- added a NOATTACK sector flag which prevents monsters from going to their attack states if present.

This commit is contained in:
Christoph Oelckers 2017-02-26 20:27:02 +01:00
parent 9aff224891
commit 8cac2d8c84
5 changed files with 11 additions and 2 deletions

View file

@ -197,6 +197,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
desaturation = <float>; // Color desaturation factor. 0 = none, 1 = full, default = 0.
silent = <bool>; // Actors in this sector make no sound,
nofallingdamage = <bool>; // Falling damage is disabled in this sector
noattack = <bool>; // Blocks monster attacks in this sector.
dropactors = <bool>; // Actors drop with instantly moving floors (*)
norespawn = <bool>; // Players can not respawn in this sector
soundsequence = <string>; // The sound sequence to play when this sector moves. Placing a