- we are past 4.3 now.

This commit is contained in:
Christoph Oelckers 2020-01-12 23:22:41 +01:00
parent 7092a0a8f0
commit dc3b36ebda

View file

@ -41,20 +41,20 @@ const char *GetVersionString();
/** Lots of different version numbers **/ /** Lots of different version numbers **/
#define VERSIONSTR "4.3pre" #define VERSIONSTR "4.4pre"
// The version as seen in the Windows resource // The version as seen in the Windows resource
#define RC_FILEVERSION 4,2,9999,0 #define RC_FILEVERSION 4,3,9999,0
#define RC_PRODUCTVERSION 4,2,9999,0 #define RC_PRODUCTVERSION 4,3,9999,0
#define RC_PRODUCTVERSION2 VERSIONSTR #define RC_PRODUCTVERSION2 VERSIONSTR
// These are for content versioning. // These are for content versioning.
#define VER_MAJOR 4 #define VER_MAJOR 4
#define VER_MINOR 3 #define VER_MINOR 4
#define VER_REVISION 0 #define VER_REVISION 0
// This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number! // This should always refer to the GZDoom version a derived port is based on and not reflect the derived port's version number!
#define ENG_MAJOR 4 #define ENG_MAJOR 4
#define ENG_MINOR 3 #define ENG_MINOR 4
#define ENG_REVISION 0 #define ENG_REVISION 0
// Version identifier for network games. // Version identifier for network games.