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https://github.com/ZDoom/gzdoom.git
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Merge commit '9caf5c641b374848c065059b5152339806fa7734'
This commit is contained in:
commit
959ac8c65b
6 changed files with 51 additions and 19 deletions
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@ -192,7 +192,7 @@ private:
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bool PutWallCompat(int passflag);
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bool PutWallCompat(int passflag);
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void PutWall(bool translucent);
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void PutWall(bool translucent);
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void PutPortal(int ptype);
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void PutPortal(int ptype);
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void CheckTexturePosition();
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void CheckTexturePosition(FTexCoordInfo *tci);
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void RenderFogBoundaryCompat();
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void RenderFogBoundaryCompat();
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void RenderLightsCompat(int pass);
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void RenderLightsCompat(int pass);
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@ -626,7 +626,7 @@ bool GLWall::SetWallCoordinates(seg_t * seg, FTexCoordInfo *tci, float textureto
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//
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//
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//==========================================================================
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//==========================================================================
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void GLWall::CheckTexturePosition()
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void GLWall::CheckTexturePosition(FTexCoordInfo *tci)
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{
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{
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float sub;
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float sub;
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@ -634,6 +634,8 @@ void GLWall::CheckTexturePosition()
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// clamp texture coordinates to a reasonable range.
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// clamp texture coordinates to a reasonable range.
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// Extremely large values can cause visual problems
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// Extremely large values can cause visual problems
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if (tci->mScale.Y > 0)
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{
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if (tcs[UPLFT].v < tcs[UPRGT].v)
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if (tcs[UPLFT].v < tcs[UPRGT].v)
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{
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{
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sub = float(xs_FloorToInt(tcs[UPLFT].v));
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sub = float(xs_FloorToInt(tcs[UPLFT].v));
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@ -652,6 +654,28 @@ void GLWall::CheckTexturePosition()
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{
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{
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flags |= GLT_CLAMPY;
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flags |= GLT_CLAMPY;
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}
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}
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}
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else
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{
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if (tcs[LOLFT].v < tcs[LORGT].v)
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{
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sub = float(xs_FloorToInt(tcs[LOLFT].v));
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}
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else
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{
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sub = float(xs_FloorToInt(tcs[LORGT].v));
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}
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tcs[UPLFT].v -= sub;
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tcs[UPRGT].v -= sub;
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tcs[LOLFT].v -= sub;
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tcs[LORGT].v -= sub;
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if ((tcs[LOLFT].v == 0.f && tcs[LORGT].v == 0.f && tcs[UPLFT].v <= 1.f && tcs[UPRGT].v <= 1.f) ||
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(tcs[LOLFT].v >= 0.f && tcs[LORGT].v >= 0.f && tcs[UPLFT].v == 1.f && tcs[UPRGT].v == 1.f))
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{
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flags |= GLT_CLAMPY;
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}
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}
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// Check if this is marked as a skybox and if so, do the same for x.
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// Check if this is marked as a skybox and if so, do the same for x.
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// This intentionally only tests the seg's frontsector.
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// This intentionally only tests the seg's frontsector.
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@ -721,7 +745,7 @@ void GLWall::DoTexture(int _type,seg_t * seg, int peg,
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else
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else
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{
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{
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CheckTexturePosition();
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CheckTexturePosition(&tci);
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// Add this wall to the render list
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// Add this wall to the render list
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sector_t * sec = sub ? sub->sector : seg->frontsector;
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sector_t * sec = sub ? sub->sector : seg->frontsector;
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@ -1139,7 +1163,7 @@ void GLWall::BuildFFBlock(seg_t * seg, F3DFloor * rover,
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tcs[LOLFT].v = tci.FloatToTexV(to - ff_bottomleft);
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tcs[LOLFT].v = tci.FloatToTexV(to - ff_bottomleft);
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tcs[LORGT].v = tci.FloatToTexV(to - ff_bottomright);
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tcs[LORGT].v = tci.FloatToTexV(to - ff_bottomright);
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type = RENDERWALL_FFBLOCK;
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type = RENDERWALL_FFBLOCK;
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CheckTexturePosition();
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CheckTexturePosition(&tci);
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}
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}
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ztop[0] = ff_topleft;
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ztop[0] = ff_topleft;
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@ -448,6 +448,12 @@ DEFINE_ACTION_FUNCTION(DMenu, GetItem)
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ACTION_RETURN_OBJECT(self->GetItem(name));
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ACTION_RETURN_OBJECT(self->GetItem(name));
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}
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}
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DEFINE_ACTION_FUNCTION(DOptionMenuDescriptor, GetItem)
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{
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PARAM_SELF_PROLOGUE(DOptionMenuDescriptor);
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PARAM_NAME(name);
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ACTION_RETURN_OBJECT(self->GetItem(name));
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}
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bool DMenu::DimAllowed()
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bool DMenu::DimAllowed()
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@ -1256,6 +1256,7 @@ DEFINE_ACTION_FUNCTION(DObject, S_Sound)
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PARAM_INT(channel);
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PARAM_INT(channel);
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PARAM_FLOAT_DEF(volume);
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PARAM_FLOAT_DEF(volume);
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PARAM_FLOAT_DEF(attn);
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PARAM_FLOAT_DEF(attn);
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S_Sound(channel, id, volume, attn);
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return 0;
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return 0;
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}
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}
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@ -57,7 +57,7 @@ class OptionMenuDescriptor : MenuDescriptor native
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native bool mDontDim;
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native bool mDontDim;
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native void CalcIndent();
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native void CalcIndent();
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//native OptionMenuItem GetItem(Name iname);
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native OptionMenuItem GetItem(Name iname);
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void Reset()
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void Reset()
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{
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{
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// Reset the default settings (ignore all other values in the struct)
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// Reset the default settings (ignore all other values in the struct)
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@ -132,11 +132,11 @@ class OptionMenuItemCommand : OptionMenuItemSubmenu
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override bool Activate()
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override bool Activate()
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{
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{
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// This needs to perform a few checks to prevent abuse by malicious modders.
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// This needs to perform a few checks to prevent abuse by malicious modders.
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let m = Menu.GetCurrentMenu();
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let m = OptionMenu(Menu.GetCurrentMenu());
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// don't execute if no menu is active
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// don't execute if no menu is active
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if (m == null) return false;
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if (m == null) return false;
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// don't execute if this item cannot be found in the current menu.
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// don't execute if this item cannot be found in the current menu.
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if (m.GetItem(mAction) != self) return false;
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if (m.mDesc.GetItem(mAction) != self) return false;
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Menu.MenuSound("menu/choose");
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Menu.MenuSound("menu/choose");
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DoCommand(mAction);
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DoCommand(mAction);
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return true;
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return true;
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@ -1197,6 +1197,7 @@ class OptionMenuItemNumberField : OptionMenuFieldBase
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mCVar.SetFloat(value);
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mCVar.SetFloat(value);
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Menu.MenuSound("menu/change");
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Menu.MenuSound("menu/change");
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}
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}
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else return Super.MenuEvent(mkey, fromcontroller);
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return true;
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return true;
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}
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}
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