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- hide the additional parameters for now, this needs to be added in later
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1 changed files with 2 additions and 0 deletions
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@ -85,6 +85,7 @@ void PlayGamePage::OnGeometryChanged()
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y = GetHeight() - 10.0;
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y = GetHeight() - 10.0;
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#if 0 // NYI: Additional Parameters
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double editHeight = 24.0;
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double editHeight = 24.0;
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y -= editHeight;
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y -= editHeight;
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ParametersEdit->SetFrameGeometry(0.0, y, GetWidth(), editHeight);
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ParametersEdit->SetFrameGeometry(0.0, y, GetWidth(), editHeight);
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@ -94,6 +95,7 @@ void PlayGamePage::OnGeometryChanged()
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y -= labelHeight;
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y -= labelHeight;
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ParametersLabel->SetFrameGeometry(0.0, y, GetWidth(), labelHeight);
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ParametersLabel->SetFrameGeometry(0.0, y, GetWidth(), labelHeight);
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y -= 10.0;
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y -= 10.0;
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#endif
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double listViewBottom = y - 10.0;
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double listViewBottom = y - 10.0;
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GamesList->SetFrameGeometry(0.0, listViewTop, GetWidth(), std::max(listViewBottom - listViewTop, 0.0));
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GamesList->SetFrameGeometry(0.0, listViewTop, GetWidth(), std::max(listViewBottom - listViewTop, 0.0));
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