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- Stylistic changes.
SVN r4236 (trunk)
This commit is contained in:
parent
e92560b4da
commit
f7aa019f85
1 changed files with 12 additions and 12 deletions
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@ -3755,13 +3755,13 @@ DEFINE_ACTION_FUNCTION(AActor, A_RemoveMaster)
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RemoveChildren)
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RemoveChildren)
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{
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{
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TThinkerIterator<AActor> it;
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TThinkerIterator<AActor> it;
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AActor * mo;
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AActor *mo;
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ACTION_PARAM_START(1);
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ACTION_PARAM_START(1);
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ACTION_PARAM_BOOL(removeall,0);
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ACTION_PARAM_BOOL(removeall,0);
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while ( (mo = it.Next()) )
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while ((mo = it.Next()) != NULL)
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{
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{
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if ( ( mo->master == self ) && ( ( mo->health <= 0 ) || removeall) )
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if (mo->master == self && (mo->health <= 0 || removeall))
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{
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{
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P_RemoveThing(mo);
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P_RemoveThing(mo);
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}
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}
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@ -3776,13 +3776,13 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RemoveChildren)
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RemoveSiblings)
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DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RemoveSiblings)
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{
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{
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TThinkerIterator<AActor> it;
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TThinkerIterator<AActor> it;
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AActor * mo;
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AActor *mo;
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ACTION_PARAM_START(1);
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ACTION_PARAM_START(1);
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ACTION_PARAM_BOOL(removeall,0);
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ACTION_PARAM_BOOL(removeall,0);
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while ( (mo = it.Next()) )
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while ((mo = it.Next()) != NULL)
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{
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{
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if ( ( mo->master == self->master ) && ( mo != self ) && ( ( mo->health <= 0 ) || removeall) )
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if (mo->master == self->master && mo != self && (mo->health <= 0 || removeall))
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{
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{
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P_RemoveThing(mo);
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P_RemoveThing(mo);
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}
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}
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@ -3810,11 +3810,11 @@ DEFINE_ACTION_FUNCTION(AActor, A_RaiseMaster)
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DEFINE_ACTION_FUNCTION(AActor, A_RaiseChildren)
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DEFINE_ACTION_FUNCTION(AActor, A_RaiseChildren)
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{
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{
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TThinkerIterator<AActor> it;
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TThinkerIterator<AActor> it;
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AActor * mo;
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AActor *mo;
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while ((mo = it.Next()))
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while ((mo = it.Next()) != NULL)
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{
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{
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if ( mo->master == self )
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if (mo->master == self)
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{
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{
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P_Thing_Raise(mo);
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P_Thing_Raise(mo);
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}
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}
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@ -3829,11 +3829,11 @@ DEFINE_ACTION_FUNCTION(AActor, A_RaiseChildren)
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DEFINE_ACTION_FUNCTION(AActor, A_RaiseSiblings)
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DEFINE_ACTION_FUNCTION(AActor, A_RaiseSiblings)
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{
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{
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TThinkerIterator<AActor> it;
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TThinkerIterator<AActor> it;
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AActor * mo;
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AActor *mo;
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while ( (mo = it.Next()) )
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while ((mo = it.Next()) != NULL)
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{
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{
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if ( ( mo->master == self->master ) && ( mo != self ) )
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if (mo->master == self->master && mo != self)
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{
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{
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P_Thing_Raise(mo);
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P_Thing_Raise(mo);
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}
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}
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