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- don't force the renderer to remain active in windowed mode when in the background.
It's ok to have this as an option, but not as an unconditional forced feature.
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1 changed files with 2 additions and 1 deletions
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@ -71,6 +71,7 @@ PFNWGLSWAPINTERVALEXTPROC myWglSwapIntervalExtProc;
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CVAR(Bool, vid_activeinbackground, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Bool, gl_debug, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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@ -1119,7 +1120,7 @@ void SystemFrameBuffer::InitializeState()
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bool SystemFrameBuffer::CanUpdate()
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{
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if (!AppActive && IsFullscreen()) return false;
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if (!AppActive && (IsFullscreen() || !vid_activeinbackground)) return false;
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return true;
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}
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