- Fixed: Untranslated colors in fonts had an alpha value of 0 but need 255.

SVN r1433 (trunk)
This commit is contained in:
Christoph Oelckers 2009-02-21 11:30:42 +00:00
parent a09e15fa09
commit b94b832a9e
2 changed files with 2 additions and 0 deletions

View file

@ -1,4 +1,5 @@
February 21, 2009 (Changes by Graf Zahl)
- Fixed: Untranslated colors in fonts had an alpha value of 0 but need 255.
- Fixed: The Doom status bar's ammo display may not use the INDEXFONT for
the alternative HUD. Instead it has to create a separate one out of the
STYSNUM characters.

View file

@ -1622,6 +1622,7 @@ FSpecialFont::FSpecialFont (const char *name, int first, int count, FTexture **l
{
remap->Remap[j] = identity[j];
remap->Palette[j] = GPalette.BaseColors[identity[j]];
remap->Palette[j].a = 0xff;
}
}
}