefully the API can stay compatible with old versions.
set_target_properties(gme
PROPERTIES VERSION ${GME_VERSION}
SOVERSION 0)
install(TARGETS gme LIBRARY DESTINATION lib${LIB_SUFFIX}
RUNTIME DESTINATION bin # DLL platforms
ARCHIVE DESTINATION lib) # DLL platforms
# Run during cmake phase, so this is available during make
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/gme_types.h.in
${CMAKE_CURRENT_BINARY_DIR}/gme_types.h)
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/libgme.pc.in
${CMAKE_CURRENT_BINARY_DIR}/libgme.pc @ONLY)
install(FILES ${EXPORTED_HEADERS} DESTINATION include/gme)
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/libgme.pc DESTINATION lib${LIB_SUFFIX}/pkgconfig)
endif()