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415 lines
11 KiB
C++
415 lines
11 KiB
C++
// Game_Music_Emu 0.6.0. http://www.slack.net/~ant/
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#include "Vgm_Emu.h"
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#include "blargg_endian.h"
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#include <string.h>
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#include <math.h>
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/* Copyright (C) 2003-2006 Shay Green. This module is free software; you
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can redistribute it and/or modify it under the terms of the GNU Lesser
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General Public License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version. This
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module is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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details. You should have received a copy of the GNU Lesser General Public
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License along with this module; if not, write to the Free Software Foundation,
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Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */
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#include "blargg_source.h"
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double const fm_gain = 3.0; // FM emulators are internally quieter to avoid 16-bit overflow
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double const rolloff = 0.990;
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double const oversample_factor = 1.5;
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Vgm_Emu::Vgm_Emu()
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{
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disable_oversampling_ = false;
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psg_rate = 0;
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set_type( gme_vgm_type );
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static int const types [8] = {
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wave_type | 1, wave_type | 0, wave_type | 2, noise_type | 0
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};
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set_voice_types( types );
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set_silence_lookahead( 1 ); // tracks should already be trimmed
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set_equalizer( make_equalizer( -14.0, 80 ) );
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}
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Vgm_Emu::~Vgm_Emu() { }
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// Track info
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static byte const* skip_gd3_str( byte const* in, byte const* end )
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{
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while ( end - in >= 2 )
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{
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in += 2;
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if ( !(in [-2] | in [-1]) )
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break;
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}
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return in;
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}
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static byte const* get_gd3_str( byte const* in, byte const* end, char* field )
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{
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byte const* mid = skip_gd3_str( in, end );
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int len = int(mid - in) / 2 - 1;
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if ( len > 0 )
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{
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len = min( len, (int) Gme_File::max_field_ );
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field [len] = 0;
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for ( int i = 0; i < len; i++ )
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field [i] = (in [i * 2 + 1] ? '?' : in [i * 2]); // TODO: convert to utf-8
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}
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return mid;
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}
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static byte const* get_gd3_pair( byte const* in, byte const* end, char* field )
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{
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return skip_gd3_str( get_gd3_str( in, end, field ), end );
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}
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static void parse_gd3( byte const* in, byte const* end, track_info_t* out )
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{
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in = get_gd3_pair( in, end, out->song );
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in = get_gd3_pair( in, end, out->game );
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in = get_gd3_pair( in, end, out->system );
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in = get_gd3_pair( in, end, out->author );
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in = get_gd3_str ( in, end, out->copyright );
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in = get_gd3_pair( in, end, out->dumper );
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in = get_gd3_str ( in, end, out->comment );
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}
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int const gd3_header_size = 12;
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static long check_gd3_header( byte const* h, long remain )
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{
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if ( remain < gd3_header_size ) return 0;
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if ( memcmp( h, "Gd3 ", 4 ) ) return 0;
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if ( get_le32( h + 4 ) >= 0x200 ) return 0;
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long gd3_size = get_le32( h + 8 );
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if ( gd3_size > remain - gd3_header_size ) return 0;
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return gd3_size;
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}
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byte const* Vgm_Emu::gd3_data( int* size ) const
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{
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if ( size )
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*size = 0;
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long gd3_offset = get_le32( header().gd3_offset ) - 0x2C;
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if ( gd3_offset < 0 )
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return 0;
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byte const* gd3 = data + header_size + gd3_offset;
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long gd3_size = check_gd3_header( gd3, long(data_end - gd3) );
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if ( !gd3_size )
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return 0;
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if ( size )
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*size = gd3_size + gd3_header_size;
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return gd3;
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}
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static void get_vgm_length( Vgm_Emu::header_t const& h, track_info_t* out )
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{
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long length = get_le32( h.track_duration ) * 10 / 441;
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if ( length > 0 )
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{
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long loop = get_le32( h.loop_duration );
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if ( loop > 0 && get_le32( h.loop_offset ) )
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{
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out->loop_length = loop * 10 / 441;
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out->intro_length = length - out->loop_length;
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}
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else
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{
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out->length = length; // 1000 / 44100 (VGM files used 44100 as timebase)
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out->intro_length = length; // make it clear that track is no longer than length
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out->loop_length = 0;
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}
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}
