Fixed issue with actors occasionally unaffected by dynamic lights

https://mantis.zdoom.org/view.php?id=536
This commit is contained in:
alexey.lysiuk 2017-04-13 13:14:33 +03:00
parent fbc1028d2b
commit cced9e014b

View file

@ -170,6 +170,7 @@ FLightDefaults::FLightDefaults(FName name, ELightType type)
m_additive = false; m_additive = false;
m_halo = false; m_halo = false;
m_dontlightself = false; m_dontlightself = false;
m_dontlightactors = false;
m_attenuate = -1; m_attenuate = -1;
} }