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Added multicore rendering to true color drawers
This commit is contained in:
parent
c5fcfb664f
commit
c452d02573
3 changed files with 603 additions and 300 deletions
60
src/r_draw.h
60
src/r_draw.h
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@ -25,6 +25,9 @@
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#include "r_defs.h"
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#include <vector>
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#include <memory>
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#include <thread>
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#include <mutex>
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// Spectre/Invisibility.
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#define FUZZTABLE 50
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@ -74,7 +77,6 @@ extern "C" unsigned int dc_tspans[4][MAXHEIGHT];
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extern "C" unsigned int *dc_ctspan[4];
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extern "C" unsigned int horizspans[4];
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// [RH] Pointers to the different column and span drawers...
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// The span blitting interface.
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@ -443,19 +445,58 @@ void R_SetTranslationMap(lighttable_t *translation);
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// Wait until all drawers finished executing
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void R_FinishDrawerCommands();
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class DrawerCommandQueue;
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class DrawerThread
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{
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public:
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std::thread thread;
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// Thread line index of this thread
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int core = 0;
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// Number of active threads
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int num_cores = 1;
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uint32_t dc_temp_rgbabuff_rgba[MAXHEIGHT * 4];
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uint32_t *dc_temp_rgba;
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// Checks if a line is rendered by this thread
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bool line_skipped_by_thread(int line)
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{
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return line % num_cores != core;
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}
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// The number of lines to skip to reach the first line to be rendered by this thread
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int skipped_by_thread(int first_line)
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{
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return (num_cores - (first_line - core) % num_cores) % num_cores;
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}
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// The number of lines to be rendered by this thread
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int count_for_thread(int first_line, int count)
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{
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return (count - skipped_by_thread(first_line) + num_cores - 1) / num_cores;
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}
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// Calculate the dest address for the first line to be rendered by this thread
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uint32_t *dest_for_thread(int first_line, int pitch, uint32_t *dest)
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{
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return dest + skipped_by_thread(first_line) * pitch;
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}
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};
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class DrawerCommand
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{
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protected:
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int dc_dest_y;
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public:
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DrawerCommand()
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{
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dc_dest_y = static_cast<int>((dc_dest - dc_destorg) / (dc_pitch * 4));
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}
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virtual void Execute(DrawerThread *thread) = 0;
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};
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@ -467,8 +508,25 @@ class DrawerCommandQueue
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std::vector<DrawerCommand *> commands;
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std::vector<DrawerThread> threads;
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std::mutex start_mutex;
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std::condition_variable start_condition;
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std::vector<DrawerCommand *> active_commands;
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bool shutdown_flag = false;
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int run_id = 0;
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std::mutex end_mutex;
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std::condition_variable end_condition;
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int finished_threads = 0;
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void StartThreads();
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void StopThreads();
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static DrawerCommandQueue *Instance();
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~DrawerCommandQueue();
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public:
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// Allocate memory valid for the duration of a command execution
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static void* AllocMemory(size_t size);
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File diff suppressed because it is too large
Load diff
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@ -78,26 +78,26 @@ public:
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uint32_t *source;
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uint32_t *dest;
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int count;
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int pitch;
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int pitch, sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, (yh - yl + 1));
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if (count <= 0)
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return;
