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- fix scale members in actor.zs
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1 changed files with 3 additions and 3 deletions
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@ -115,7 +115,7 @@ class Actor : Thinker native
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native double FloatSpeed;
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native SpriteID sprite;
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native uint8 frame;
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native fvector2 Scale;
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native vector2 Scale;
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native TextureID picnum;
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native double Alpha;
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native readonly color fillcolor; // must be set with SetShade to initialize correctly.
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@ -374,8 +374,8 @@ class Actor : Thinker native
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native readonly deprecated("2.3", "Use Vel.X instead") double MomX;
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native readonly deprecated("2.3", "Use Vel.Y instead") double MomY;
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native readonly deprecated("2.3", "Use Vel.Z instead") double MomZ;
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native deprecated("2.3", "Use Scale.X instead") float ScaleX;
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native deprecated("2.3", "Use Scale.Y instead") float ScaleY;
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native deprecated("2.3", "Use Scale.X instead") double ScaleX;
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native deprecated("2.3", "Use Scale.Y instead") double ScaleY;
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//FStrifeDialogueNode *Conversation; // [RH] The dialogue to show when this actor is used.;
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