mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-26 14:01:45 +00:00
Change swtruecolor cvar to take effect immediately
This commit is contained in:
parent
e929eec80f
commit
b9d7a98aec
4 changed files with 30 additions and 19 deletions
|
@ -96,7 +96,16 @@ EXTERN_CVAR(Bool, ticker )
|
|||
EXTERN_CVAR(Bool, vid_vsync)
|
||||
EXTERN_CVAR(Bool, vid_hidpi)
|
||||
|
||||
CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE)
|
||||
CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||||
{
|
||||
// Strictly speaking this doesn't require a mode switch, but it is the easiest
|
||||
// way to force a CreateFramebuffer call without a lot of refactoring.
|
||||
extern int NewWidth, NewHeight, NewBits, DisplayBits;
|
||||
NewWidth = screen->GetWidth();
|
||||
NewHeight = screen->GetHeight();
|
||||
NewBits = DisplayBits;
|
||||
setmodeneeded = true;
|
||||
}
|
||||
|
||||
CUSTOM_CVAR(Bool, fullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
||||
{
|
||||
|
|
|
@ -281,10 +281,18 @@ CUSTOM_CVAR (Int, vid_maxfps, 200, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
|
|||
}
|
||||
}
|
||||
|
||||
CVAR (Bool, swtruecolor, false, CVAR_ARCHIVE)
|
||||
|
||||
extern int NewWidth, NewHeight, NewBits, DisplayBits;
|
||||
|
||||
CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
|
||||
{
|
||||
// Strictly speaking this doesn't require a mode switch, but it is the easiest
|
||||
// way to force a CreateFramebuffer call without a lot of refactoring.
|
||||
NewWidth = screen->GetWidth();
|
||||
NewHeight = screen->GetHeight();
|
||||
NewBits = DisplayBits;
|
||||
setmodeneeded = true;
|
||||
}
|
||||
|
||||
CUSTOM_CVAR (Bool, fullscreen, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
|
||||
{
|
||||
NewWidth = screen->GetWidth();
|
||||
|
|
|
@ -311,10 +311,18 @@ void I_RestoreWindowedPos ()
|
|||
MoveWindow (Window, winx, winy, winw, winh, TRUE);
|
||||
}
|
||||
|
||||
CVAR (Bool, swtruecolor, false, CVAR_ARCHIVE)
|
||||
|
||||
extern int NewWidth, NewHeight, NewBits, DisplayBits;
|
||||
|
||||
CUSTOM_CVAR(Bool, swtruecolor, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
|
||||
{
|
||||
// Strictly speaking this doesn't require a mode switch, but it is the easiest
|
||||
// way to force a CreateFramebuffer call without a lot of refactoring.
|
||||
NewWidth = screen->GetWidth();
|
||||
NewHeight = screen->GetHeight();
|
||||
NewBits = DisplayBits;
|
||||
setmodeneeded = true;
|
||||
}
|
||||
|
||||
CUSTOM_CVAR (Bool, fullscreen, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG|CVAR_NOINITCALL)
|
||||
{
|
||||
NewWidth = screen->GetWidth();
|
||||
|
|
|
@ -221,22 +221,8 @@ bool Win32Video::InitD3D9 ()
|
|||
|
||||
// Enumerate available display modes.
|
||||
FreeModes ();
|
||||
#ifndef PALETTEOUTPUT // To do: remove this again (AddD3DModes fails when there are too many modes available for videomenu to display)
|
||||
|
||||
AddMode(320, 200, 8, 200, 0);
|
||||
AddMode(320, 240, 8, 240, 0);
|
||||
AddMode(640, 480, 8, 480, 0);
|
||||
AddMode(800, 600, 8, 600, 0);
|
||||
AddMode(1024, 768, 8, 768, 0);
|
||||
|
||||
AddMode(1920, 1080, 8, 1080, 0); // 1080p
|
||||
AddMode(1920*2, 1080*2, 8, 1080*2, 0); // 4k
|
||||
AddMode(2560, 1440, 8, 1440, 0); // 27" classic
|
||||
AddMode(2560*2, 1440*2, 8, 1440*2, 0); // 5k
|
||||
#else
|
||||
AddD3DModes (m_Adapter, D3DFMT_X8R8G8B8);
|
||||
AddD3DModes (m_Adapter, D3DFMT_R5G6B5);
|
||||
#endif
|
||||
if (Args->CheckParm ("-2"))
|
||||
{ // Force all modes to be pixel-doubled.
|
||||
ScaleModes (1);
|
||||
|
|
Loading…
Reference in a new issue