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- cast arguments for fastcos/sinbam
Use xs_Float to ensure proper wraparound which is important here.
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4
src/common/thirdparty/math/cmath.h
vendored
4
src/common/thirdparty/math/cmath.h
vendored
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@ -56,12 +56,12 @@ extern FFastTrig fasttrig;
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inline double fastcosbam(double v)
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{
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return fasttrig.cos(v);
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return fasttrig.cos(xs_CRoundToUInt(v));
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}
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inline double fastsinbam(double v)
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{
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return fasttrig.sin(v);
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return fasttrig.sin(xs_CRoundToUInt(v));
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}
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inline double fastcosdeg(double v)
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