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count++;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4 + hx];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = thread->num_cores * 4;
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if (count & 1) {
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*dest = *source;
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source += 4;
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source += sincr;
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dest += pitch;
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}
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if (count & 2) {
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dest[0] = source[0];
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dest[pitch] = source[4];
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source += 8;
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dest[pitch] = source[sincr];
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source += sincr * 2;
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dest += pitch * 2;
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}
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if (!(count >>= 2))
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@ -105,10 +105,10 @@ public:
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do {
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dest[0] = source[0];
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dest[pitch] = source[4];
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dest[pitch * 2] = source[8];
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dest[pitch * 3] = source[12];
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source += 16;
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dest[pitch] = source[sincr];
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dest[pitch * 2] = source[sincr * 2];
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dest[pitch * 3] = source[sincr * 3];
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source += sincr * 4;
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dest += pitch * 4;
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} while (--count);
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}
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@ -145,22 +145,23 @@ public:
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, yh - yl + 1);
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if (count <= 0)
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return;
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count++;
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uint32_t light = calc_light_multiplier(dc_light);
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ShadeConstants shade_constants = dc_shade_constants;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4 + hx];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = thread->num_cores * 4;
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if (count & 1) {
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*dest = shade_pal_index(*source, light, shade_constants);
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source += 4;
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source += sincr;
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dest += pitch;
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}
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if (!(count >>= 1))
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@ -168,8 +169,8 @@ public:
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do {
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dest[0] = shade_pal_index(source[0], light, shade_constants);
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dest[pitch] = shade_pal_index(source[4], light, shade_constants);
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source += 8;
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dest[pitch] = shade_pal_index(source[sincr], light, shade_constants);
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source += sincr * 2;
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dest += pitch * 2;
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} while (--count);
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}
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@ -205,25 +206,26 @@ public:
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, yh - yl + 1);
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if (count <= 0)
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return;
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count++;
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uint32_t light = calc_light_multiplier(dc_light);
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ShadeConstants shade_constants = dc_shade_constants;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = thread->num_cores * 4;
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if (count & 1) {
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dest[0] = shade_pal_index(source[0], light, shade_constants);
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dest[1] = shade_pal_index(source[1], light, shade_constants);
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dest[2] = shade_pal_index(source[2], light, shade_constants);
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dest[3] = shade_pal_index(source[3], light, shade_constants);
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source += 4;
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source += sincr;
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dest += pitch;
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}
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if (!(count >>= 1))
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dest[1] = shade_pal_index(source[1], light, shade_constants);
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dest[2] = shade_pal_index(source[2], light, shade_constants);
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dest[3] = shade_pal_index(source[3], light, shade_constants);
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dest[pitch] = shade_pal_index(source[4], light, shade_constants);
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dest[pitch + 1] = shade_pal_index(source[5], light, shade_constants);
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dest[pitch + 2] = shade_pal_index(source[6], light, shade_constants);
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dest[pitch + 3] = shade_pal_index(source[7], light, shade_constants);
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source += 8;
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dest[pitch] = shade_pal_index(source[sincr], light, shade_constants);
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dest[pitch + 1] = shade_pal_index(source[sincr + 1], light, shade_constants);
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dest[pitch + 2] = shade_pal_index(source[sincr + 2], light, shade_constants);
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dest[pitch + 3] = shade_pal_index(source[sincr + 3], light, shade_constants);
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source += sincr * 2;
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dest += pitch * 2;
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} while (--count);
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}
