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- added a NOATTACK sector flag which prevents monsters from going to their attack states if present.
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5 changed files with 11 additions and 2 deletions
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@ -197,6 +197,7 @@ Note: All <bool> fields default to false unless mentioned otherwise.
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desaturation = <float>; // Color desaturation factor. 0 = none, 1 = full, default = 0.
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silent = <bool>; // Actors in this sector make no sound,
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nofallingdamage = <bool>; // Falling damage is disabled in this sector
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noattack = <bool>; // Blocks monster attacks in this sector.
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dropactors = <bool>; // Actors drop with instantly moving floors (*)
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norespawn = <bool>; // Players can not respawn in this sector
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soundsequence = <string>; // The sound sequence to play when this sector moves. Placing a
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