mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-25 05:21:16 +00:00
d3c02c75ba
The compile times for the shaders in debug mode are simply far too long when compiled as Debug. |
||
---|---|---|
.. | ||
glslang | ||
OGLCompilersDLL | ||
spirv |