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, yh - yl + 1);
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if (count <= 0)
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return;
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count++;
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ShadeConstants shade_constants = dc_shade_constants;
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uint32_t light = calc_light_multiplier(dc_light);
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uint32_t *palette = (uint32_t*)GPalette.BaseColors;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = thread->num_cores * 4;
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if (shade_constants.simple_shade)
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{
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@ -278,7 +281,7 @@ public:
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SSE_SHADE_SIMPLE(fg);
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_mm_storeu_si128((__m128i*)dest, fg);
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source += 4;
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source += sincr;
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dest += pitch;
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}
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if (!(count >>= 1))
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@ -299,17 +302,17 @@ public:
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// shade_pal_index 4-7 (pitch)
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{
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uint32_t p0 = source[4];
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uint32_t p1 = source[5];
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uint32_t p2 = source[6];
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uint32_t p3 = source[7];
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uint32_t p0 = source[sincr];
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uint32_t p1 = source[sincr + 1];
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uint32_t p2 = source[sincr + 2];
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uint32_t p3 = source[sincr + 3];
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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SSE_SHADE_SIMPLE(fg);
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_mm_storeu_si128((__m128i*)(dest + pitch), fg);
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}
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source += 8;
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source += sincr * 2;
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dest += pitch * 2;
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} while (--count);
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}
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@ -328,7 +331,7 @@ public:
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SSE_SHADE(fg, shade_constants);
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_mm_storeu_si128((__m128i*)dest, fg);
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source += 4;
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source += sincr;
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dest += pitch;
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}
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if (!(count >>= 1))
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@ -349,17 +352,17 @@ public:
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// shade_pal_index 4-7 (pitch)
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{
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uint32_t p0 = source[4];
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uint32_t p1 = source[5];
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uint32_t p2 = source[6];
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uint32_t p3 = source[7];
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uint32_t p0 = source[sincr];
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uint32_t p1 = source[sincr + 1];
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uint32_t p2 = source[sincr + 2];
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uint32_t p3 = source[sincr + 3];
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__m128i fg = _mm_set_epi32(palette[p3], palette[p2], palette[p1], palette[p0]);
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SSE_SHADE(fg, shade_constants);
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_mm_storeu_si128((__m128i*)(dest + pitch), fg);
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}
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source += 8;
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source += sincr * 2;
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dest += pitch * 2;
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} while (--count);
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}
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@ -522,15 +525,16 @@ public:
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, yh - yl + 1);
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if (count <= 0)
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return;
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count++;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4 + hx];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = 4 * thread->num_cores;
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uint32_t light = calc_light_multiplier(dc_light);
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ShadeConstants shade_constants = dc_shade_constants;
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*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
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source += 4;
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source += sincr;
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dest += pitch;
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} while (--count);
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}
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@ -590,15 +594,16 @@ public:
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, yh - yl + 1);
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if (count <= 0)
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return;
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count++;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = 4 * thread->num_cores;
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uint32_t light = calc_light_multiplier(dc_light);
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ShadeConstants shade_constants = dc_shade_constants;
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@ -625,7 +630,7 @@ public:
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dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
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}
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source += 4;
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source += sincr;
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dest += pitch;
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} while (--count);
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}
