gzdoom/wadsrc/static/zscript/shared
2018-12-01 17:09:23 +01:00
..
blood.txt
botstuff.txt
bridge.txt fixed spelling (mostly comments) 2018-11-27 19:44:06 +01:00
camera.txt
debris.txt
decal.txt - exported ADecal to ZScript as a non-native class. 2018-11-19 17:54:38 +01:00
dog.txt add tags for Doom and Heretic monsters 2018-06-27 21:04:00 +02:00
dynlights.txt Fixed initialization issues with dynamic lights. 2018-04-25 09:14:01 +02:00
fastprojectile.txt Exported destructible geometry to ZScript 2018-11-07 00:12:37 +01:00
fountain.txt
hatetarget.txt
ice.txt
itemeffects.txt
mapmarker.txt
morph.txt - scriptified APlayerPawn::Die and fixed a few things I encountered while doing it. 2018-11-24 20:32:12 +01:00
movingcamera.txt Disabled interpolation point "thinking" 2018-01-12 18:27:19 +02:00
player.txt - moved MarkPrecacheSounds completely to the script side and added native support to make this a usable feature. 2018-11-25 07:43:05 +01:00
player_cheat.txt - scriptified cht_Takeweaps. 2018-11-25 01:26:19 +01:00
player_inventory.txt - scriptified RemoveInventory and Inventory.OnDestroy. 2018-12-01 17:09:23 +01:00
randomspawner.txt Move RandomSpawner's random selection logic into a virtual method. 2018-07-09 17:50:55 +02:00
secrettrigger.txt Fixed VM abort with null activator for SecretTrigger object 2017-08-19 11:19:29 +03:00
sectoraction.txt Destructible geometry - minor fixes and 3D floor support 2018-11-07 00:12:37 +01:00
setcolor.txt
sharedmisc.txt
skies.txt
soundenvironment.txt
soundsequence.txt Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit 2018-11-30 21:28:44 +01:00
spark.txt
specialspot.txt
splashes.txt
teleport.txt
waterzone.txt