mirror of
https://github.com/ZDoom/gzdoom.git
synced 2024-11-11 07:12:02 +00:00
- replaced several explicit allocations with TArrays.
This commit is contained in:
parent
d68cd3aa80
commit
a73c065811
10 changed files with 66 additions and 115 deletions
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@ -242,10 +242,10 @@ void I_DebugPrint(const char *cp)
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void I_PrintStr(const char *cp)
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{
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// Strip out any color escape sequences before writing to the log file
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char * copy = new char[strlen(cp)+1];
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// Strip out any color escape sequences before writing to debug output
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TArray<char> copy(strlen(cp) + 1, true);
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const char * srcp = cp;
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char * dstp = copy;
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char * dstp = copy.Data();
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while (*srcp != 0)
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{
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@ -261,8 +261,7 @@ void I_PrintStr (const char *cp)
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}
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*dstp = 0;
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fputs (copy, stdout);
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delete [] copy;
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fputs(copy.Data(), stdout);
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fflush(stdout);
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}
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@ -83,7 +83,7 @@ TArray<uint8_t> FVoxelTexture::CreatePalettedPixels(int conversion)
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{
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// GetPixels gets called when a translated palette is used so we still need to implement it here.
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TArray<uint8_t> Pixels(256, true);
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uint8_t *pp = SourceVox->Palette;
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uint8_t *pp = SourceVox->Palette.Data();
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if(pp != NULL)
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{
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@ -120,9 +120,9 @@ int FVoxelTexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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PalEntry pe[256];
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uint8_t bitmap[256];
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uint8_t *pp = SourceVox->Palette;
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uint8_t *pp = SourceVox->Palette.Data();
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if(pp != NULL)
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if(pp != nullptr)
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{
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for(int i=0;i<256;i++, pp+=3)
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{
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@ -392,7 +392,7 @@ static void AddToVertex(const sector_t * sec, TArray<int> & list)
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static void InitVertexData()
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{
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auto vt_sectorlists = new TArray<int>[level.vertexes.Size()];
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TArray<TArray<int>> vt_sectorlists(level.vertexes.Size(), true);
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for(auto &line : level.lines)
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{
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@ -437,8 +437,6 @@ static void InitVertexData()
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vert.numsectors=0;
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}
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}
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delete [] vt_sectorlists;
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}
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//==========================================================================
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@ -478,15 +476,15 @@ static int segcmp(const void *a, const void *b)
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static void PrepareSegs()
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{
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auto numsides = level.sides.Size();
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int *segcount = new int[numsides];
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TArray<int> segcount(numsides, true);
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int realsegs = 0;
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// count the segs
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memset(segcount, 0, numsides * sizeof(int));
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memset(segcount.Data(), 0, numsides * sizeof(int));
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for(auto &seg : level.segs)
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{
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if (seg.sidedef == NULL) continue; // miniseg
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if (seg.sidedef == nullptr) continue; // miniseg
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int sidenum = seg.sidedef->Index();
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realsegs++;
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@ -509,7 +507,6 @@ static void PrepareSegs()
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level.sides[i].segs = level.sides[i-1].segs + segcount[i-1];
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level.sides[i].numsegs = 0;
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}
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delete [] segcount;
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// assign the segs
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for (auto &seg : level.segs)
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@ -303,8 +303,8 @@ FVoxel *R_LoadKVX(int lumpnum)
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}
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voxel->LumpNum = lumpnum;
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voxel->Palette = new uint8_t[768];
