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- process events every frame as well to ensure that menus can run at any framerate
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@ -1217,6 +1217,7 @@ void D_DoomLoop ()
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}
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// Update display, next frame, with current state.
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I_StartTic ();
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D_ProcessEvents();
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D_Display ();
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S_UpdateMusic();
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if (wantToRestart)
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