gzdoom/wadsrc/static/zscript/actors/player
Christoph Oelckers aae1d1439a - reverted AActor::scale to a DVector2.
This was causing comparison precision issues with existing script code.
2022-07-11 12:20:34 +02:00
..
player.zs - reverted AActor::scale to a DVector2. 2022-07-11 12:20:34 +02:00
player_cheat.zs - exclude keys from ‚artifact‘ cheats 2022-05-24 00:01:51 +02:00
player_inventory.zs - deprecated A_PlaySound for real and transitoned the internal scripts to A_StartSound 2020-01-04 14:25:55 +01:00
player_morph.zs Added A_OverlayPivotAlign and A_OverlayVertexOffset. 2020-10-25 15:42:11 +01:00