- Fixed: Turning off follow mode with automap rotating enabled did not

function in an easy-to-understand manner.
- Fixed: D_AddWildFile() blindly assumed that all matches were files.
- Added back the dead player check to CheckIfExitIsGood(), but now it
  applies only if the next map is part of the same hub. Otherwise, you can
  still exit the map while dead.
- Removed the SpawnedPuff global variable and made it a return value from 
  P_LineAttack().
- Fixed: P_SpawnPuff() played sounds for temporary puffs.


SVN r739 (trunk)
This commit is contained in:
Randy Heit 2008-02-12 05:54:03 +00:00
parent 3f80b8d21f
commit e8e7cebe18
13 changed files with 121 additions and 60 deletions

View file

@ -1,3 +1,14 @@
February 11, 2008
- Fixed: Turning off follow mode with automap rotating enabled did not
function in an easy-to-understand manner.
- Fixed: D_AddWildFile() blindly assumed that all matches were files.
- Added back the dead player check to CheckIfExitIsGood(), but now it
applies only if the next map is part of the same hub. Otherwise, you can
still exit the map while dead.
- Removed the SpawnedPuff global variable and made it a return value from
P_LineAttack().
- Fixed: P_SpawnPuff() played sounds for temporary puffs.
February 9, 2008
- Fixed: G_StartTravel() inadvertantly removed players' TIDs.
- Modified FLAC/share/alloc.h to define SIZE_T_MAX if it isn't defined