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memcpy(voxel->Palette, rawvoxel + voxelsize - 768, 768);
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voxel->Palette.Resize(768);
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memcpy(voxel->Palette.Data(), rawvoxel + voxelsize - 768, 768);
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return voxel;
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}
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@ -382,22 +382,6 @@ uint8_t *FVoxelMipLevel::GetSlabData(bool wantremapped) const
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return SlabData;
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}
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//==========================================================================
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//
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// FVoxel Constructor
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//
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//==========================================================================
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FVoxel::FVoxel()
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{
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Palette = NULL;
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}
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FVoxel::~FVoxel()
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{
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if (Palette != NULL) delete [] Palette;
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}
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//==========================================================================
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//
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// Create true color version of the slab data
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@ -430,7 +414,7 @@ void FVoxel::CreateBgraSlabData()
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int colorIndex = src->col[j];
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uint32_t red, green, blue;
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if (Palette)
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if (Palette.Size())
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{
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red = (Palette[colorIndex * 3 + 0] << 2) | (Palette[colorIndex * 3 + 0] >> 4);
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green = (Palette[colorIndex * 3 + 1] << 2) | (Palette[colorIndex * 3 + 1] >> 4);
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@ -464,9 +448,9 @@ void FVoxel::Remap()
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{
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if (Remapped) return;
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Remapped = true;
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if (Palette != NULL)
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if (Palette.Size())
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{
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uint8_t *remap = GetVoxelRemap(Palette);
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uint8_t *remap = GetVoxelRemap(Palette.Data());
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for (int i = 0; i < NumMips; ++i)
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{
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int size = Mips[i].OffsetX[Mips[i].SizeX];
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@ -487,11 +471,7 @@ void FVoxel::Remap()
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void FVoxel::RemovePalette()
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{
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if (Palette != NULL)
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{
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delete [] Palette;
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Palette = NULL;
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}
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Palette.Reset();
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}
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@ -50,16 +50,14 @@ public:
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struct FVoxel
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{
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TArray<uint8_t> Palette;
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int LumpNum;
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int NumMips;
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int VoxelIndex;
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uint8_t *Palette;
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FVoxelMipLevel Mips[MAXVOXMIPS];
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bool Remapped = false;
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bool Bgramade = false;
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FVoxel();
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~FVoxel();
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void CreateBgraSlabData();
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void Remap();
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void RemovePalette();
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@ -96,9 +96,9 @@ bool FPakFile::Open(bool quiet)
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NumLumps = LittleLong(header.dirlen) / sizeof(dpackfile_t);
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header.dirofs = LittleLong(header.dirofs);
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dpackfile_t *fileinfo = new dpackfile_t[NumLumps];
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TArray<dpackfile_t> fileinfo(NumLumps, true);
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Reader.Seek (header.dirofs, FileReader::SeekSet);
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Reader.Read (fileinfo, NumLumps * sizeof(dpackfile_t));
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Reader.Read (fileinfo.Data(), NumLumps * sizeof(dpackfile_t));
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Lumps.Resize(NumLumps);
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@ -113,7 +113,6 @@ bool FPakFile::Open(bool quiet)
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Lumps[i].CheckEmbedded();
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}
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delete [] fileinfo;
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return true;
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}
