mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-13 07:57:52 +00:00
- corrected A_DropFire for real, using the SVE source as reference.
This commit is contained in:
parent
99f1d6b82e
commit
feef0d4b62
1 changed files with 1 additions and 1 deletions
|
@ -137,7 +137,7 @@ extend class Actor
|
||||||
{
|
{
|
||||||
drop.Vel.Z = -1.;
|
drop.Vel.Z = -1.;
|
||||||
}
|
}
|
||||||
A_Explode(64, 64, XF_NOSPLASH|XF_HURTSOURCE, damagetype: 'Fire');
|
A_Explode(64, 64, XF_NOSPLASH|XF_HURTSOURCE|XF_NOTMISSILE, damagetype: 'Fire');
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
Loading…
Reference in a new issue