gzdoom/wadsrc/static/actors/chex
Christoph Oelckers d753d41752 - Added NULL checks to all places where class names are passed as DECORATE
parameters.
- All DECORATE parameters are passed as expressions now. This change allows
  for compile time checks of all class names being used in DECORATE so many
  incorrect definitions may output warnings now.
- Changed DECORATE sound and color parameters to use expressions.
- Changed: S_StopChannel now resets the actor's sound flags. The previous bug
  made me think that delaying this until FMod calls the end of sound callback 
  may simply be too late.


SVN r1276 (trunk)
2008-10-25 17:38:00 +00:00
..
chexammo.txt - Fixed a CQ pickup message. 2008-09-14 06:44:22 +00:00
chexdecorations.txt - Prefixed all names of CQ decorations with Chex after seeing some conflicts 2008-09-13 19:19:53 +00:00
chexitems.txt - Prefixed all names of CQ decorations with Chex after seeing some conflicts 2008-09-13 19:19:53 +00:00
chexkeys.txt - Added Blzut3's patch for a real Chex Quest game mode. 2008-08-30 19:44:19 +00:00
chexmonsters.txt - Prefixed all names of CQ decorations with Chex after seeing some conflicts 2008-09-13 19:19:53 +00:00
chexplayer.txt - Prefixed all names of CQ decorations with Chex after seeing some conflicts 2008-09-13 19:19:53 +00:00
chexweapons.txt - Added NULL checks to all places where class names are passed as DECORATE 2008-10-25 17:38:00 +00:00