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@ -387,7 +387,6 @@ int FJPEGTexture::CopyPixels(FBitmap *bmp, int conversion)
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PalEntry pe[256];
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auto lump = Wads.OpenLumpReader (SourceLump);
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JSAMPLE *buff = NULL;
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jpeg_decompress_struct cinfo;
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jpeg_error_mgr jerr;
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@ -414,12 +413,11 @@ int FJPEGTexture::CopyPixels(FBitmap *bmp, int conversion)
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jpeg_start_decompress(&cinfo);
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int yc = 0;
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buff = new uint8_t[cinfo.output_height * cinfo.output_width * cinfo.output_components];
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TArray<uint8_t> buff(cinfo.output_height * cinfo.output_width * cinfo.output_components, true);
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while (cinfo.output_scanline < cinfo.output_height)
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{
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uint8_t * ptr = buff + cinfo.output_width * cinfo.output_components * yc;
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uint8_t * ptr = buff.Data() + cinfo.output_width * cinfo.output_components * yc;
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jpeg_read_scanlines(&cinfo, &ptr, 1);
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yc++;
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}
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@ -427,23 +425,23 @@ int FJPEGTexture::CopyPixels(FBitmap *bmp, int conversion)
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switch (cinfo.out_color_space)
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{
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case JCS_RGB:
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bmp->CopyPixelDataRGB(0, 0, buff, cinfo.output_width, cinfo.output_height,
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bmp->CopyPixelDataRGB(0, 0, buff.Data(), cinfo.output_width, cinfo.output_height,
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3, cinfo.output_width * cinfo.output_components, 0, CF_RGB);
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break;
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case JCS_GRAYSCALE:
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for (int i = 0; i < 256; i++) pe[i] = PalEntry(255, i, i, i); // default to a gray map
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bmp->CopyPixelData(0, 0, buff, cinfo.output_width, cinfo.output_height,
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bmp->CopyPixelData(0, 0, buff.Data(), cinfo.output_width, cinfo.output_height,
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1, cinfo.output_width, 0, pe);
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break;
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case JCS_CMYK:
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bmp->CopyPixelDataRGB(0, 0, buff, cinfo.output_width, cinfo.output_height,
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bmp->CopyPixelDataRGB(0, 0, buff.Data(), cinfo.output_width, cinfo.output_height,
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4, cinfo.output_width * cinfo.output_components, 0, CF_CMYK);
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break;
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case JCS_YCbCr:
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bmp->CopyPixelDataRGB(0, 0, buff, cinfo.output_width, cinfo.output_height,
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bmp->CopyPixelDataRGB(0, 0, buff.Data(), cinfo.output_width, cinfo.output_height,
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4, cinfo.output_width * cinfo.output_components, 0, CF_YCbCr);
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break;
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@ -459,7 +457,6 @@ int FJPEGTexture::CopyPixels(FBitmap *bmp, int conversion)
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Printf(TEXTCOLOR_ORANGE "JPEG error in %s\n", Wads.GetLumpFullPath(SourceLump).GetChars());
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}
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jpeg_destroy_decompress(&cinfo);
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if (buff != NULL) delete [] buff;
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return 0;
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}
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@ -161,9 +161,8 @@ void FPCXTexture::ReadPCX1bit (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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int rle_count = 0;
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uint8_t rle_value = 0;
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uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
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lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp;
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TArray<uint8_t> srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp.Data();
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for (y = 0; y < Height; ++y)
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{
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@ -196,7 +195,6 @@ void FPCXTexture::ReadPCX1bit (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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}
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}
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}
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delete [] srcp;
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}
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//==========================================================================
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@ -210,12 +208,11 @@ void FPCXTexture::ReadPCX4bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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int rle_count = 0, rle_value = 0;
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int x, y, c;
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int bytes;
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uint8_t * line = new uint8_t[hdr->bytesPerScanLine];
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uint8_t * colorIndex = new uint8_t[Width];
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TArray<uint8_t> line(hdr->bytesPerScanLine, true);
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TArray<uint8_t> colorIndex(Width, true);
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uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
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lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp;
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TArray<uint8_t> srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp.Data();
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for (y = 0; y < Height; ++y)
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{
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@ -224,7 +221,7 @@ void FPCXTexture::ReadPCX4bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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for (c = 0; c < 4; ++c)
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{
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uint8_t * pLine = line;
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uint8_t * pLine = line.Data();
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bytes = hdr->bytesPerScanLine;
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@ -255,11 +252,6 @@ void FPCXTexture::ReadPCX4bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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ptr[x] += (1 << c);
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}
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}
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/* release memory */
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delete [] colorIndex;
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delete [] line;
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delete [] srcp;
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}
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//==========================================================================
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@ -273,9 +265,8 @@ void FPCXTexture::ReadPCX8bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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int rle_count = 0, rle_value = 0;
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int y, bytes;
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uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
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lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp;
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auto srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp.Data();
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for (y = 0; y < Height; ++y)
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{
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@ -301,7 +292,6 @@ void FPCXTexture::ReadPCX8bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr)
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*ptr++ = rle_value;
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}
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}
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delete [] srcp;
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}
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//==========================================================================
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@ -316,9 +306,8 @@ void FPCXTexture::ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr
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int y, c;
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int bytes;
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uint8_t * srcp = new uint8_t[lump.GetLength() - sizeof(PCXHeader)];
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lump.Read(srcp, lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp;
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auto srcp = lump.Read(lump.GetLength() - sizeof(PCXHeader));
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uint8_t * src = srcp.Data();
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for (y = 0; y < Height; ++y)
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{
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@ -349,7 +338,6 @@ void FPCXTexture::ReadPCX24bits (uint8_t *dst, FileReader & lump, PCXHeader *hdr
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}
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}
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}
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delete [] srcp;
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}
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//==========================================================================
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@ -423,9 +411,9 @@ TArray<uint8_t> FPCXTexture::CreatePalettedPixels(int conversion)
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}
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else
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{
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uint8_t * buffer = new uint8_t[Width*Height * 3];
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uint8_t * row = buffer;
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ReadPCX24bits (buffer, lump, &header, 3);
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TArray<uint8_t> buffer(Width*Height * 3, true);
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uint8_t * row = buffer.Data();
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ReadPCX24bits (row, lump, &header, 3);
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for(int y=0; y<Height; y++)
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{
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for(int x=0; x < Width; x++)
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@ -434,7 +422,6 @@ TArray<uint8_t> FPCXTexture::CreatePalettedPixels(int conversion)
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row+=3;
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}
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}
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delete [] buffer;
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}
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return Pixels;
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}
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@ -452,7 +439,7 @@ int FPCXTexture::CopyPixels(FBitmap *bmp, int conversion)
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PalEntry pe[256];
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PCXHeader header;
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int bitcount;
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uint8_t * Pixels;
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TArray<uint8_t> Pixels;
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auto lump = Wads.OpenLumpReader(SourceLump);
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@ -462,7 +449,7 @@ int FPCXTexture::CopyPixels(FBitmap *bmp, int conversion)
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if (bitcount < 24)
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{
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Pixels = new uint8_t[Width*Height];
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Pixels.Resize(Width*Height);
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if (bitcount < 8)
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{
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switch (bitcount)
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@ -471,7 +458,7 @@ int FPCXTexture::CopyPixels(FBitmap *bmp, int conversion)
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case 1:
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pe[0] = PalEntry(255, 0, 0, 0);
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pe[1] = PalEntry(255, 255, 255, 255);
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ReadPCX1bit (Pixels, lump, &header);
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ReadPCX1bit (Pixels.Data(), lump, &header);
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break;
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case 4:
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@ -479,7 +466,7 @@ int FPCXTexture::CopyPixels(FBitmap *bmp, int conversion)
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{
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pe[i] = PalEntry(255, header.palette[i * 3], header.palette[i * 3 + 1], header.palette[i * 3 + 2]);
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}
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ReadPCX4bits (Pixels, lump, &header);
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ReadPCX4bits (Pixels.Data(), lump, &header);
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break;
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}
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}
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@ -500,17 +487,16 @@ int FPCXTexture::CopyPixels(FBitmap *bmp, int conversion)
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pe[i] = PalEntry(255, r,g,b);
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}
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lump.Seek(sizeof(header), FileReader::SeekSet);
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ReadPCX8bits (Pixels, lump, &header);
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ReadPCX8bits (Pixels.Data(), lump, &header);
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}
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bmp->CopyPixelData(0, 0, Pixels, Width, Height, 1, Width, 0, pe);
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bmp->CopyPixelData(0, 0, Pixels.Data(), Width, Height, 1, Width, 0, pe);
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}
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else
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{
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Pixels = new uint8_t[Width*Height * 3];
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ReadPCX24bits (Pixels, lump, &header, 3);
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bmp->CopyPixelDataRGB(0, 0, Pixels, Width, Height, 3, Width*3, 0, CF_RGB);
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Pixels.Resize(Width*Height*4);
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ReadPCX24bits (Pixels.Data(), lump, &header, 3);
|
||||
bmp->CopyPixelDataRGB(0, 0, Pixels.Data(), Width, Height, 3, Width*3, 0, CF_RGB);
|
||||
}
|
||||
delete [] Pixels;
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -186,7 +186,6 @@ TArray<uint8_t> FTGATexture::CreatePalettedPixels(int conversion)
|
|||
TGAHeader hdr;
|
||||
uint16_t w;
|
||||
uint8_t r,g,b,a;
|
||||
uint8_t * buffer;
|
||||
|
||||
TArray<uint8_t> Pixels(Width*Height, true);
|
||||
lump.Read(&hdr, sizeof(hdr));
|
||||
|
@ -237,18 +236,18 @@ TArray<uint8_t> FTGATexture::CreatePalettedPixels(int conversion)
|
|||
}
|
||||
|
||||
int Size = Width * Height * (hdr.bpp>>3);
|
||||
buffer = new uint8_t[Size];
|
||||
TArray<uint8_t> buffer(Size, true);
|
||||
|
||||
if (hdr.img_type < 4) // uncompressed
|
||||
{
|
||||
lump.Read(buffer, Size);
|
||||
lump.Read(buffer.Data(), Size);
|
||||
}
|
||||
else // compressed
|
||||
{
|
||||
ReadCompressed(lump, buffer, hdr.bpp>>3);
|
||||
ReadCompressed(lump, buffer.Data(), hdr.bpp>>3);
|
||||
}
|
||||
|
||||
uint8_t * ptr = buffer;
|
||||
uint8_t * ptr = buffer.Data();
|
||||
int step_x = (hdr.bpp>>3);
|
||||
int Pitch = Width * step_x;
|
||||
|
||||
|
@ -378,7 +377,6 @@ TArray<uint8_t> FTGATexture::CreatePalettedPixels(int conversion)
|
|||
default:
|
||||
break;
|
||||
}
|
||||
delete [] buffer;
|
||||
return Pixels;
|
||||
}
|
||||
|
||||
|
@ -395,7 +393,6 @@ int FTGATexture::CopyPixels(FBitmap *bmp, int conversion)
|
|||
TGAHeader hdr;
|
||||
uint16_t w;
|
||||
uint8_t r,g,b,a;
|
||||
uint8_t * sbuffer;
|
||||
int transval = 0;
|
||||
|
||||
lump.Read(&hdr, sizeof(hdr));
|
||||
|
@ -447,18 +444,18 @@ int FTGATexture::CopyPixels(FBitmap *bmp, int conversion)
|
|||
}
|
||||
|
||||
int Size = Width * Height * (hdr.bpp>>3);
|
||||
sbuffer = new uint8_t[Size];
|
||||
TArray<uint8_t> sbuffer(Size);
|
||||
|
||||
if (hdr.img_type < 4) // uncompressed
|
||||
{
|
||||
lump.Read(sbuffer, Size);
|
||||
lump.Read(sbuffer.Data(), Size);
|
||||
}
|
||||
else // compressed
|
||||
{
|
||||
ReadCompressed(lump, sbuffer, hdr.bpp>>3);
|
||||
ReadCompressed(lump, sbuffer.Data(), hdr.bpp>>3);
|
||||
}
|
||||
|
||||
uint8_t * ptr = sbuffer;
|
||||
uint8_t * ptr = sbuffer.Data();
|
||||
int step_x = (hdr.bpp>>3);
|
||||
int Pitch = Width * step_x;
|
||||
|
||||
|
@ -530,6 +527,5 @@ int FTGATexture::CopyPixels(FBitmap *bmp, int conversion)
|
|||
default:
|
||||
break;
|
||||
}
|
||||
delete [] sbuffer;
|
||||
return transval;
|
||||
}
|
||||
|
|
|
@ -709,9 +709,9 @@ void I_PrintStr(const char *cp)
|
|||
if (con_debugoutput)
|
||||
{
|
||||
// Strip out any color escape sequences before writing to debug output
|
||||
char * copy = new char[strlen(cp)+1];
|
||||
TArray<char> copy(strlen(cp) + 1, true);
|
||||
const char * srcp = cp;
|
||||
char * dstp = copy;
|
||||
char * dstp = copy.Data();
|
||||
|
||||
while (*srcp != 0)
|
||||
{
|
||||
|
@ -727,8 +727,7 @@ void I_PrintStr(const char *cp)
|
|||
}
|
||||
*dstp=0;
|
||||
|
||||
OutputDebugStringA(copy);
|
||||
delete [] copy;
|
||||
OutputDebugStringA(copy.Data());
|
||||
}
|
||||
|
||||
if (ConWindowHidden)
|
||||
|
|
Loading…
Reference in a new issue