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- fix bonuscount as uint
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@ -2675,7 +2675,7 @@ struct PlayerInfo native play // self is what internally is known as player_t
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native int itemcount;
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native int itemcount;
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native int secretcount;
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native int secretcount;
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native uint damagecount;
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native uint damagecount;
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native int bonuscount;
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native uint bonuscount;
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native int hazardcount;
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native int hazardcount;
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native int hazardinterval;
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native int hazardinterval;
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native Name hazardtype;
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native Name hazardtype;
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