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- fixed: When the underwater end screen of Heretic's second episode is active the menu may not be opened.
- fixed: There was no fallback for invalid references to the FinalePages array. SVN r2898 (finale)
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500b94c62c
commit
de4a513ae9
3 changed files with 26 additions and 1 deletions
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@ -49,6 +49,7 @@
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#include "c_bind.h"
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#include "g_level.h"
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#include "p_conversation.h"
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#include "menu/menu.h"
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FIntermissionDescriptorList IntermissionDescriptors;
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@ -96,6 +97,14 @@ void DIntermissionScreen::Init(FIntermissionAction *desc, bool first)
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{
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texname = gameinfo.finalePages[v].GetChars();
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}
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else if (gameinfo.finalePages.Size() > 0)
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{
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texname = gameinfo.finalePages[0].GetChars();
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}
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else
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{
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texname = gameinfo.titlePage;
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}
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}
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else if (*texname == '$')
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{
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@ -125,6 +134,7 @@ void DIntermissionScreen::Init(FIntermissionAction *desc, bool first)
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screen->UpdatePalette ();
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mPaletteChanged = true;
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NoWipe = 1;
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M_EnableMenu(false);
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}
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mOverlays.Resize(desc->mOverlays.Size());
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for (unsigned i=0; i < mOverlays.Size(); i++)
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@ -206,6 +216,7 @@ void DIntermissionScreen::Destroy()
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screen->UpdatePalette ();
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NoWipe = 5;
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mPaletteChanged = false;
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M_EnableMenu(true);
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}
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Super::Destroy();
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}
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@ -79,6 +79,7 @@ int MenuButtonTickers[NUM_MKEYS];
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bool MenuButtonOrigin[NUM_MKEYS];
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int BackbuttonTime;
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fixed_t BackbuttonAlpha;
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static bool MenuEnabled = true;
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#define KEY_REPEAT_DELAY (TICRATE*5/12)
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@ -633,7 +634,7 @@ bool M_Responder (event_t *ev)
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}
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return DMenu::CurrentMenu->Responder(ev) || !keyup;
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}
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else
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else if (MenuEnabled)
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{
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if (ev->type == EV_KeyDown)
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{
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@ -761,6 +762,18 @@ void M_Init (void)
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}
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//=============================================================================
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//
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//
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//
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//=============================================================================
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void M_EnableMenu (bool on)
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{
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MenuEnabled = on;
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}
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//=============================================================================
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//
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// [RH] Most menus can now be accessed directly
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@ -637,6 +637,7 @@ public:
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struct event_t;
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void M_EnableMenu (bool on) ;
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bool M_Responder (event_t *ev);
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void M_Ticker (void);
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void M_Drawer (void);
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