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}
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blargg_err_t Vgm_Emu::track_info_( track_info_t* out, int ) const
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{
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get_vgm_length( header(), out );
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int size;
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byte const* gd3 = gd3_data( &size );
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if ( gd3 )
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parse_gd3( gd3 + gd3_header_size, gd3 + size, out );
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return 0;
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}
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static blargg_err_t check_vgm_header( Vgm_Emu::header_t const& h )
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{
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if ( memcmp( h.tag, "Vgm ", 4 ) )
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return gme_wrong_file_type;
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return 0;
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}
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struct Vgm_File : Gme_Info_
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{
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Vgm_Emu::header_t h;
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blargg_vector<byte> gd3;
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Vgm_File() { set_type( gme_vgm_type ); }
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blargg_err_t load_( Data_Reader& in )
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{
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long file_size = in.remain();
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if ( file_size <= Vgm_Emu::header_size )
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return gme_wrong_file_type;
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RETURN_ERR( in.read( &h, Vgm_Emu::header_size ) );
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RETURN_ERR( check_vgm_header( h ) );
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long gd3_offset = get_le32( h.gd3_offset ) - 0x2C;
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long remain = file_size - Vgm_Emu::header_size - gd3_offset;
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byte gd3_h [gd3_header_size];
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if ( gd3_offset > 0 && remain >= gd3_header_size )
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{
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RETURN_ERR( in.skip( gd3_offset ) );
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RETURN_ERR( in.read( gd3_h, sizeof gd3_h ) );
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long gd3_size = check_gd3_header( gd3_h, remain );
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if ( gd3_size )
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{
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RETURN_ERR( gd3.resize( gd3_size ) );
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RETURN_ERR( in.read( gd3.begin(), (long)gd3.size() ) );
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}
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}
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return 0;
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}
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blargg_err_t track_info_( track_info_t* out, int ) const
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{
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get_vgm_length( h, out );
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if ( gd3.size() )
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parse_gd3( gd3.begin(), gd3.end(), out );
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return 0;
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}
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};
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static Music_Emu* new_vgm_emu () { return BLARGG_NEW Vgm_Emu ; }
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static Music_Emu* new_vgm_file() { return BLARGG_NEW Vgm_File; }
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static gme_type_t_ const gme_vgm_type_ = { "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGM", 1 };
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gme_type_t const gme_vgm_type = &gme_vgm_type_;
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static gme_type_t_ const gme_vgz_type_ = { "Sega SMS/Genesis", 1, &new_vgm_emu, &new_vgm_file, "VGZ", 1 };
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gme_type_t const gme_vgz_type = &gme_vgz_type_;
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// Setup
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void Vgm_Emu::set_tempo_( double t )
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{
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if ( psg_rate )
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{
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vgm_rate = (long) (44100 * t + 0.5);
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blip_time_factor = (long) floor( double (1L << blip_time_bits) / vgm_rate * psg_rate + 0.5 );
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//debug_printf( "blip_time_factor: %ld\n", blip_time_factor );
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//debug_printf( "vgm_rate: %ld\n", vgm_rate );
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// TODO: remove? calculates vgm_rate more accurately (above differs at most by one Hz only)
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//blip_time_factor = (long) floor( double (1L << blip_time_bits) * psg_rate / 44100 / t + 0.5 );
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//vgm_rate = (long) floor( double (1L << blip_time_bits) * psg_rate / blip_time_factor + 0.5 );
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fm_time_factor = 2 + (long) floor( fm_rate * (1L << fm_time_bits) / vgm_rate + 0.5 );
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}
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}
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blargg_err_t Vgm_Emu::set_sample_rate_( long sample_rate )
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{
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RETURN_ERR( blip_buf.set_sample_rate( sample_rate, 1000 / 30 ) );
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return Classic_Emu::set_sample_rate_( sample_rate );
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}
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void Vgm_Emu::update_eq( blip_eq_t const& eq )
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{
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psg.treble_eq( eq );
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dac_synth.treble_eq( eq );
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}
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void Vgm_Emu::set_voice( int i, Blip_Buffer* c, Blip_Buffer* l, Blip_Buffer* r )
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{
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if ( i < psg.osc_count )
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psg.osc_output( i, c, l, r );
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}
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void Vgm_Emu::mute_voices_( int mask )
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{
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Classic_Emu::mute_voices_( mask );
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dac_synth.output( &blip_buf );
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if ( uses_fm )
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{
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psg.output( (mask & 0x80) ? 0 : &blip_buf );
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if ( ym2612.enabled() )
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{
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dac_synth.volume( (mask & 0x40) ? 0.0 : 0.1115 / 256 * fm_gain * gain() );
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ym2612.mute_voices( mask );
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}
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if ( ym2413.enabled() )
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{
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int m = mask & 0x3F;
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if ( mask & 0x20 )
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m |= 0x01E0; // channels 5-8
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if ( mask & 0x40 )
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m |= 0x3E00;
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ym2413.mute_voices( m );
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}
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}
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}
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blargg_err_t Vgm_Emu::load_mem_( byte const* new_data, long new_size )
