- moved the API-independent parts of the decal code to hwrenderer/.

This commit is contained in:
Christoph Oelckers 2018-04-27 20:34:20 +02:00
parent 678ac40b72
commit fe2bfc6f11
2 changed files with 1 additions and 1 deletions

View file

@ -813,7 +813,6 @@ set( FASTMATH_SOURCES
textures/hires/xbr/xbrz.cpp textures/hires/xbr/xbrz.cpp
textures/hires/xbr/xbrz_old.cpp textures/hires/xbr/xbrz_old.cpp
gl/scene/gl_bsp.cpp gl/scene/gl_bsp.cpp
gl/scene/gl_decal.cpp
gl/scene/gl_drawinfo.cpp gl/scene/gl_drawinfo.cpp
gl/scene/gl_flats.cpp gl/scene/gl_flats.cpp
gl/scene/gl_sprite.cpp gl/scene/gl_sprite.cpp
@ -828,6 +827,7 @@ set( FASTMATH_SOURCES
gl_load/gl_load.c gl_load/gl_load.c
hwrenderer/dynlights/hw_dynlightdata.cpp hwrenderer/dynlights/hw_dynlightdata.cpp
hwrenderer/scene/hw_fakeflat.cpp hwrenderer/scene/hw_fakeflat.cpp
hwrenderer/scene/hw_decal.cpp
hwrenderer/scene/hw_clipper.cpp hwrenderer/scene/hw_clipper.cpp
hwrenderer/scene/hw_renderhacks.cpp hwrenderer/scene/hw_renderhacks.cpp
hwrenderer/scene/hw_walls.cpp hwrenderer/scene/hw_walls.cpp