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- fixed: saving the config to the user's known folders should use the GAME_DIR #define, not 'zdoom' so that child ports can have their own.
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2 changed files with 3 additions and 1 deletions
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@ -195,7 +195,7 @@ FString M_GetConfigPath(bool for_reading)
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// Construct a user-specific config name
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if (UseKnownFolders() && GetKnownFolder(CSIDL_APPDATA, FOLDERID_RoamingAppData, true, path))
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{
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path += "/zdoom";
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path << '/' << GAME_DIR;
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CreatePath(path);
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path += "/zdoom.ini";
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}
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@ -95,6 +95,8 @@ const char *GetVersionString();
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#define GAME_DIR ".config/zdoom"
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#elif defined(__APPLE__)
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#define GAME_DIR GAMENAME
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#else
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#define GAME_DIR "zdoom"
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#endif
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