Fixed decals not appearing when firing at walls point-blank (#1186)

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Player701 2020-09-22 14:03:37 +03:00 committed by GitHub
parent 734b15e412
commit c60e026334
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@ -6435,7 +6435,7 @@ bool P_CheckMissileSpawn (AActor* th, double maxdist)
}
else
{
P_ExplodeMissile (th, NULL, th->BlockingMobj);
P_ExplodeMissile (th, th->BlockingLine, th->BlockingMobj);
}
return false;
}