mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 07:12:02 +00:00
Add zcc-parse.c and .h to the ZScript project folder
This commit is contained in:
parent
2a394d0cb8
commit
baa6dc0568
1 changed files with 1 additions and 1 deletions
|
@ -1370,5 +1370,5 @@ source_group("Shared Game" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/g_sh
|
|||
source_group("Versioning" FILES version.h win32/zdoom.rc)
|
||||
source_group("Win32 Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/win32/.+")
|
||||
source_group("Xlat" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/xlat/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.c ${CMAKE_CURRENT_BINARY_DIR}/xlat_parser.h)
|
||||
source_group("ZScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/zscript/.+")
|
||||
source_group("ZScript" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/zscript/.+" FILES ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.c ${CMAKE_CURRENT_BINARY_DIR}/zcc-parse.h)
|
||||
source_group("Source Files" FILES ${CMAKE_CURRENT_BINARY_DIR}/sc_man_scanner.h sc_man_scanner.re)
|
||||
|
|
Loading…
Reference in a new issue