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Fix VC++'s problems with re2c 0.16
- I'm surprised GCC didn't complain about all the struct/class mismatches. - INFINITY is a macro in VC++ land, so rename it to INFINITI.
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43c6c9b5ee
commit
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7 changed files with 18 additions and 13 deletions
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@ -5,6 +5,11 @@ if( NOT CMAKE_CROSSCOMPILING )
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include( CheckFunctionExists )
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include( CheckFunctionExists )
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include( CheckTypeSize )
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include( CheckTypeSize )
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if( MSVC )
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# Runtime type information is required
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /GR" )
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endif()
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set( PACKAGE_NAME re2c )
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set( PACKAGE_NAME re2c )
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set( PACKAGE_TARNAME re2c )
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set( PACKAGE_TARNAME re2c )
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set( PACKAGE_VERSION 0.16 )
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set( PACKAGE_VERSION 0.16 )
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@ -10,8 +10,8 @@ namespace re2c
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struct Go;
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struct Go;
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struct Span;
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struct Span;
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class State;
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struct State;
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class OutputFile;
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struct OutputFile;
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class BitMap
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class BitMap
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{
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{
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@ -106,7 +106,7 @@ void DFA::emit_body (OutputFile & o, uint32_t& ind, const std::set<label_t> & us
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for (State * s = head; s; s = s->next)
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for (State * s = head; s; s = s->next)
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{
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{
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bool readCh = false;
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bool readCh = false;
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emit_state (o, ind, s, used_labels.count (s->label));
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emit_state (o, ind, s, used_labels.count (s->label) != 0);
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emit_action (s->action, o, ind, readCh, s, cond, skeleton, used_labels, save_yyaccept);
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emit_action (s->action, o, ind, readCh, s, cond, skeleton, used_labels, save_yyaccept);
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s->go.emit(o, ind, readCh);
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s->go.emit(o, ind, readCh);
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}
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}
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@ -13,7 +13,7 @@ namespace re2c
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{
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{
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class BitMap;
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class BitMap;
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class State;
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struct State;
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struct If;
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struct If;
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struct Span
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struct Span
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@ -12,7 +12,7 @@ namespace re2c
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struct OutputFile;
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struct OutputFile;
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class RuleOp;
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class RuleOp;
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class State;
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struct State;
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struct Initial
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struct Initial
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{
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{
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@ -7,8 +7,8 @@
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namespace re2c
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namespace re2c
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{
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{
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static const size_t INFINITY = std::numeric_limits<size_t>::max();
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static const size_t INFINITI = std::numeric_limits<size_t>::max();
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static const size_t UNDEFINED = INFINITY - 1;
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static const size_t UNDEFINED = INFINITI - 1;
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static bool loopback(size_t node, size_t narcs, const size_t *arcs)
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static bool loopback(size_t node, size_t narcs, const size_t *arcs)
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{
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{
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@ -38,12 +38,12 @@ static bool loopback(size_t node, size_t narcs, const size_t *arcs)
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* - values in range [0 .. stack size] mean that this node is on stack
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* - values in range [0 .. stack size] mean that this node is on stack
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* (link to a node with the smallest index reachable from this one)
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* (link to a node with the smallest index reachable from this one)
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* - UNDEFINED means that this node has not been visited yet
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* - UNDEFINED means that this node has not been visited yet
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* - INFINITY means that this node has already been popped off stack
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* - INFINITI means that this node has already been popped off stack
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*
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*
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* We use stack size (rather than topological sort index) as unique index
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* We use stack size (rather than topological sort index) as unique index
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* of a node on stack. This is safe because indices of nodes on stack are
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* of a node on stack. This is safe because indices of nodes on stack are
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* still unique and less than indices of nodes that have been popped off
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* still unique and less than indices of nodes that have been popped off
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* stack (INFINITY).
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* stack (INFINITI).
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*
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*
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*/
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*/
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static void scc(
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static void scc(
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@ -87,7 +87,7 @@ static void scc(
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{
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{
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j = stack.top();
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j = stack.top();
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stack.pop();
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stack.pop();
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lowlink[j] = INFINITY;
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lowlink[j] = INFINITI;
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}
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}
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while (j != i);
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while (j != i);
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}
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}
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@ -8,9 +8,9 @@
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namespace re2c
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namespace re2c
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{
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{
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struct Range;
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class Range;
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struct RegExp;
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class RegExp;
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struct RuleOp;
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class RuleOp;
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struct nfa_state_t
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struct nfa_state_t
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{
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{
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