- fixed the definitions for script access to AActor::x, y, z.

(Note: These should be made read only when real scripting becomes available!)
This commit is contained in:
Christoph Oelckers 2016-01-20 15:19:35 +01:00
parent c78344c19d
commit 98a9d7210a
1 changed files with 3 additions and 3 deletions

View File

@ -632,9 +632,9 @@ void InitThingdef()
symt.AddSymbol(new PField(NAME_TID, TypeSInt32, VARF_Native, myoffsetof(AActor,tid)));
symt.AddSymbol(new PField(NAME_TIDtoHate, TypeSInt32, VARF_Native, myoffsetof(AActor,TIDtoHate)));
symt.AddSymbol(new PField(NAME_WaterLevel, TypeSInt32, VARF_Native, myoffsetof(AActor,waterlevel)));
symt.AddSymbol(new PField(NAME_X, TypeFixed, VARF_Native, myoffsetof(AActor,x)));
symt.AddSymbol(new PField(NAME_Y, TypeFixed, VARF_Native, myoffsetof(AActor,y)));
symt.AddSymbol(new PField(NAME_Z, TypeFixed, VARF_Native, myoffsetof(AActor,z)));
symt.AddSymbol(new PField(NAME_X, TypeFixed, VARF_Native, myoffsetof(AActor,__pos.x))); // must remain read-only!
symt.AddSymbol(new PField(NAME_Y, TypeFixed, VARF_Native, myoffsetof(AActor,__pos.y))); // must remain read-only!
symt.AddSymbol(new PField(NAME_Z, TypeFixed, VARF_Native, myoffsetof(AActor,__pos.z))); // must remain read-only!
symt.AddSymbol(new PField(NAME_VelX, TypeFixed, VARF_Native, myoffsetof(AActor,velx)));
symt.AddSymbol(new PField(NAME_VelY, TypeFixed, VARF_Native, myoffsetof(AActor,vely)));
symt.AddSymbol(new PField(NAME_VelZ, TypeFixed, VARF_Native, myoffsetof(AActor,velz)));