Apply alpha to the background texture in DrawBar

This commit is contained in:
nashmuhandes 2020-04-01 01:45:28 +08:00 committed by Chronos Ouroboros
parent f65a97322e
commit d563b0339c
1 changed files with 1 additions and 1 deletions

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@ -1054,7 +1054,7 @@ class BaseStatusBar native ui
SetClipRect(position.X + Clip[0], position.Y + Clip[1], texsize.X - Clip[0] - Clip[2], texsize.Y - Clip[1] - Clip[3], flags);
}
if (offtex.IsValid() && TexMan.GetScaledSize(offtex) == texsize) DrawTexture(offtex, position, flags | DI_ITEM_LEFT_TOP);
if (offtex.IsValid() && TexMan.GetScaledSize(offtex) == texsize) DrawTexture(offtex, position, flags | DI_ITEM_LEFT_TOP, alpha);
else Fill(color(int(255*alpha),0,0,0), position.X + Clip[0], position.Y + Clip[1], texsize.X - Clip[0] - Clip[2], texsize.Y - Clip[1] - Clip[3]);
if (border == 0)