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{
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assert( offsetof (header_t,unused2 [8]) == header_size );
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if ( new_size <= header_size )
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return gme_wrong_file_type;
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header_t const& h = *(header_t const*) new_data;
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RETURN_ERR( check_vgm_header( h ) );
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check( get_le32( h.version ) <= 0x150 );
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// psg rate
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psg_rate = get_le32( h.psg_rate );
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if ( !psg_rate )
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psg_rate = 3579545;
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blip_buf.clock_rate( psg_rate );
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data = new_data;
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data_end = new_data + new_size;
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// get loop
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loop_begin = data_end;
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if ( get_le32( h.loop_offset ) )
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loop_begin = &data [get_le32( h.loop_offset ) + offsetof (header_t,loop_offset)];
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set_voice_count( psg.osc_count );
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RETURN_ERR( setup_fm() );
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static const char* const fm_names [] = {
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"FM 1", "FM 2", "FM 3", "FM 4", "FM 5", "FM 6", "PCM", "PSG"
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};
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static const char* const psg_names [] = { "Square 1", "Square 2", "Square 3", "Noise" };
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set_voice_names( uses_fm ? fm_names : psg_names );
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// do after FM in case output buffer is changed
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return Classic_Emu::setup_buffer( psg_rate );
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}
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blargg_err_t Vgm_Emu::setup_fm()
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{
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long ym2612_rate = get_le32( header().ym2612_rate );
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long ym2413_rate = get_le32( header().ym2413_rate );
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if ( ym2413_rate && get_le32( header().version ) < 0x110 )
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update_fm_rates( &ym2413_rate, &ym2612_rate );
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uses_fm = false;
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fm_rate = blip_buf.sample_rate() * oversample_factor;
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if ( ym2612_rate )
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{
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uses_fm = true;
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if ( disable_oversampling_ )
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fm_rate = ym2612_rate / 144.0;
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Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, fm_gain * gain() );
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RETURN_ERR( ym2612.set_rate( fm_rate, ym2612_rate ) );
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ym2612.enable( true );
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set_voice_count( 8 );
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}
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if ( !uses_fm && ym2413_rate )
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{
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uses_fm = true;
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if ( disable_oversampling_ )
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fm_rate = ym2413_rate / 72.0;
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Dual_Resampler::setup( fm_rate / blip_buf.sample_rate(), rolloff, fm_gain * gain() );
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int result = ym2413.set_rate( fm_rate, ym2413_rate );
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if ( result == 2 )
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return "YM2413 FM sound isn't supported";
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CHECK_ALLOC( !result );
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ym2413.enable( true );
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set_voice_count( 8 );
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}
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if ( uses_fm )
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{
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RETURN_ERR( Dual_Resampler::reset( blip_buf.length() * blip_buf.sample_rate() / 1000 ) );
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psg.volume( 0.135 * fm_gain * gain() );
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}
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else
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{
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ym2612.enable( false );
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ym2413.enable( false );
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psg.volume( gain() );
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}
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return 0;
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}
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// Emulation
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blargg_err_t Vgm_Emu::start_track_( int track )
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{
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RETURN_ERR( Classic_Emu::start_track_( track ) );
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psg.reset( get_le16( header().noise_feedback ), header().noise_width );
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dac_disabled = -1;
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pos = data + header_size;
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pcm_data = pos;
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pcm_pos = pos;
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dac_amp = -1;
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vgm_time = 0;
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if ( get_le32( header().version ) >= 0x150 )
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{
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long data_offset = get_le32( header().data_offset );
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check( data_offset );
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if ( data_offset )
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pos += data_offset + offsetof (header_t,data_offset) - 0x40;
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}
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if ( uses_fm )
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{
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if ( ym2413.enabled() )
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ym2413.reset();
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if ( ym2612.enabled() )
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ym2612.reset();
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fm_time_offset = 0;
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blip_buf.clear();
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Dual_Resampler::clear();
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}
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return 0;
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}
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blargg_err_t Vgm_Emu::run_clocks( blip_time_t& time_io, int msec )
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{
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time_io = run_commands( msec * vgm_rate / 1000 );
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psg.end_frame( time_io );
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return 0;
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}
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blargg_err_t Vgm_Emu::play_( long count, sample_t* out )
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{
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if ( !uses_fm )
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return Classic_Emu::play_( count, out );
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Dual_Resampler::dual_play( count, out, blip_buf );
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return 0;
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}
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