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- made PlayerPawn.TweakSpeeds virtual.
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@ -985,7 +985,7 @@ class PlayerPawn : Actor native
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//
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//===========================================================================
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double, double TweakSpeeds (double forward, double side)
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virtual double, double TweakSpeeds (double forward, double side)
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{
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// Strife's player can't run when its health is below 10
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if (health <= RunHealth)
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