- fixed: Since out types cannot be marked as such in a function prototype (as it'd cause parameter mismatches in the resolving pass) it is necessary to check the argflags as well when determining the register type.

This commit is contained in:
Christoph Oelckers 2018-11-20 16:29:51 +01:00
parent 31ed1da4e5
commit b267252a09
5 changed files with 16 additions and 7 deletions

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@ -749,7 +749,7 @@ static void (*MBFCodePointerFactories[])(FunctionCallEmitter&, int, int) =
void SetDehParams(FState *state, int codepointer)
{
static uint8_t regts[] = { REGT_POINTER, REGT_POINTER, REGT_POINTER };
static const uint8_t regts[] = { REGT_POINTER, REGT_POINTER, REGT_POINTER };
int value1 = state->GetMisc1();
int value2 = state->GetMisc2();
if (!(value1|value2)) return;

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@ -4489,7 +4489,7 @@ DEFINE_ACTION_FUNCTION(AActor, AimLineAttack)
PARAM_SELF_PROLOGUE(AActor);
PARAM_ANGLE(angle);
PARAM_FLOAT(distance);
PARAM_POINTER(pLineTarget, FTranslatedLineTarget);
PARAM_OUTPOINTER(pLineTarget, FTranslatedLineTarget);
PARAM_ANGLE(vrange);
PARAM_INT(flags);
PARAM_OBJECT(target, AActor);
@ -4926,7 +4926,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineAttack)
PARAM_NAME(damageType);
PARAM_CLASS(puffType, AActor);
PARAM_INT(flags);
PARAM_POINTER(victim, FTranslatedLineTarget);
PARAM_OUTPOINTER(victim, FTranslatedLineTarget);
PARAM_FLOAT(offsetz);
PARAM_FLOAT(offsetforward);
PARAM_FLOAT(offsetside);
@ -5092,7 +5092,7 @@ DEFINE_ACTION_FUNCTION(AActor, LineTrace)
PARAM_FLOAT(offsetz);
PARAM_FLOAT(offsetforward);
PARAM_FLOAT(offsetside);
PARAM_POINTER(data, FLineTraceData);
PARAM_OUTPOINTER(data, FLineTraceData);
ACTION_RETURN_BOOL(P_LineTrace(self,angle,distance,pitch,flags,offsetz,offsetforward,offsetside,data));
}

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@ -7417,7 +7417,7 @@ DEFINE_ACTION_FUNCTION(AActor, SpawnPlayerMissile)
PARAM_FLOAT(x);
PARAM_FLOAT(y);
PARAM_FLOAT(z);
PARAM_POINTER(lt, FTranslatedLineTarget);
PARAM_OUTPOINTER(lt, FTranslatedLineTarget);
PARAM_BOOL(nofreeaim);
PARAM_BOOL(noautoaim);
PARAM_INT(aimflags);

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@ -505,6 +505,7 @@ bool AssertObject(void * ob);
#define PARAM_STATE_AT(p,x) assert((p) < numparam); assert(reginfo[p] == REGT_INT); FState *x = (FState *)StateLabels.GetState(param[p].i, self->GetClass());
#define PARAM_STATE_ACTION_AT(p,x) assert((p) < numparam); assert(reginfo[p] == REGT_INT); FState *x = (FState *)StateLabels.GetState(param[p].i, stateowner->GetClass());
#define PARAM_POINTER_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); type *x = (type *)param[p].a;
#define PARAM_OUTPOINTER_AT(p,x,type) assert((p) < numparam); type *x = (type *)param[p].a;
#define PARAM_POINTERTYPE_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); type x = (type )param[p].a;
#define PARAM_OBJECT_AT(p,x,type) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER && AssertObject(param[p].a)); type *x = (type *)param[p].a; assert(x == NULL || x->IsKindOf(RUNTIME_CLASS(type)));
#define PARAM_CLASS_AT(p,x,base) assert((p) < numparam); assert(reginfo[p] == REGT_POINTER); base::MetaClass *x = (base::MetaClass *)param[p].a; assert(x == NULL || x->IsDescendantOf(RUNTIME_CLASS(base)));
@ -528,6 +529,7 @@ bool AssertObject(void * ob);
#define PARAM_STATE(x) ++paramnum; PARAM_STATE_AT(paramnum,x)
#define PARAM_STATE_ACTION(x) ++paramnum; PARAM_STATE_ACTION_AT(paramnum,x)
#define PARAM_POINTER(x,type) ++paramnum; PARAM_POINTER_AT(paramnum,x,type)
#define PARAM_OUTPOINTER(x,type) ++paramnum; PARAM_OUTPOINTER_AT(paramnum,x,type)
#define PARAM_POINTERTYPE(x,type) ++paramnum; PARAM_POINTERTYPE_AT(paramnum,x,type)
#define PARAM_OBJECT(x,type) ++paramnum; PARAM_OBJECT_AT(paramnum,x,type)
#define PARAM_CLASS(x,base) ++paramnum; PARAM_CLASS_AT(paramnum,x,base)

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@ -80,6 +80,7 @@ void VMFunction::CreateRegUse()
return;
}
assert(Proto->isPrototype());
for (auto arg : Proto->ArgumentTypes)
{
count += arg? arg->GetRegCount() : 1;
@ -87,14 +88,20 @@ void VMFunction::CreateRegUse()
uint8_t *regp;
RegTypes = regp = (uint8_t*)ClassDataAllocator.Alloc(count);
count = 0;
for (auto arg : Proto->ArgumentTypes)
for (unsigned i = 0; i < Proto->ArgumentTypes.Size(); i++)
{
auto arg = Proto->ArgumentTypes[i];
auto flg = ArgFlags.Size() > i ? ArgFlags[i] : 0;
if (arg == nullptr)
{
// Marker for start of varargs.
*regp++ = REGT_NIL;
}
else for (int i = 0; i < arg->GetRegCount(); i++)
else if ((flg & VARF_Out) && !arg->isPointer())
{
*regp++ = REGT_POINTER;
}
else for (int j = 0; j < arg->GetRegCount(); j++)
{
*regp++ = arg->GetRegType();
}