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@ -636,15 +641,16 @@ public:
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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count = yh - yl;
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if (count < 0)
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count = thread->count_for_thread(yl, yh - yl + 1);
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if (count <= 0)
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return;
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count++;
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dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
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source = &thread->dc_temp_rgba[yl * 4];
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pitch = dc_pitch;
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dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
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source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
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pitch = dc_pitch * thread->num_cores;
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sincr = 4 * thread->num_cores;
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uint32_t light = calc_light_multiplier(dc_light);
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uint32_t *palette = (uint32_t*)GPalette.BaseColors;
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@ -686,7 +692,7 @@ public:
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__m128i color = _mm_packus_epi16(color_lo, color_hi);
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_mm_storeu_si128((__m128i*)dest, color);
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source += 4;
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source += sincr;
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dest += pitch;
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} while (--count);
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}
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@ -722,7 +728,7 @@ public:
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__m128i color = _mm_packus_epi16(color_lo, color_hi);
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_mm_storeu_si128((__m128i*)dest, color);
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source += 4;
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source += sincr;
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dest += pitch;
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} while (--count);
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}
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@ -764,16 +770,17 @@ public:
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uint32_t *dest;
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int count;
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int pitch;
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int sincr;
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|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
colormap = dc_colormap;
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
||||
uint32_t fg_red = (fg >> 16) & 0xff;
|
||||
|
@ -793,7 +800,7 @@ public:
|
|||
uint32_t blue = (fg_blue * alpha + bg_blue * inv_alpha) / 64;
|
||||
|
||||
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -832,16 +839,17 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
colormap = dc_colormap;
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t fg = shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light));
|
||||
uint32_t fg_red = (fg >> 16) & 0xff;
|
||||
|
@ -864,7 +872,7 @@ public:
|
|||
|
||||
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -876,16 +884,17 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
colormap = dc_colormap;
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
__m128i fg = _mm_unpackhi_epi8(_mm_set1_epi32(shade_pal_index_simple(dc_color, calc_light_multiplier(dc_light))), _mm_setzero_si128());
|
||||
__m128i alpha_one = _mm_set1_epi16(64);
|
||||
|
@ -913,7 +922,7 @@ public:
|
|||
__m128i color = _mm_packus_epi16(color_lo, color_hi);
|
||||
_mm_storeu_si128((__m128i*)dest, color);
|
||||
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -955,15 +964,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
ShadeConstants shade_constants = dc_shade_constants;
|
||||
|
@ -986,7 +996,7 @@ public:
|
|||
uint32_t blue = clamp<uint32_t>((fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 0, 255);
|
||||
|
||||
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1026,15 +1036,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
ShadeConstants shade_constants = dc_shade_constants;
|
||||
|
@ -1060,7 +1071,7 @@ public:
|
|||
|
||||
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1071,15 +1082,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
uint32_t *palette = (uint32_t*)GPalette.BaseColors;
|
||||
|
@ -1121,7 +1133,7 @@ public:
|
|||
__m128i color = _mm_packus_epi16(color_lo, color_hi);
|
||||
_mm_storeu_si128((__m128i*)dest, color);
|
||||
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1157,7 +1169,7 @@ public:
|
|||
__m128i color = _mm_packus_epi16(color_lo, color_hi);
|
||||
_mm_storeu_si128((__m128i*)dest, color);
|
||||
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1200,15 +1212,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
ShadeConstants shade_constants = dc_shade_constants;
|
||||
|
@ -1231,7 +1244,7 @@ public:
|
|||
uint32_t blue = clamp<uint32_t>((0x10000 - fg_blue * fg_alpha + bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
||||
|
||||
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1270,15 +1283,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
ShadeConstants shade_constants = dc_shade_constants;
|
||||
|
@ -1305,7 +1319,7 @@ public:
|
|||
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1346,15 +1360,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4 + hx] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
ShadeConstants shade_constants = dc_shade_constants;
|
||||
|
@ -1377,7 +1392,7 @@ public:
|
|||
uint32_t blue = clamp<uint32_t>((0x10000 + fg_blue * fg_alpha - bg_blue * bg_alpha) / 256, 256, 256 + 255) - 256;
|
||||
|
||||
*dest = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
@ -1416,15 +1431,16 @@ public:
|
|||
uint32_t *dest;
|
||||
int count;
|
||||
int pitch;
|
||||
int sincr;
|
||||
|
||||
count = yh - yl;
|
||||
if (count < 0)
|
||||
count = thread->count_for_thread(yl, yh - yl + 1);
|
||||
if (count <= 0)
|
||||
return;
|
||||
count++;
|
||||
|
||||
dest = ylookup[yl] + sx + (uint32_t*)dc_destorg;
|
||||
source = &thread->dc_temp_rgba[yl * 4];
|
||||
pitch = dc_pitch;
|
||||
dest = thread->dest_for_thread(yl, dc_pitch, ylookup[yl] + sx + (uint32_t*)dc_destorg);
|
||||
source = &thread->dc_temp_rgba[yl * 4] + thread->skipped_by_thread(yl) * 4;
|
||||
pitch = dc_pitch * thread->num_cores;
|
||||
sincr = 4 * thread->num_cores;
|
||||
|
||||
uint32_t light = calc_light_multiplier(dc_light);
|
||||
ShadeConstants shade_constants = dc_shade_constants;
|
||||
|
@ -1451,7 +1467,7 @@ public:
|
|||
dest[i] = 0xff000000 | (red << 16) | (green << 8) | blue;
|
||||
}
|
||||
|
||||
source += 4;
|
||||
source += sincr;
|
||||
dest += pitch;
|
||||
} while (--count);
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue