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move WeaponScaleX/Y namedefs to namedef_custom.h; clean unwanted stuff from merge
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2 changed files with 2 additions and 23 deletions
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@ -199,29 +199,6 @@ xx(OptionMenuItemStaticTextSwitchable)
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xx(Color)
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// Weapon member fields that need direct access
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xx(Ammo1)
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xx(Ammo2)
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xx(AmmoType1)
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xx(AmmoType2)
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xx(AmmoGive1)
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xx(AmmoGive2)
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xx(AmmoUse1)
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xx(SisterWeapon)
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xx(BobStyle)
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xx(Kickback)
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xx(MinSelAmmo1)
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xx(bDehAmmo)
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xx(FOVScale)
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xx(LookScale)
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xx(YAdjust)
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xx(Crosshair)
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xx(WeaponFlags)
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xx(DropTime)
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xx(PickupSound)
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xx(WeaponScaleX)
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xx(WeaponScaleY)
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xx(Mididevices)
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xx(Aldevices)
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xx(Alresamplers)
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@ -279,6 +279,8 @@ xx(Crosshair)
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xx(WeaponFlags)
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xx(DropTime)
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xx(PickupSound)
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xx(WeaponScaleX)
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xx(WeaponScaleY)
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// PlayerPawn member fields
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xx(ColorRangeStart)
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