- changed ACS Checkweapon to compare names instead of strings.

SVN r3107 (trunk)
This commit is contained in:
Christoph Oelckers 2011-01-17 00:33:20 +00:00
parent e4b236cbcc
commit b3a7c70c01
1 changed files with 11 additions and 12 deletions

View File

@ -6033,8 +6033,7 @@ int DLevelScript::RunScript ()
} }
else else
{ {
STACK(1) = 0 == stricmp (FBehavior::StaticLookupString (STACK(1)), STACK(1) = activator->player->ReadyWeapon->GetClass()->TypeName == FName(FBehavior::StaticLookupString (STACK(1)), true);
activator->player->ReadyWeapon->GetClass()->TypeName.GetChars());
} }
break; break;