mirror of
https://github.com/ZDoom/gzdoom.git
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Add thread awareness to the rt family of drawers
This commit is contained in:
parent
6a3ae2ce45
commit
c16506bf59
3 changed files with 125 additions and 106 deletions
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@ -925,18 +925,28 @@ namespace swrenderer
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void rt_tlate1col(int hx, int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedLLVMCommand>(hx, sx, yl, yh);
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}
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else
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt1TranslatedPalCommand>(hx, sx, yl, yh);
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rt_map1col(hx, sx, yl, yh);
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}
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}
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// Translates all four spans to the screen starting at sx.
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void rt_tlate4cols(int sx, int yl, int yh)
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{
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if (r_swtruecolor)
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedLLVMCommand>(0, sx, yl, yh);
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}
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else
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{
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DrawerCommandQueue::QueueCommand<DrawColumnRt4TranslatedPalCommand>(0, sx, yl, yh);
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rt_map4cols(sx, yl, yh);
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}
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}
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// Adds one span at hx to the screen at sx without clamping.
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@ -91,18 +91,20 @@ namespace swrenderer
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fixed_t fracstep;
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fixed_t frac;
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count = thread->count_for_thread(_yl, count);
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if (count <= 0)
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return;
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{
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int x = _x & 3;
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dest = &thread->dc_temp[x + 4 * _yl];
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}
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fracstep = _iscale;
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frac = _texturefrac;
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const uint8_t *source = _source;
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int x = _x & 3;
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dest = &thread->dc_temp[x + thread->temp_line_for_thread(_yl) * 4];
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frac += fracstep * thread->skipped_by_thread(_yl);
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fracstep *= thread->num_cores;
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if (count & 1) {
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*dest = source[frac >> FRACBITS]; dest += 4; frac += fracstep;
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}
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@ -141,13 +143,12 @@ namespace swrenderer
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uint8_t color = _color;
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uint8_t *dest;
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count = thread->count_for_thread(_yl, count);
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if (count <= 0)
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return;
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{
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int x = _x & 3;
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dest = &thread->dc_temp[x + 4 * _yl];
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}
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int x = _x & 3;
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dest = &thread->dc_temp[x + thread->temp_line_for_thread(_yl) * 4];
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if (count & 1) {
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*dest = color;
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@ -183,14 +184,15 @@ namespace swrenderer
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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return;
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count++;
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count = yh - yl + 1;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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if (count & 1) {
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*dest = *source;
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@ -223,14 +225,15 @@ namespace swrenderer
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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return;
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count++;
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count = yh - yl + 1;
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dest = (int *)(ylookup[yl] + sx + _destorg);
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source = (int *)(&thread->dc_temp[yl*4]);
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pitch = _pitch/sizeof(int);
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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dest = (int *)(ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg);
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source = (int *)(&thread->dc_temp[thread->temp_line_for_thread(yl)*4]);
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pitch = _pitch*thread->num_cores/sizeof(int);
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if (count & 1) {
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*dest = *source;
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@ -256,15 +259,16 @@ namespace swrenderer
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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colormap = _colormap;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl) *4 + hx];
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pitch = _pitch*thread->num_cores;
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if (count & 1) {
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*dest = colormap[*source];
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@ -290,15 +294,16 @@ namespace swrenderer
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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colormap = _colormap;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch*thread->num_cores;
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if (count & 1) {
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dest[0] = colormap[source[0]];
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@ -328,7 +333,11 @@ namespace swrenderer
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void DrawColumnRt1TranslatedPalCommand::Execute(DrawerThread *thread)
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{
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int count = yh - yl + 1;
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uint8_t *source = &thread->dc_temp[yl*4 + hx];
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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uint8_t *source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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const uint8_t *translation = _translation;
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// Things we do to hit the compiler's optimizer with a clue bat:
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@ -376,7 +385,11 @@ namespace swrenderer
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void DrawColumnRt4TranslatedPalCommand::Execute(DrawerThread *thread)
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{
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int count = yh - yl + 1;
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uint8_t *source = &thread->dc_temp[yl*4];
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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uint8_t *source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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const uint8_t *translation = _translation;
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int c0, c1;
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uint8_t b0, b1;
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@ -420,19 +433,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -453,19 +465,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -509,19 +520,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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fgstart = &Col2RGB8[0][_color];
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colormap = _colormap;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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do {
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uint32_t val = colormap[*source];
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@ -539,19 +549,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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fgstart = &Col2RGB8[0][_color];
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colormap = _colormap;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch * thread->num_cores;
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do {
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uint32_t val;
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@ -582,19 +591,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -617,17 +625,16 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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const uint32_t *fg2rgb = _srcblend;
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@ -681,19 +688,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -715,19 +721,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -774,19 +779,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4 + hx];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4 + hx];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -808,19 +812,18 @@ namespace swrenderer
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const uint8_t *colormap;
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uint8_t *source;
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uint8_t *dest;
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int count;
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int pitch;
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count = yh-yl;
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if (count < 0)
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int count = yh - yl + 1;
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count = thread->count_for_thread(yl, count);
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if (count <= 0)
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return;
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count++;
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const uint32_t *fg2rgb = _srcblend;
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const uint32_t *bg2rgb = _destblend;
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dest = ylookup[yl] + sx + _destorg;
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source = &thread->dc_temp[yl*4];
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pitch = _pitch;
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dest = ylookup[yl + thread->skipped_by_thread(yl)] + sx + _destorg;
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source = &thread->dc_temp[thread->temp_line_for_thread(yl)*4];
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pitch = _pitch * thread->num_cores;
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colormap = _colormap;
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do {
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@ -89,6 +89,12 @@ public:
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{
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return dest + skipped_by_thread(first_line) * pitch;
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}
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// The first line in the dc_temp buffer used this thread
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int temp_line_for_thread(int first_line)
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{
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return (first_line + skipped_by_thread(first_line)) / num_cores;
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}
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};
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// Task to be executed by each worker thread
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