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Merge branch 'master' into zscript
This commit is contained in:
commit
d4ea991763
4 changed files with 36 additions and 11 deletions
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@ -292,7 +292,6 @@ void FIWadManager::ParseIWadInfos(const char *fn)
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int FIWadManager::ScanIWAD (const char *iwad)
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int FIWadManager::ScanIWAD (const char *iwad)
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{
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{
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FResourceFile *iwadfile = FResourceFile::OpenResourceFile(iwad, NULL, true);
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FResourceFile *iwadfile = FResourceFile::OpenResourceFile(iwad, NULL, true);
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if (iwadfile == NULL) iwadfile = FResourceFile::OpenDirectory(iwad, true); //mxd. A directory can also work as an IWAD
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if (iwadfile != NULL)
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if (iwadfile != NULL)
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{
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{
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@ -345,7 +344,7 @@ int FIWadManager::CheckIWAD (const char *doomwaddir, WadStuff *wads)
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iwad.Format ("%s%s%s", doomwaddir, slash, mIWadNames[i].GetChars());
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iwad.Format ("%s%s%s", doomwaddir, slash, mIWadNames[i].GetChars());
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FixPathSeperator (iwad);
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FixPathSeperator (iwad);
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if (DirEntryExists(iwad))
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if (FileExists (iwad))
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{
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{
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wads[i].Type = ScanIWAD (iwad);
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wads[i].Type = ScanIWAD (iwad);
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if (wads[i].Type != -1)
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if (wads[i].Type != -1)
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@ -414,7 +413,7 @@ int FIWadManager::IdentifyVersion (TArray<FString> &wadfiles, const char *iwad,
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}
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}
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else
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else
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{
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{
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if(FileExists(custwad)) DefaultExtension (custwad, ".wad"); //mxd. Don't treat folders as .wads
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DefaultExtension (custwad, ".wad");
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iwadparm = custwad;
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iwadparm = custwad;
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mIWadNames[0] = custwad;
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mIWadNames[0] = custwad;
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CheckIWAD ("", &wads[0]);
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CheckIWAD ("", &wads[0]);
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@ -297,8 +297,6 @@ FMultiPatchTexture::FMultiPatchTexture (const void *texdef, FPatchLookup *patchl
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Printf ("Texture %s is left without any patches\n", Name.GetChars());
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Printf ("Texture %s is left without any patches\n", Name.GetChars());
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}
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}
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CheckForHacks ();
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DefinitionLump = deflumpnum;
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DefinitionLump = deflumpnum;
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}
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}
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@ -1323,6 +1321,29 @@ void FMultiPatchTexture::ResolvePatches()
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for (int i = 0; i < NumParts; i++)
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for (int i = 0; i < NumParts; i++)
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{
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{
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FTextureID texno = TexMan.CheckForTexture(Inits[i].TexName, Inits[i].UseType);
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FTextureID texno = TexMan.CheckForTexture(Inits[i].TexName, Inits[i].UseType);
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if (texno == id) // we found ourselves. Try looking for another one with the same name which is not a multipatch texture itself.
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{
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TArray<FTextureID> list;
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TexMan.ListTextures(Inits[i].TexName, list, true);
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for (int i = list.Size() - 1; i >= 0; i--)
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{
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if (list[i] != id && !TexMan[list[i]]->bMultiPatch)
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{
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texno = list[i];
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break;
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}
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}
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if (texno == id)
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{
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if (Inits[i].HasLine) Inits[i].sc.Message(MSG_WARNING, "Texture '%s' references itself as patch\n", Inits[i].TexName.GetChars());
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else Printf(TEXTCOLOR_YELLOW "Texture '%s' references itself as patch\n", Inits[i].TexName.GetChars());
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}
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else
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{
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// If it could be resolved, just print a developer warning.
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DPrintf(DMSG_WARNING, "Resolved self-referencing texture by picking an older entry for %s", Inits[i].TexName.GetChars());
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}
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}
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if (!texno.isValid())
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if (!texno.isValid())
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{
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{
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@ -1352,6 +1373,8 @@ void FMultiPatchTexture::ResolvePatches()
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delete[] Inits;
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delete[] Inits;
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Inits = nullptr;
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Inits = nullptr;
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CheckForHacks();
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// If this texture is just a wrapper around a single patch, we can simply
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// If this texture is just a wrapper around a single patch, we can simply
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// forward GetPixels() and GetColumn() calls to that patch.
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// forward GetPixels() and GetColumn() calls to that patch.
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@ -267,7 +267,7 @@ FTextureID FTextureManager::CheckForTexture (const char *name, int usetype, BITF
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//
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//
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//==========================================================================
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//==========================================================================
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int FTextureManager::ListTextures (const char *name, TArray<FTextureID> &list)
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int FTextureManager::ListTextures (const char *name, TArray<FTextureID> &list, bool listall)
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{
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{
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int i;
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int i;
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@ -293,12 +293,15 @@ int FTextureManager::ListTextures (const char *name, TArray<FTextureID> &list)
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// NULL textures must be ignored.
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// NULL textures must be ignored.
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if (tex->UseType!=FTexture::TEX_Null)
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if (tex->UseType!=FTexture::TEX_Null)
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{
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{
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unsigned int j;
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unsigned int j = list.Size();
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for(j = 0; j < list.Size(); j++)
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if (!listall)
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{
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for (j = 0; j < list.Size(); j++)
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{
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{
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// Check for overriding definitions from newer WADs
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// Check for overriding definitions from newer WADs
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if (Textures[list[j].GetIndex()].Texture->UseType == tex->UseType) break;
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if (Textures[list[j].GetIndex()].Texture->UseType == tex->UseType) break;
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}
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}
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}
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if (j==list.Size()) list.Push(FTextureID(i));
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if (j==list.Size()) list.Push(FTextureID(i));
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}
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}
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}
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}
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@ -350,7 +350,7 @@ public:
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FTextureID CheckForTexture (const char *name, int usetype, BITFIELD flags=TEXMAN_TryAny);
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FTextureID CheckForTexture (const char *name, int usetype, BITFIELD flags=TEXMAN_TryAny);
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FTextureID GetTexture (const char *name, int usetype, BITFIELD flags=0);
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FTextureID GetTexture (const char *name, int usetype, BITFIELD flags=0);
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int ListTextures (const char *name, TArray<FTextureID> &list);
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int ListTextures (const char *name, TArray<FTextureID> &list, bool listall = false);
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void AddTexturesLump (const void *lumpdata, int lumpsize, int deflumpnum, int patcheslump, int firstdup=0, bool texture1=false);
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void AddTexturesLump (const void *lumpdata, int lumpsize, int deflumpnum, int patcheslump, int firstdup=0, bool texture1=false);
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void AddTexturesLumps (int lump1, int lump2, int patcheslump);
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void AddTexturesLumps (int lump1, int lump2, int patcheslump);
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